My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Cannon Hog Rider Princess
Zap
Goblins Cannon Princess
Barbarian Barrel
Goblins Knight Cannon Princess
The Log
Goblins Cannon Hog Rider Princess
Earthquake
Cannon Hog Rider
Arrows
Goblins Princess
Royal Delivery
Goblins Knight Hog Rider Princess
Fireball
Cannon Hog Rider Princess
Poison
Cannon Princess
Lightning
Knight Cannon Goblinstein
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Knight Cannon Princess Hog Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Knight

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Arrows
Hog Rider Knight
Knight
Hog Rider Princess Arrows The Log
Cannon
Hog Rider
Goblins Arrows Knight The Log Princess
The Log
Hog Rider Knight Princess
Princess
Knight Hog Rider The Log
Goblinstein

Defense Synergies 3 9

Goblins
Knight Cannon The Log Princess
Arrows
Knight Cannon
Knight
Cannon Princess Goblins Arrows The Log
Cannon
Knight The Log Goblins Arrows Princess
Hog Rider
The Log
Cannon Goblins Knight Princess
Princess
Knight Goblins Cannon The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon The Log
Goblins Knight Cannon The Log
Cannon Goblins Knight
Cannon Goblins Knight
Arrows The Log Princess
Arrows The Log Goblins Cannon
Arrows Cannon Princess
Arrows Cannon The Log
Cannon Goblins Princess
Knight Goblins Cannon
Goblins Arrows Knight Cannon The Log Princess
Arrows Princess
Cannon Knight The Log
Goblins Arrows Cannon The Log Princess
Knight Cannon
Cannon The Log Goblinstein
Goblins Arrows Knight Cannon
Arrows Cannon Goblins Knight The Log
Arrows The Log Knight Cannon Princess
Cannon
Goblins Arrows Knight Cannon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Arrows Knight The Log
Goblins Knight The Log
Knight The Log
Knight Cannon
Arrows Goblinstein Princess
Goblins Knight
Knight
Goblinstein Goblins Knight The Log
Cannon
Knight
Arrows The Log
Knight Cannon
Cannon Princess
Goblins Knight The Log Goblinstein
Arrows Cannon The Log Princess
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight The Log
Arrows The Log Princess
Arrows The Log
Arrows Knight The Log
Arrows The Log Goblinstein
Arrows Goblinstein Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Goblins
Arrows Knight The Log Princess
Arrows Princess
Knight The Log Princess
Arrows Princess
Princess Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows
Arrows The Log Princess
Arrows The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows The Log Princess Goblinstein
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Arrows Princess
Goblinstein
Arrows The Log
Arrows Princess
Arrows The Log Princess
Princess Goblinstein
Arrows Princess
Arrows The Log
Knight Princess
Arrows The Log Princess
Arrows
The Log Princess
Princess
The Log Princess

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