My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Cannon Inferno Dragon Ram Rider
Zap
Cannon Inferno Dragon Ram Rider
Barbarian Barrel
Ice Spirit Cannon Rascals
The Log
Ice Spirit Cannon Rascals Mini P.E.K.K.A Ram Rider
Earthquake
Cannon
Arrows
Ice Spirit Rascals
Royal Delivery
Ice Spirit Rascals Mini P.E.K.K.A Inferno Dragon Ram Rider
Fireball
Cannon Rascals Inferno Dragon Ram Rider
Poison
Cannon Rascals
Lightning
Cannon Mini P.E.K.K.A Inferno Dragon Ram Rider
Rocket
Rascals Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Rage Cannon Mini P.E.K.K.A Inferno Dragon Rascals Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball Rage Cannon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Snowball Rascals Mini P.E.K.K.A Inferno Dragon Ram Rider
Giant Snowball
Ram Rider Ice Spirit
Cannon
Rascals
Ice Spirit Ram Rider
Mini P.E.K.K.A
Ice Spirit Rage Ram Rider
Rage
Mini P.E.K.K.A
Inferno Dragon
Ice Spirit
Ram Rider
Giant Snowball Ice Spirit Rascals Mini P.E.K.K.A

Defense Synergies 2 13

Ice Spirit
Mini P.E.K.K.A Giant Snowball Cannon Rascals Inferno Dragon Ram Rider
Giant Snowball
Ram Rider Ice Spirit Cannon Rascals Mini P.E.K.K.A Inferno Dragon
Cannon
Ice Spirit Giant Snowball Rascals Mini P.E.K.K.A Inferno Dragon
Rascals
Ice Spirit Giant Snowball Cannon
Mini P.E.K.K.A
Ice Spirit Giant Snowball Cannon Ram Rider
Rage
Inferno Dragon
Ice Spirit Giant Snowball Cannon
Ram Rider
Giant Snowball Ice Spirit Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ram Rider
Mini P.E.K.K.A Inferno Dragon Ice Spirit Cannon Rascals Ram Rider
Cannon Mini P.E.K.K.A Ram Rider Giant Snowball Rascals Inferno Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Rascals Ram Rider
Mini P.E.K.K.A
Giant Snowball Cannon Rascals
Giant Snowball Inferno Dragon Ram Rider Ice Spirit Cannon Rascals
Cannon Rascals Ram Rider
Cannon Mini P.E.K.K.A Inferno Dragon Rascals
Ice Spirit Giant Snowball Cannon Rascals Mini P.E.K.K.A
Giant Snowball Cannon Rascals Ram Rider
Inferno Dragon Giant Snowball Rascals Ram Rider
Cannon Mini P.E.K.K.A Ice Spirit Giant Snowball Rascals Ram Rider
Ice Spirit Giant Snowball Cannon Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Cannon Rascals Ram Rider
Ice Spirit Giant Snowball Cannon Rascals Mini P.E.K.K.A Inferno Dragon Ram Rider
Cannon Rascals Mini P.E.K.K.A
Ice Spirit Cannon Giant Snowball Rascals Ram Rider
Giant Snowball Ice Spirit Cannon Rascals Inferno Dragon Ram Rider
Mini P.E.K.K.A Cannon Inferno Dragon Ram Rider
Rascals Giant Snowball Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Giant Snowball
Giant Snowball Mini P.E.K.K.A Inferno Dragon
Ice Spirit Rascals Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Rascals Ram Rider
Cannon Rascals Mini P.E.K.K.A Inferno Dragon Ram Rider
Ice Spirit Giant Snowball Rascals Ram Rider
Rascals Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Rascals Inferno Dragon
Ice Spirit Giant Snowball Mini P.E.K.K.A Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Rascals Mini P.E.K.K.A
Giant Snowball
Rascals Mini P.E.K.K.A Cannon Ram Rider
Cannon Rascals
Rascals Ice Spirit Mini P.E.K.K.A Inferno Dragon
Giant Snowball Cannon Rascals Mini P.E.K.K.A Inferno Dragon
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals
Giant Snowball Ram Rider
Rascals
Giant Snowball
Ice Spirit Giant Snowball Ram Rider
Ice Spirit Giant Snowball Ram Rider
Giant Snowball Ram Rider
Giant Snowball Mini P.E.K.K.A
Ram Rider
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Ice Spirit
Inferno Dragon
Giant Snowball Ram Rider
Giant Snowball Ram Rider
Giant Snowball
Ice Spirit Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Ice Spirit Giant Snowball
Giant Snowball
Ice Spirit
Giant Snowball Ram Rider
Rascals Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Ice Spirit Giant Snowball Rascals
Giant Snowball
Giant Snowball
Inferno Dragon

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