My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Goblins Hog Rider Witch Miner
Zap
Goblins Firecracker Witch
Barbarian Barrel
Goblins Firecracker Witch Ice Wizard
The Log
Goblins Firecracker Mini P.E.K.K.A Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Goblins Firecracker Witch
Royal Delivery
Goblins Firecracker Mini P.E.K.K.A Hog Rider Witch Miner Ice Wizard
Fireball
Firecracker Hog Rider Witch Ice Wizard
Poison
Firecracker Witch Ice Wizard
Lightning
Mini P.E.K.K.A Witch Ice Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Firecracker Miner Ice Wizard Mini P.E.K.K.A Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Firecracker Miner

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Miner Zap
Zap
Firecracker Hog Rider Miner Goblins Mini P.E.K.K.A Witch Ice Wizard
Firecracker
Zap Hog Rider Miner Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Hog Rider Ice Wizard
Hog Rider
Goblins Zap Firecracker Mini P.E.K.K.A Witch
Witch
Zap Hog Rider Miner
Miner
Goblins Zap Firecracker Witch
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 1 12

Goblins
Zap Firecracker Ice Wizard
Zap
Mini P.E.K.K.A Goblins Firecracker Witch Miner Ice Wizard
Firecracker
Goblins Zap Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Firecracker Witch Ice Wizard
Hog Rider
Witch
Zap Mini P.E.K.K.A Ice Wizard
Miner
Zap
Ice Wizard
Goblins Zap Firecracker Mini P.E.K.K.A Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Mini P.E.K.K.A Goblins Zap Firecracker Witch Ice Wizard
Mini P.E.K.K.A Witch Goblins Ice Wizard
Mini P.E.K.K.A Witch Goblins Firecracker Ice Wizard
Firecracker Mini P.E.K.K.A
Goblins Zap Firecracker Ice Wizard
Zap Firecracker Witch Ice Wizard
Zap
Mini P.E.K.K.A Witch Goblins Ice Wizard
Goblins Firecracker Mini P.E.K.K.A Miner Ice Wizard
Goblins Witch Ice Wizard Zap Firecracker
Zap Firecracker Witch Ice Wizard
Mini P.E.K.K.A Zap Witch Ice Wizard
Goblins Zap Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Goblins Firecracker Mini P.E.K.K.A Witch
Goblins Zap Firecracker Witch Ice Wizard
Zap Witch Firecracker Ice Wizard
Mini P.E.K.K.A
Goblins Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Witch
Zap Firecracker Mini P.E.K.K.A Miner
Goblins Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap
Mini P.E.K.K.A Witch
Firecracker Zap Witch Ice Wizard
Mini P.E.K.K.A Goblins Witch Ice Wizard
Mini P.E.K.K.A
Zap Goblins Firecracker Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Witch
Zap
Mini P.E.K.K.A Witch
Firecracker Witch
Witch Goblins Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Witch Ice Wizard
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Miner Ice Wizard
Miner
Firecracker
Zap Firecracker
Firecracker Zap Witch Ice Wizard
Firecracker Witch
Zap Firecracker Ice Wizard
Miner Zap Firecracker
Goblins Mini P.E.K.K.A
Firecracker Miner Zap
Zap Firecracker
Firecracker Miner
Firecracker
Zap Firecracker
Zap Firecracker Witch
Firecracker
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Witch Miner
Zap
Zap Firecracker Witch Ice Wizard
Witch
Firecracker Miner Zap Witch Ice Wizard
Zap Witch Miner
Miner Zap Firecracker
Zap Firecracker Witch Ice Wizard
Zap Firecracker Witch
Mini P.E.K.K.A
Zap Miner
Zap Firecracker
Firecracker
Zap Witch
Zap Firecracker Witch Ice Wizard
Miner Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Miner
Firecracker

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