My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Royal Hogs
Giant Snowball
Minion Horde Battle Ram Royal Hogs
Zap
Firecracker Minion Horde Battle Ram Inferno Tower Royal Hogs
Barbarian Barrel
Firecracker Battle Ram Inferno Tower Royal Hogs Executioner
The Log
Firecracker Battle Ram Royal Hogs
Earthquake
Firecracker Inferno Tower Royal Hogs
Arrows
Firecracker Minion Horde Royal Hogs
Royal Delivery
Firecracker Minion Horde Battle Ram Royal Hogs Executioner
Fireball
Firecracker Minion Horde Battle Ram Inferno Tower Royal Hogs Executioner
Poison
Firecracker Minion Horde Inferno Tower Royal Hogs Executioner
Lightning
Battle Ram Inferno Tower Executioner
Rocket
Minion Horde Inferno Tower Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Battle Ram Minion Horde Inferno Tower Royal Hogs Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Fireball Battle Ram Minion Horde

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Royal Hogs Mega Knight
Minion Horde
Mega Knight Battle Ram
Fireball
Battle Ram Royal Hogs Mega Knight
Battle Ram
Firecracker Minion Horde Fireball Royal Hogs
Inferno Tower
Royal Hogs
Firecracker Fireball Battle Ram Executioner Mega Knight
Executioner
Royal Hogs Mega Knight
Mega Knight
Minion Horde Firecracker Fireball Royal Hogs Executioner

Defense Synergies 0 7

Firecracker
Inferno Tower Mega Knight
Minion Horde
Inferno Tower
Fireball
Inferno Tower Mega Knight
Battle Ram
Inferno Tower
Firecracker Minion Horde Fireball Mega Knight
Royal Hogs
Executioner
Mega Knight
Mega Knight
Firecracker Fireball Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Inferno Tower Executioner
Minion Horde Inferno Tower Firecracker Executioner Mega Knight
Minion Horde Inferno Tower Mega Knight Executioner
Minion Horde Inferno Tower Firecracker Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Executioner Mega Knight
Minion Horde Inferno Tower Firecracker Fireball Executioner
Fireball Inferno Tower Mega Knight
Minion Horde Inferno Tower
Firecracker Minion Horde Inferno Tower Mega Knight
Minion Horde Executioner Firecracker Fireball Mega Knight
Minion Horde Inferno Tower Executioner Firecracker Fireball
Minion Horde Inferno Tower Mega Knight Fireball
Fireball Executioner Mega Knight Firecracker Minion Horde
Inferno Tower Minion Horde Mega Knight
Minion Horde Inferno Tower Fireball Mega Knight
Minion Horde Mega Knight Firecracker Fireball Inferno Tower Executioner
Fireball Mega Knight Firecracker Minion Horde Executioner
Executioner Firecracker Fireball Mega Knight
Inferno Tower
Mega Knight Firecracker Minion Horde Fireball Executioner
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Inferno Tower
Fireball Firecracker Executioner Mega Knight
Mega Knight Minion Horde Inferno Tower
Mega Knight Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Executioner Mega Knight
Firecracker Fireball Executioner Minion Horde
Minion Horde Fireball Inferno Tower
Inferno Tower Mega Knight Minion Horde
Minion Horde Mega Knight Firecracker Fireball Inferno Tower
Inferno Tower Minion Horde
Mega Knight Minion Horde Inferno Tower
Mega Knight Fireball
Mega Knight Minion Horde Fireball Inferno Tower Executioner
Firecracker Minion Horde Fireball Executioner Mega Knight
Inferno Tower Firecracker Minion Horde Fireball Executioner
Executioner Mega Knight Firecracker Minion Horde Fireball Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Minion Horde
Firecracker Fireball Executioner
Minion Horde Fireball
Firecracker Fireball
Fireball Executioner Firecracker Minion Horde Mega Knight
Firecracker Fireball Executioner Minion Horde
Firecracker Minion Horde Executioner
Fireball Firecracker Executioner
Fireball Firecracker
Minion Horde Fireball
Firecracker Minion Horde Fireball
Fireball Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Minion Horde Fireball
Firecracker Fireball
Firecracker Minion Horde Fireball Executioner
Firecracker Minion Horde Fireball Executioner Mega Knight
Fireball
Minion Horde
Firecracker Fireball Executioner Mega Knight
Firecracker Fireball Mega Knight
Minion Horde Fireball Mega Knight
Fireball
Minion Horde Fireball
Firecracker Fireball Executioner Mega Knight
Minion Horde
Firecracker Fireball Executioner
Fireball Mega Knight
Fireball Firecracker
Firecracker Minion Horde Fireball Executioner
Firecracker Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Mega Knight
Firecracker Minion Horde Fireball
Minion Horde Mega Knight
Firecracker Fireball
Minion Horde Fireball
Fireball Firecracker Executioner
Fireball
Fireball Firecracker Minion Horde Executioner Mega Knight
Firecracker Fireball Executioner
Fireball
Firecracker Minion Horde Executioner Mega Knight
Firecracker Minion Horde Fireball
Firecracker Fireball Executioner
Firecracker Fireball Executioner Mega Knight
Fireball Firecracker Mega Knight

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