My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Good
Versatility
RIP
F2P score
RIP

4 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Golem Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Clone Giant Skeleton Fisherman
Giant Snowball
Hog Rider Clone Fisherman
Zap
Clone Fisherman
Barbarian Barrel
Clone Giant Skeleton
The Log
Hog Rider Clone Giant Skeleton Fisherman
Earthquake
Hog Rider Clone
Arrows
Clone
Royal Delivery
Hog Rider Clone Giant Skeleton Fisherman
Fireball
Hog Rider Clone Fisherman
Poison
Clone Fisherman
Lightning
Fisherman
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Tornado Giant Skeleton Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Clone Tornado Fisherman Hog Rider Giant Skeleton Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Clone Tornado Fisherman

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Lightning Mirror Tornado Giant Skeleton
Mirror
Hog Rider Tornado Giant Skeleton Lightning
Clone
Giant Skeleton Golem
Tornado
Hog Rider Mirror Giant Skeleton Golem
Giant Skeleton
Clone Hog Rider Mirror Tornado Lightning Fisherman
Lightning
Hog Rider Golem Mirror Giant Skeleton
Golem
Clone Lightning Tornado
Fisherman
Giant Skeleton

Defense Synergies 1 1

Hog Rider
Mirror
Tornado
Clone
Tornado
Mirror Giant Skeleton
Giant Skeleton
Tornado
Lightning
Golem
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Fisherman
Tornado Fisherman Giant Skeleton Lightning
Fisherman
Lightning Tornado Giant Skeleton
Tornado
Tornado Lightning
Lightning Giant Skeleton
Tornado Fisherman
Tornado Giant Skeleton Fisherman
Tornado Giant Skeleton Fisherman
Tornado
Giant Skeleton Lightning
Tornado
Tornado Lightning Fisherman
Tornado Fisherman
Tornado Fisherman
Tornado Giant Skeleton Fisherman
Tornado Fisherman
Giant Skeleton Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Fisherman
Lightning Fisherman
Giant Skeleton Lightning Fisherman
Giant Skeleton Lightning Tornado Fisherman
Giant Skeleton Fisherman
Tornado
Giant Skeleton Lightning
Giant Skeleton Fisherman
Giant Skeleton Lightning Tornado
Giant Skeleton
Lightning Tornado Giant Skeleton
Giant Skeleton Lightning
Tornado Giant Skeleton Lightning Fisherman
Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Giant Skeleton
Tornado Fisherman
Lightning Giant Skeleton
Lightning Giant Skeleton
Tornado
Tornado
Tornado Lightning
Tornado Lightning Fisherman
Lightning Tornado Fisherman
Lightning Tornado Fisherman
Lightning Tornado
Lightning Fisherman
Lightning Fisherman
Lightning Fisherman
Lightning
Lightning
Lightning Tornado
Lightning Fisherman
Lightning Fisherman
Lightning Tornado
Lightning Giant Skeleton
Lightning Tornado
Tornado Lightning Fisherman
Lightning
Tornado
Fisherman
Tornado Lightning Fisherman
Lightning Tornado Fisherman
Lightning Tornado Fisherman
Lightning Tornado
Lightning
Lightning
Lightning
Lightning
Giant Skeleton
Lightning
Lightning
Lightning Tornado
Lightning
Lightning
Lightning Tornado Giant Skeleton
Tornado Giant Skeleton Lightning
Tornado Lightning
Lightning Tornado Giant Skeleton
Lightning
Fisherman

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