My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Giant Skeleton
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch
Barbarian Barrel
Elite Barbarians Valkyrie Witch Giant Skeleton
The Log
Elite Barbarians Witch Giant Skeleton
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Witch Giant Skeleton
Fireball
Minion Horde Elite Barbarians Witch
Poison
Minion Horde Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Minion Horde Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Minion Horde Giant Witch Elite Barbarians Rocket Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Valkyrie Minion Horde Giant Witch

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Giant Skeleton
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Giant Witch Giant Skeleton
Giant
Lightning Minion Horde Valkyrie Rocket Witch
Rocket
Giant
Witch
Valkyrie Giant Giant Skeleton
Giant Skeleton
Minion Horde Valkyrie Witch Lightning
Lightning
Giant Giant Skeleton

Defense Synergies 1 2

Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Witch
Giant
Rocket
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Witch
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Minion Horde Valkyrie
Minion Horde Elite Barbarians Valkyrie Witch
Minion Horde Rocket Witch Elite Barbarians Valkyrie Giant Skeleton Lightning
Minion Horde Elite Barbarians Witch Valkyrie
Lightning Elite Barbarians Valkyrie Rocket Giant Skeleton
Valkyrie
Minion Horde Rocket Lightning Witch
Rocket Lightning Valkyrie Giant Skeleton
Minion Horde Witch Elite Barbarians
Elite Barbarians Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Witch Giant Skeleton
Minion Horde Witch
Minion Horde Elite Barbarians Valkyrie Rocket Witch Giant Skeleton Lightning
Valkyrie Rocket Minion Horde Witch
Elite Barbarians Minion Horde
Minion Horde Rocket Elite Barbarians Lightning
Minion Horde Elite Barbarians Valkyrie Witch
Valkyrie Minion Horde Elite Barbarians Witch
Valkyrie Witch Giant Skeleton
Elite Barbarians
Valkyrie Minion Horde Elite Barbarians Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch Giant Skeleton
Elite Barbarians Valkyrie Rocket Lightning
Giant Skeleton Minion Horde Elite Barbarians Valkyrie Rocket Witch Lightning
Valkyrie Rocket Giant Skeleton Lightning Minion Horde Elite Barbarians
Giant Skeleton Minion Horde Elite Barbarians Valkyrie Witch
Rocket Minion Horde Witch
Rocket Minion Horde Elite Barbarians Valkyrie Witch Giant Skeleton Lightning
Giant Skeleton Minion Horde Elite Barbarians Valkyrie
Minion Horde Rocket Giant Skeleton Lightning Elite Barbarians Valkyrie Witch
Witch Minion Horde
Minion Horde Elite Barbarians Valkyrie Witch Giant Skeleton
Rocket Lightning Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Lightning Minion Horde Valkyrie Witch
Minion Horde Valkyrie Witch
Elite Barbarians Witch Minion Horde Valkyrie Rocket Giant Skeleton Lightning
Valkyrie Minion Horde Elite Barbarians Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Valkyrie Rocket Giant Skeleton
Rocket Lightning Minion Horde Giant Skeleton
Lightning Valkyrie Rocket Giant Skeleton
Rocket Minion Horde Valkyrie
Minion Horde Rocket Witch
Minion Horde Witch
Lightning
Lightning
Rocket Lightning Minion Horde Elite Barbarians
Rocket Lightning Minion Horde Valkyrie
Lightning Rocket
Rocket Lightning Elite Barbarians
Lightning Minion Horde Rocket
Lightning Elite Barbarians
Rocket Lightning Minion Horde Witch
Lightning Minion Horde Rocket
Lightning Rocket
Minion Horde Rocket Lightning
Rocket Lightning
Rocket Lightning Valkyrie Witch
Rocket Lightning Minion Horde Giant Skeleton
Rocket Lightning
Rocket Lightning
Rocket Lightning Minion Horde
Valkyrie Witch
Minion Horde Witch
Witch Lightning
Lightning Witch
Rocket Lightning
Elite Barbarians Lightning Minion Horde Witch
Rocket Lightning Minion Horde Witch
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde Rocket
Rocket Lightning Minion Horde
Minion Horde Giant Skeleton
Rocket Lightning
Minion Horde Lightning Rocket Witch
Rocket Lightning Witch
Lightning Minion Horde Valkyrie Rocket
Lightning
Rocket Lightning Giant Skeleton
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Rocket Witch Giant Skeleton Lightning
Rocket Witch Lightning
Lightning Rocket Witch Giant Skeleton
Lightning Rocket

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