My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Dark Prince Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Cannon Goblin Gang Goblin Barrel Little Prince
Zap
Cannon Goblin Gang Goblin Barrel Dark Prince Little Prince
Barbarian Barrel
Ice Spirit Cannon Goblin Gang Goblin Barrel Dark Prince Little Prince
The Log
Ice Spirit Cannon Goblin Gang Goblin Barrel Dark Prince Little Prince
Earthquake
Cannon Goblin Gang Goblin Barrel
Arrows
Ice Spirit Goblin Gang Goblin Barrel Little Prince
Royal Delivery
Ice Spirit Goblin Gang Goblin Barrel Dark Prince Little Prince
Fireball
Cannon Goblin Gang Goblin Barrel Little Prince
Poison
Cannon Goblin Gang Little Prince
Lightning
Cannon Dark Prince Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Cannon Goblin Gang Goblin Barrel Little Prince Fireball Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Cannon Goblin Gang

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Dark Prince
Cannon
Goblin Gang
Goblin Barrel Dark Prince
Fireball
Dark Prince The Log Little Prince
Goblin Barrel
Ice Spirit Goblin Gang Dark Prince
Dark Prince
Goblin Barrel Ice Spirit Goblin Gang Fireball Little Prince
The Log
Fireball Little Prince
Little Prince
Fireball Dark Prince The Log

Defense Synergies 3 16

Ice Spirit
Goblin Gang Cannon Fireball Dark Prince The Log Little Prince
Cannon
The Log Ice Spirit Goblin Gang Fireball Dark Prince Little Prince
Goblin Gang
Ice Spirit Cannon Dark Prince The Log
Fireball
The Log Ice Spirit Cannon Dark Prince Little Prince
Goblin Barrel
Dark Prince
Ice Spirit Cannon Goblin Gang Fireball The Log Little Prince
The Log
Cannon Fireball Ice Spirit Goblin Gang Dark Prince Little Prince
Little Prince
Ice Spirit Cannon Fireball Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball The Log
Ice Spirit Cannon Goblin Gang Dark Prince The Log
Cannon Goblin Gang Dark Prince
Cannon Goblin Gang Dark Prince
Fireball Dark Prince The Log
Goblin Gang Fireball The Log Cannon Dark Prince
Ice Spirit Cannon Goblin Gang Fireball Little Prince
Cannon Fireball The Log
Cannon Goblin Gang
Goblin Gang Ice Spirit Cannon Dark Prince Little Prince
Goblin Gang Cannon Fireball Dark Prince The Log
Goblin Gang Fireball
Cannon Ice Spirit Goblin Gang Fireball Dark Prince The Log
Fireball Ice Spirit Cannon Goblin Gang Dark Prince The Log
Cannon Goblin Gang
Ice Spirit Cannon Goblin Gang Fireball The Log
Cannon Goblin Gang Fireball Dark Prince
Ice Spirit Cannon Fireball Goblin Gang Dark Prince The Log Little Prince
The Log Ice Spirit Cannon Fireball Dark Prince Little Prince
Cannon
Goblin Gang Dark Prince Cannon Fireball The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Dark Prince
Fireball Goblin Gang The Log
Goblin Gang Ice Spirit Dark Prince The Log
Goblin Gang Dark Prince Fireball The Log
Cannon Goblin Gang Dark Prince
Fireball Ice Spirit Goblin Gang
Goblin Gang Dark Prince Fireball
Dark Prince
Ice Spirit Fireball Dark Prince The Log
Cannon Goblin Gang
Dark Prince
Fireball Dark Prince The Log
Dark Prince Cannon Goblin Gang Fireball
Cannon Fireball
Goblin Gang Ice Spirit Fireball Dark Prince The Log Little Prince
Cannon Fireball Dark Prince The Log
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Dark Prince The Log
Fireball Dark Prince The Log
Fireball Ice Spirit
The Log
Fireball The Log Ice Spirit
Fireball The Log
Goblin Gang Fireball
Fireball Dark Prince The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Fireball Dark Prince The Log
Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball Dark Prince Little Prince
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Little Prince
Ice Spirit Fireball
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Goblin Gang Fireball Dark Prince
Fireball
The Log Fireball
Fireball Goblin Gang Dark Prince
The Log Fireball
Fireball
Dark Prince
Ice Spirit Goblin Gang Fireball The Log
Fireball
Fireball Dark Prince The Log Little Prince
Fireball

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