My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie Witch Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Minion Horde Valkyrie Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Giant Skeleton
Giant Snowball
Minion Horde Skeleton Army Witch Princess
Zap
Firecracker Minion Horde Skeleton Army Witch Princess
Barbarian Barrel
Ice Spirit Firecracker Valkyrie Skeleton Army Witch Giant Skeleton Princess
The Log
Ice Spirit Firecracker Skeleton Army Witch Giant Skeleton Princess
Earthquake
Firecracker Skeleton Army Witch
Arrows
Ice Spirit Firecracker Minion Horde Skeleton Army Witch Princess
Royal Delivery
Ice Spirit Firecracker Minion Horde Valkyrie Skeleton Army Witch Giant Skeleton Princess
Fireball
Firecracker Minion Horde Skeleton Army Witch Princess
Poison
Firecracker Minion Horde Skeleton Army Witch Princess
Lightning
Valkyrie Witch
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Skeleton Army Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Firecracker Skeleton Army Princess Valkyrie Minion Horde Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Firecracker Skeleton Army Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Firecracker Minion Horde Witch Giant Skeleton Princess
Firecracker
Ice Spirit Valkyrie Giant Skeleton Princess
Minion Horde
Ice Spirit Giant Skeleton
Valkyrie
Ice Spirit Firecracker Witch Giant Skeleton
Skeleton Army
Witch
Ice Spirit Valkyrie Giant Skeleton
Giant Skeleton
Ice Spirit Firecracker Minion Horde Valkyrie Witch Princess
Princess
Ice Spirit Firecracker Giant Skeleton

Defense Synergies 1 16

Ice Spirit
Firecracker Minion Horde Valkyrie Skeleton Army Witch Giant Skeleton Princess
Firecracker
Valkyrie Ice Spirit Skeleton Army Giant Skeleton Princess
Minion Horde
Ice Spirit
Valkyrie
Firecracker Ice Spirit Witch Princess
Skeleton Army
Ice Spirit Firecracker Giant Skeleton Princess
Witch
Ice Spirit Valkyrie Giant Skeleton
Giant Skeleton
Ice Spirit Firecracker Skeleton Army Witch Princess
Princess
Ice Spirit Firecracker Valkyrie Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie
Minion Horde Skeleton Army Ice Spirit Firecracker Valkyrie Witch
Minion Horde Skeleton Army Witch Valkyrie Giant Skeleton
Minion Horde Skeleton Army Witch Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army Giant Skeleton Princess
Skeleton Army Firecracker Valkyrie
Minion Horde Ice Spirit Firecracker Witch Princess
Valkyrie Giant Skeleton
Minion Horde Witch Skeleton Army Princess
Skeleton Army Ice Spirit Firecracker Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Skeleton Army Witch Firecracker Giant Skeleton Princess
Minion Horde Firecracker Witch Princess
Minion Horde Skeleton Army Ice Spirit Valkyrie Witch Giant Skeleton
Valkyrie Skeleton Army Ice Spirit Firecracker Minion Horde Witch Princess
Skeleton Army Minion Horde
Minion Horde Skeleton Army Ice Spirit
Minion Horde Firecracker Valkyrie Skeleton Army Witch
Ice Spirit Valkyrie Firecracker Minion Horde Skeleton Army Witch
Valkyrie Witch Ice Spirit Firecracker Giant Skeleton Princess
Valkyrie Skeleton Army Firecracker Minion Horde Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Giant Skeleton
Firecracker Valkyrie
Skeleton Army Giant Skeleton Ice Spirit Minion Horde Valkyrie Witch
Valkyrie Skeleton Army Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Valkyrie Skeleton Army Witch
Firecracker Ice Spirit Minion Horde Witch Princess
Skeleton Army Minion Horde Valkyrie Witch Giant Skeleton
Giant Skeleton Minion Horde Valkyrie Skeleton Army
Minion Horde Giant Skeleton Ice Spirit Firecracker Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Valkyrie Witch Giant Skeleton
Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Minion Horde Valkyrie Witch
Firecracker Minion Horde Valkyrie Skeleton Army Witch Princess
Skeleton Army Witch Ice Spirit Firecracker Minion Horde Valkyrie Giant Skeleton
Valkyrie Firecracker Minion Horde Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Minion Horde Valkyrie Giant Skeleton
Firecracker Princess
Minion Horde Giant Skeleton
Firecracker Valkyrie Giant Skeleton
Firecracker Minion Horde Valkyrie
Firecracker Ice Spirit Minion Horde Witch Princess
Firecracker Minion Horde Witch Princess
Ice Spirit Firecracker Princess
Firecracker
Minion Horde
Firecracker Minion Horde Valkyrie Princess
Firecracker Princess
Firecracker Princess
Firecracker Minion Horde Princess
Princess Firecracker
Firecracker Minion Horde Witch Princess
Firecracker Minion Horde Princess
Minion Horde
Firecracker Princess
Firecracker Valkyrie Witch Princess
Minion Horde Giant Skeleton
Princess
Minion Horde
Firecracker Ice Spirit Valkyrie Witch Princess
Minion Horde Witch
Firecracker Witch Princess
Witch Princess
Firecracker
Firecracker Minion Horde Witch Princess
Ice Spirit Firecracker Minion Horde Witch
Minion Horde
Minion Horde
Ice Spirit Firecracker Minion Horde Princess
Minion Horde Giant Skeleton
Firecracker Princess
Minion Horde Ice Spirit Skeleton Army Witch Princess
Firecracker Witch Princess
Firecracker Minion Horde Valkyrie Princess
Firecracker Princess
Giant Skeleton
Firecracker Minion Horde
Ice Spirit Firecracker Minion Horde Witch Giant Skeleton Princess
Firecracker Witch Princess
Firecracker Witch Giant Skeleton Princess
Firecracker

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