My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Prince Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Electro Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Heal Spirit Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Curse Prince Graveyard
Giant Snowball
Archers Goblin Curse Graveyard
Zap
Archers Goblin Curse Prince Graveyard
Barbarian Barrel
Ice Spirit Archers Heal Spirit Goblin Curse Graveyard
The Log
Ice Spirit Archers Heal Spirit Goblin Curse Prince Graveyard
Earthquake
Archers Graveyard
Arrows
Ice Spirit Archers Heal Spirit Goblin Curse Graveyard
Royal Delivery
Ice Spirit Archers Heal Spirit Prince Mother Witch Graveyard
Fireball
Archers Mother Witch
Poison
Archers Goblin Curse Mother Witch Graveyard
Lightning
Prince Mother Witch
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Heal Spirit Goblin Curse Prince Electro Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Heal Spirit Goblin Curse Archers Mother Witch Prince Graveyard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Heal Spirit Goblin Curse Archers

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Archers Goblin Curse Prince Graveyard
Archers
Ice Spirit Heal Spirit Prince Graveyard
Heal Spirit
Prince Archers Graveyard
Goblin Curse
Ice Spirit
Prince
Heal Spirit Ice Spirit Archers Electro Giant Graveyard
Electro Giant
Prince Mother Witch
Mother Witch
Electro Giant
Graveyard
Ice Spirit Archers Heal Spirit Prince

Defense Synergies 0 3

Ice Spirit
Archers Prince
Archers
Ice Spirit
Heal Spirit
Goblin Curse
Prince
Ice Spirit Electro Giant
Electro Giant
Prince
Mother Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Spirit Goblin Curse Prince
Prince Archers Goblin Curse
Prince Goblin Curse
Prince
Archers Mother Witch
Ice Spirit Archers Goblin Curse
Electro Giant
Goblin Curse Prince
Ice Spirit Archers Prince
Archers Goblin Curse Mother Witch Electro Giant
Archers Goblin Curse
Prince Ice Spirit Goblin Curse
Ice Spirit Goblin Curse Prince
Goblin Curse Prince
Ice Spirit Goblin Curse Prince Electro Giant
Prince
Ice Spirit Archers Prince
Ice Spirit Archers Goblin Curse Mother Witch
Goblin Curse Prince
Archers Goblin Curse Prince Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Prince Electro Giant
Archers Prince
Ice Spirit Prince
Prince
Goblin Curse Prince
Electro Giant Mother Witch Ice Spirit Archers Goblin Curse
Prince Archers
Goblin Curse Prince
Ice Spirit Prince
Goblin Curse
Prince
Prince Electro Giant
Prince Goblin Curse
Archers Goblin Curse Electro Giant
Electro Giant Ice Spirit Archers Prince
Archers Goblin Curse Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Curse
Prince
Goblin Curse
Electro Giant Mother Witch Ice Spirit Goblin Curse
Archers
Ice Spirit Goblin Curse
Prince
Prince
Archers Goblin Curse
Prince
Archers Prince
Goblin Curse Electro Giant Mother Witch
Prince
Prince
Goblin Curse Electro Giant Mother Witch Ice Spirit
Prince
Goblin Curse
Archers Goblin Curse Electro Giant Mother Witch
Ice Spirit Electro Giant
Ice Spirit
Prince
Goblin Curse
Ice Spirit Archers Prince
Archers Goblin Curse
Prince
Electro Giant
Prince
Electro Giant Ice Spirit
Prince Electro Giant
Prince

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