My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Bats Electro Dragon P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Night Witch
Giant Snowball
Bomber Bats Electro Dragon Night Witch
Zap
Bomber Bats Night Witch
Barbarian Barrel
Ice Spirit Bomber Night Witch
The Log
Ice Spirit Bomber
Earthquake
Bomber
Arrows
Ice Spirit Bomber Bats Night Witch
Royal Delivery
Ice Spirit Bomber Bats Electro Dragon P.E.K.K.A Night Witch
Fireball
Bomber Electro Dragon Night Witch
Poison
Bomber Bats Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Giant Snowball Arrows Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Bats Giant Snowball Arrows Night Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Bats Giant Snowball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Bomber Bats Giant Snowball Night Witch
Bomber
Ice Spirit Bats Giant Snowball P.E.K.K.A
Bats
Ice Spirit Bomber P.E.K.K.A
Giant Snowball
P.E.K.K.A Ice Spirit Bomber Electro Dragon Night Witch
Arrows
P.E.K.K.A Night Witch
Electro Dragon
Giant Snowball P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Arrows Bomber Bats Electro Dragon Night Witch
Night Witch
Ice Spirit Giant Snowball Arrows P.E.K.K.A

Defense Synergies 0 15

Ice Spirit
Bomber Bats Giant Snowball Electro Dragon P.E.K.K.A Night Witch
Bomber
Ice Spirit Bats Giant Snowball P.E.K.K.A
Bats
Ice Spirit Bomber Giant Snowball P.E.K.K.A
Giant Snowball
Ice Spirit Bomber Bats Electro Dragon P.E.K.K.A Night Witch
Arrows
P.E.K.K.A
Electro Dragon
Ice Spirit Giant Snowball
P.E.K.K.A
Ice Spirit Bomber Bats Giant Snowball Arrows
Night Witch
Ice Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Dragon
P.E.K.K.A Ice Spirit Bats Electro Dragon Night Witch
P.E.K.K.A Bomber Bats Giant Snowball Electro Dragon Night Witch
P.E.K.K.A Night Witch Bats Electro Dragon
Bomber Arrows P.E.K.K.A
Arrows Bomber Bats Giant Snowball Electro Dragon Night Witch
Bats Giant Snowball Ice Spirit Arrows Electro Dragon Night Witch
Arrows Electro Dragon P.E.K.K.A
P.E.K.K.A Night Witch
Ice Spirit Bomber Giant Snowball Night Witch
Bats Bomber Giant Snowball Arrows Electro Dragon Night Witch
Arrows Bats Giant Snowball Electro Dragon Night Witch
P.E.K.K.A Night Witch Ice Spirit Bomber Bats Giant Snowball Electro Dragon
Bomber Ice Spirit Bats Giant Snowball Arrows Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A
Ice Spirit Giant Snowball P.E.K.K.A
Bomber Bats Arrows Electro Dragon P.E.K.K.A Night Witch
Ice Spirit Arrows Bomber Bats Giant Snowball Electro Dragon Night Witch
Giant Snowball Arrows Ice Spirit Bomber Bats Electro Dragon
P.E.K.K.A
Bomber Bats Giant Snowball Arrows Electro Dragon P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball P.E.K.K.A
Bomber Giant Snowball Arrows Electro Dragon
P.E.K.K.A Ice Spirit Bats Electro Dragon
P.E.K.K.A Bats Night Witch
P.E.K.K.A Night Witch
Arrows Ice Spirit Bats Giant Snowball Electro Dragon
P.E.K.K.A Bats Night Witch
P.E.K.K.A
Electro Dragon P.E.K.K.A Ice Spirit Bats Giant Snowball
P.E.K.K.A
P.E.K.K.A Bats Electro Dragon
P.E.K.K.A Giant Snowball Arrows
P.E.K.K.A Night Witch
Bomber Electro Dragon
Electro Dragon Ice Spirit Bomber Bats P.E.K.K.A Night Witch
Bats Arrows Bomber Giant Snowball Electro Dragon P.E.K.K.A
Bomber Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Giant Snowball Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Giant Snowball Arrows
Arrows Ice Spirit Bats Giant Snowball Electro Dragon
Bomber Arrows
Arrows Ice Spirit Giant Snowball Electro Dragon
Arrows Giant Snowball Electro Dragon
Bats Giant Snowball Electro Dragon Night Witch
Arrows Electro Dragon
Giant Snowball Arrows Electro Dragon
Giant Snowball
Arrows Electro Dragon
Giant Snowball Arrows
Bomber Giant Snowball Arrows Electro Dragon
Arrows Electro Dragon
Giant Snowball Arrows
Bomber Bats Night Witch
Bomber Giant Snowball Arrows Electro Dragon
Bomber Giant Snowball Arrows Electro Dragon
Night Witch
Giant Snowball Arrows
Giant Snowball Arrows Electro Dragon
Giant Snowball Arrows Ice Spirit Bomber Electro Dragon
Arrows Giant Snowball Electro Dragon
Giant Snowball Arrows Electro Dragon
Arrows
Bats Giant Snowball Arrows Electro Dragon Night Witch
Electro Dragon Ice Spirit Bats Giant Snowball
Giant Snowball Night Witch
Bomber Giant Snowball Arrows Electro Dragon Night Witch
Ice Spirit Giant Snowball Arrows Electro Dragon
P.E.K.K.A
Giant Snowball Arrows
Ice Spirit Bats Electro Dragon Night Witch
Giant Snowball Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Bomber Giant Snowball Electro Dragon
Giant Snowball Arrows
Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Bats Giant Snowball
Bats Giant Snowball Electro Dragon
Electro Dragon Giant Snowball
P.E.K.K.A
Electro Dragon

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