My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Valkyrie Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang
Barbarian Barrel
Ice Spirit Goblin Gang Valkyrie Electro Wizard Magic Archer
The Log
Ice Spirit Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Ice Spirit Bats Goblin Gang
Royal Delivery
Ice Spirit Bats Goblin Gang Valkyrie Hog Rider Electro Wizard Magic Archer
Fireball
Goblin Gang Hog Rider Electro Wizard Magic Archer
Poison
Bats Goblin Gang Electro Wizard Magic Archer
Lightning
Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Goblin Gang Valkyrie Hog Rider Electro Wizard Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Goblin Gang

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Bats
Bats
Valkyrie Hog Rider Ice Spirit
Goblin Gang
Hog Rider Valkyrie
Valkyrie
Ice Spirit Bats Hog Rider Goblin Gang Electro Wizard Magic Archer
Hog Rider
Ice Spirit Bats Goblin Gang Valkyrie The Log Electro Wizard Magic Archer
The Log
Hog Rider Magic Archer
Electro Wizard
Valkyrie Hog Rider Magic Archer
Magic Archer
Valkyrie Hog Rider The Log Electro Wizard

Defense Synergies 1 18

Ice Spirit
Goblin Gang Bats Valkyrie The Log Electro Wizard Magic Archer
Bats
Ice Spirit Valkyrie The Log Electro Wizard
Goblin Gang
Ice Spirit Valkyrie The Log Electro Wizard Magic Archer
Valkyrie
Ice Spirit Bats Goblin Gang The Log Electro Wizard Magic Archer
Hog Rider
The Log
Ice Spirit Bats Goblin Gang Valkyrie Electro Wizard Magic Archer
Electro Wizard
Ice Spirit Bats Goblin Gang Valkyrie The Log Magic Archer
Magic Archer
Ice Spirit Goblin Gang Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Electro Wizard Magic Archer
Ice Spirit Bats Goblin Gang Valkyrie The Log Electro Wizard
Goblin Gang Bats Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie The Log
Goblin Gang The Log Bats Valkyrie Electro Wizard Magic Archer
Bats Electro Wizard Ice Spirit Goblin Gang Magic Archer
Valkyrie The Log Electro Wizard Magic Archer
Goblin Gang
Goblin Gang Ice Spirit Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard The Log Magic Archer
Bats Goblin Gang Electro Wizard Magic Archer
Ice Spirit Bats Goblin Gang Valkyrie The Log Electro Wizard
Valkyrie Ice Spirit Bats Goblin Gang The Log Electro Wizard Magic Archer
Goblin Gang Electro Wizard
Ice Spirit Goblin Gang The Log Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard
Ice Spirit Bats Goblin Gang Valkyrie The Log Electro Wizard Magic Archer
Valkyrie The Log Ice Spirit Bats Electro Wizard Magic Archer
Electro Wizard
Goblin Gang Valkyrie Bats The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Electro Wizard
Electro Wizard Goblin Gang Valkyrie The Log Magic Archer
Goblin Gang Ice Spirit Bats Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Bats The Log Electro Wizard
Goblin Gang Valkyrie
Ice Spirit Bats Goblin Gang Electro Wizard Magic Archer
Goblin Gang Bats Valkyrie Electro Wizard
Valkyrie
Electro Wizard Ice Spirit Bats Valkyrie The Log Magic Archer
Goblin Gang
Bats Valkyrie
Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie
Valkyrie Magic Archer
Goblin Gang Electro Wizard Ice Spirit Bats Valkyrie The Log Magic Archer
Bats Valkyrie The Log Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
The Log Electro Wizard Magic Archer
The Log Magic Archer
Valkyrie The Log
Valkyrie The Log Magic Archer
Ice Spirit Bats Magic Archer
The Log Magic Archer
The Log Ice Spirit Magic Archer
The Log
Bats Goblin Gang Electro Wizard
Valkyrie The Log Electro Wizard Magic Archer
Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Bats
The Log Electro Wizard Magic Archer
Valkyrie The Log Magic Archer
The Log Magic Archer
The Log
The Log
The Log Ice Spirit Valkyrie Magic Archer
The Log Electro Wizard Magic Archer
The Log Magic Archer
The Log Magic Archer
Bats Electro Wizard Magic Archer
Electro Wizard Ice Spirit Bats
The Log Magic Archer
Ice Spirit Electro Wizard Magic Archer
The Log Magic Archer
Electro Wizard Ice Spirit Bats Goblin Gang Magic Archer
Electro Wizard Magic Archer
The Log
Goblin Gang Valkyrie Electro Wizard Magic Archer
The Log Magic Archer
Ice Spirit Bats Goblin Gang The Log Electro Wizard Magic Archer
Bats Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer

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