My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Cannon Musketeer Hog Rider
Zap
Spear Goblins Cannon
Barbarian Barrel
Ice Spirit Spear Goblins Cannon Musketeer
The Log
Ice Spirit Spear Goblins Cannon Musketeer Hog Rider
Earthquake
Spear Goblins Cannon Hog Rider
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Musketeer Hog Rider
Fireball
Cannon Musketeer Hog Rider
Poison
Spear Goblins Cannon Musketeer
Lightning
Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Royal Delivery Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Royal Delivery Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Cannon Royal Delivery Musketeer Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Zap Cannon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Spear Goblins Musketeer Mega Knight
Spear Goblins
Hog Rider Ice Spirit Zap Mega Knight
Zap
Ice Spirit Hog Rider Spear Goblins Musketeer Mega Knight
Cannon
Royal Delivery
Musketeer
Hog Rider Ice Spirit Zap Mega Knight
Hog Rider
Ice Spirit Spear Goblins Zap Musketeer Mega Knight
Mega Knight
Ice Spirit Spear Goblins Zap Musketeer Hog Rider

Defense Synergies 7 13

Ice Spirit
Zap Musketeer Spear Goblins Cannon Royal Delivery Mega Knight
Spear Goblins
Ice Spirit Zap Cannon Royal Delivery Musketeer Mega Knight
Zap
Ice Spirit Cannon Mega Knight Spear Goblins Royal Delivery Musketeer
Cannon
Zap Royal Delivery Musketeer Ice Spirit Spear Goblins
Royal Delivery
Cannon Musketeer Ice Spirit Spear Goblins Zap Mega Knight
Musketeer
Ice Spirit Cannon Royal Delivery Spear Goblins Zap Mega Knight
Hog Rider
Mega Knight
Zap Ice Spirit Spear Goblins Royal Delivery Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Cannon Musketeer
Ice Spirit Zap Cannon Royal Delivery Musketeer Mega Knight
Cannon Mega Knight Royal Delivery Musketeer
Cannon Musketeer Mega Knight
Royal Delivery Mega Knight
Royal Delivery Spear Goblins Zap Cannon Musketeer Mega Knight
Musketeer Ice Spirit Spear Goblins Zap Cannon Royal Delivery
Zap Cannon Musketeer Mega Knight
Cannon Musketeer
Ice Spirit Spear Goblins Cannon Royal Delivery Musketeer Mega Knight
Spear Goblins Zap Cannon Royal Delivery Musketeer Mega Knight
Musketeer Spear Goblins Zap Royal Delivery
Cannon Mega Knight Ice Spirit Zap Royal Delivery Musketeer
Mega Knight Ice Spirit Zap Cannon Royal Delivery
Cannon Mega Knight
Ice Spirit Zap Cannon Royal Delivery Mega Knight
Mega Knight Cannon Royal Delivery Musketeer
Ice Spirit Cannon Royal Delivery Mega Knight Spear Goblins Zap Musketeer
Zap Royal Delivery Ice Spirit Spear Goblins Cannon Musketeer Mega Knight
Cannon Musketeer
Mega Knight Spear Goblins Cannon Royal Delivery Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Zap Royal Delivery
Royal Delivery Zap Musketeer Mega Knight
Royal Delivery Mega Knight Ice Spirit Spear Goblins Zap Musketeer
Mega Knight Zap Royal Delivery Musketeer
Cannon Royal Delivery Musketeer Mega Knight
Royal Delivery Ice Spirit Zap Musketeer
Royal Delivery Spear Goblins Musketeer
Mega Knight Royal Delivery
Zap Royal Delivery Mega Knight Ice Spirit Spear Goblins
Cannon Royal Delivery Musketeer
Mega Knight Musketeer
Mega Knight Zap Royal Delivery
Royal Delivery Mega Knight Cannon
Cannon Musketeer Mega Knight
Ice Spirit Spear Goblins Zap Royal Delivery Musketeer
Mega Knight Zap Cannon Royal Delivery Musketeer
Zap Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Zap Mega Knight
Ice Spirit Spear Goblins Zap Musketeer
Musketeer
Ice Spirit Zap
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Spear Goblins Zap Musketeer
Musketeer Mega Knight
Zap Musketeer Mega Knight
Zap Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Ice Spirit Mega Knight
Zap Musketeer
Zap Musketeer Mega Knight
Zap Musketeer
Zap Musketeer
Zap Ice Spirit Musketeer
Zap Musketeer Mega Knight
Zap Ice Spirit
Mega Knight
Zap Ice Spirit Spear Goblins Musketeer
Zap Musketeer
Musketeer Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Ice Spirit Musketeer
Zap Musketeer
Zap Musketeer Mega Knight
Mega Knight

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