My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats P.E.K.K.A Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Dart Goblin
Barbarian Barrel
Ice Spirit Dart Goblin Royal Ghost
The Log
Ice Spirit Dart Goblin Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Hog Rider P.E.K.K.A Royal Ghost Mother Witch
Fireball
Dart Goblin Hog Rider Mother Witch
Poison
Bats Dart Goblin Mother Witch
Lightning
Mother Witch
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats P.E.K.K.A Royal Ghost Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Dart Goblin Royal Ghost Hog Rider Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Dart Goblin

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider P.E.K.K.A Bats Dart Goblin Royal Ghost
Bats
Hog Rider Ice Spirit P.E.K.K.A
Dart Goblin
Ice Spirit Hog Rider P.E.K.K.A The Log
Hog Rider
Ice Spirit Bats The Log Dart Goblin Mother Witch
P.E.K.K.A
Ice Spirit Bats Dart Goblin The Log Mother Witch
The Log
Hog Rider Dart Goblin P.E.K.K.A
Royal Ghost
Ice Spirit Mother Witch
Mother Witch
Hog Rider P.E.K.K.A Royal Ghost

Defense Synergies 1 14

Ice Spirit
Bats Dart Goblin P.E.K.K.A The Log Royal Ghost
Bats
Ice Spirit Dart Goblin P.E.K.K.A The Log
Dart Goblin
Ice Spirit Bats P.E.K.K.A The Log Mother Witch
Hog Rider
P.E.K.K.A
The Log Ice Spirit Bats Dart Goblin
The Log
P.E.K.K.A Ice Spirit Bats Dart Goblin Royal Ghost Mother Witch
Royal Ghost
Ice Spirit The Log Mother Witch
Mother Witch
Dart Goblin The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log
P.E.K.K.A Ice Spirit Bats Dart Goblin The Log
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A The Log
The Log Bats Dart Goblin Royal Ghost Mother Witch
Bats Dart Goblin Ice Spirit
Dart Goblin P.E.K.K.A The Log
P.E.K.K.A
Ice Spirit Dart Goblin Royal Ghost
Bats Dart Goblin Mother Witch The Log Royal Ghost
Bats Dart Goblin
P.E.K.K.A Ice Spirit Bats The Log
Ice Spirit Bats Dart Goblin P.E.K.K.A The Log Royal Ghost
P.E.K.K.A
Ice Spirit P.E.K.K.A The Log
Bats P.E.K.K.A
Ice Spirit Bats Dart Goblin The Log Royal Ghost
The Log Ice Spirit Bats Dart Goblin Royal Ghost Mother Witch
P.E.K.K.A Dart Goblin
Royal Ghost Bats Dart Goblin P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost
The Log Royal Ghost
P.E.K.K.A Ice Spirit Bats The Log
P.E.K.K.A Bats The Log
P.E.K.K.A
Mother Witch Ice Spirit Bats Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A
P.E.K.K.A Ice Spirit Bats The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A The Log
P.E.K.K.A
Dart Goblin
Ice Spirit Bats Dart Goblin P.E.K.K.A The Log
Bats Dart Goblin P.E.K.K.A The Log Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Royal Ghost
Dart Goblin The Log Royal Ghost
Dart Goblin The Log
Dart Goblin The Log
The Log
Mother Witch Ice Spirit Bats Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Bats
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Bats
Dart Goblin The Log
Dart Goblin The Log Mother Witch
The Log
The Log
The Log
The Log Mother Witch Ice Spirit
The Log Dart Goblin Royal Ghost
The Log
Dart Goblin The Log
Bats Dart Goblin Mother Witch
Ice Spirit Bats Dart Goblin
Dart Goblin The Log
Ice Spirit
P.E.K.K.A
The Log
Ice Spirit Bats Dart Goblin
Dart Goblin
The Log
Dart Goblin
The Log Dart Goblin
Dart Goblin P.E.K.K.A
Ice Spirit Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log Royal Ghost
P.E.K.K.A
Dart Goblin

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