My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince Bandit Mother Witch Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Dark Prince Bandit Sparky
Giant Snowball
Minion Horde Skeleton Army Baby Dragon
Zap
Minion Horde Skeleton Army Dark Prince Bandit Sparky
Barbarian Barrel
Skeleton Army Dark Prince Bandit Sparky
The Log
Skeleton Army Dark Prince Bandit Sparky
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Skeleton Army Baby Dragon Dark Prince Bandit Mother Witch Sparky
Fireball
Minion Horde Skeleton Army Baby Dragon Bandit Mother Witch Sparky
Poison
Minion Horde Skeleton Army Mother Witch Sparky
Lightning
Baby Dragon Dark Prince Bandit Mother Witch Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Dark Prince Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Bandit Baby Dragon Dark Prince Mother Witch Golden Knight Minion Horde Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Bandit Baby Dragon Dark Prince

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince Sparky
Skeleton Army
Sparky
Baby Dragon
Dark Prince Bandit Sparky
Dark Prince
Minion Horde Baby Dragon Bandit Mother Witch Sparky
Bandit
Baby Dragon Dark Prince Golden Knight
Mother Witch
Dark Prince
Sparky
Minion Horde Skeleton Army Baby Dragon Dark Prince Golden Knight
Golden Knight
Bandit Sparky

Defense Synergies 0 10

Minion Horde
Sparky
Skeleton Army
Bandit Sparky
Baby Dragon
Dark Prince Bandit Mother Witch
Dark Prince
Baby Dragon Bandit Mother Witch
Bandit
Skeleton Army Baby Dragon Dark Prince
Mother Witch
Baby Dragon Dark Prince Golden Knight
Sparky
Minion Horde Skeleton Army Golden Knight
Golden Knight
Mother Witch Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon Sparky Golden Knight
Minion Horde Skeleton Army Sparky Dark Prince Bandit
Minion Horde Skeleton Army Sparky Dark Prince Bandit
Minion Horde Skeleton Army Sparky Dark Prince Bandit
Skeleton Army Dark Prince Sparky
Skeleton Army Baby Dragon Dark Prince Bandit Mother Witch
Minion Horde Baby Dragon
Baby Dragon Bandit Sparky Golden Knight
Minion Horde Sparky Skeleton Army
Skeleton Army Minion Horde Dark Prince Bandit Sparky
Minion Horde Skeleton Army Mother Witch Baby Dragon Dark Prince Bandit
Minion Horde Baby Dragon
Minion Horde Skeleton Army Sparky Dark Prince Bandit
Skeleton Army Sparky Minion Horde Baby Dragon Dark Prince Golden Knight
Skeleton Army Sparky Minion Horde Bandit
Minion Horde Skeleton Army Bandit Sparky
Minion Horde Sparky Skeleton Army Dark Prince
Minion Horde Skeleton Army Baby Dragon Dark Prince Bandit Golden Knight
Baby Dragon Dark Prince Bandit Mother Witch
Sparky
Skeleton Army Dark Prince Minion Horde Baby Dragon Bandit Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Dark Prince Bandit Sparky
Bandit Baby Dragon
Skeleton Army Bandit Minion Horde Dark Prince Sparky Golden Knight
Skeleton Army Dark Prince Minion Horde Bandit Sparky
Minion Horde Skeleton Army Dark Prince Bandit Sparky
Mother Witch Minion Horde Baby Dragon
Skeleton Army Dark Prince Sparky Minion Horde Bandit
Minion Horde Skeleton Army Dark Prince Sparky
Minion Horde Skeleton Army Baby Dragon Dark Prince Bandit Sparky
Minion Horde Skeleton Army Sparky
Minion Horde Dark Prince Sparky Golden Knight
Skeleton Army Dark Prince
Skeleton Army Dark Prince Minion Horde Bandit Sparky Golden Knight
Minion Horde Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Minion Horde Baby Dragon Dark Prince Golden Knight
Minion Horde Baby Dragon Dark Prince Mother Witch Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit Sparky Golden Knight
Baby Dragon Bandit Golden Knight
Minion Horde Baby Dragon Bandit Sparky
Dark Prince Sparky
Minion Horde Baby Dragon Dark Prince Sparky
Mother Witch Minion Horde Baby Dragon
Minion Horde Baby Dragon Sparky
Baby Dragon
Bandit Golden Knight
Minion Horde Sparky
Minion Horde Dark Prince Bandit Sparky Golden Knight
Baby Dragon
Baby Dragon Bandit Sparky Golden Knight
Minion Horde Baby Dragon Bandit
Baby Dragon Sparky
Minion Horde Baby Dragon Bandit Sparky Golden Knight
Minion Horde Baby Dragon Bandit Sparky
Sparky
Minion Horde Sparky
Baby Dragon Dark Prince Bandit Sparky
Baby Dragon Mother Witch Golden Knight
Minion Horde Baby Dragon Sparky
Sparky
Minion Horde Baby Dragon
Mother Witch Baby Dragon Dark Prince Sparky
Minion Horde
Baby Dragon Bandit Sparky Golden Knight
Baby Dragon Bandit Sparky Golden Knight
Baby Dragon Bandit Sparky Golden Knight
Minion Horde Baby Dragon Mother Witch Sparky
Minion Horde
Minion Horde Sparky
Minion Horde Bandit Sparky
Minion Horde Sparky
Minion Horde Sparky
Sparky
Minion Horde Skeleton Army Dark Prince Bandit
Baby Dragon
Minion Horde Baby Dragon Dark Prince Sparky
Baby Dragon
Sparky
Minion Horde Dark Prince Sparky
Minion Horde Baby Dragon Sparky Golden Knight
Baby Dragon Dark Prince Bandit Sparky Golden Knight
Sparky
Sparky

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