My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Musketeer Zappies Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Musketeer Zappies Royal Hogs Baby Dragon
Zap
Zappies Royal Hogs
Barbarian Barrel
Ice Spirit Tesla Musketeer Zappies Royal Hogs
The Log
Ice Spirit Musketeer Zappies Royal Hogs
Earthquake
Tesla Zappies Royal Hogs
Arrows
Ice Spirit Zappies Royal Hogs
Royal Delivery
Ice Spirit Musketeer Zappies Royal Hogs Baby Dragon Bowler
Fireball
Tesla Musketeer Zappies Royal Hogs Baby Dragon Bowler
Poison
Musketeer Zappies Royal Hogs
Lightning
Tesla Musketeer Baby Dragon Bowler
Rocket
Musketeer Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Baby Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Baby Dragon Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tesla Musketeer Zappies Baby Dragon Royal Hogs Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Spirit Tesla Musketeer Zappies

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Musketeer Baby Dragon Bowler
Tesla
Musketeer
Ice Spirit Royal Hogs Baby Dragon Bowler
Zappies
Royal Hogs Baby Dragon Bowler
Royal Hogs
Ice Spirit Musketeer Zappies Bowler Lightning
Baby Dragon
Ice Spirit Musketeer Zappies Bowler Lightning
Bowler
Ice Spirit Musketeer Zappies Royal Hogs Baby Dragon Lightning
Lightning
Royal Hogs Baby Dragon Bowler

Defense Synergies 2 12

Ice Spirit
Musketeer Tesla Zappies Baby Dragon Bowler
Tesla
Musketeer Ice Spirit Zappies Baby Dragon Bowler
Musketeer
Ice Spirit Tesla Zappies Baby Dragon Bowler
Zappies
Ice Spirit Tesla Musketeer Bowler
Royal Hogs
Baby Dragon
Ice Spirit Tesla Musketeer Bowler
Bowler
Ice Spirit Tesla Musketeer Zappies Baby Dragon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Tesla Musketeer Zappies Baby Dragon
Ice Spirit Tesla Musketeer Zappies
Tesla Bowler Musketeer Zappies Lightning
Tesla Musketeer Zappies Bowler
Lightning Bowler
Bowler Tesla Musketeer Zappies Baby Dragon
Tesla Musketeer Lightning Ice Spirit Zappies Baby Dragon
Bowler Lightning Tesla Musketeer Baby Dragon
Tesla Zappies Musketeer
Ice Spirit Tesla Musketeer Zappies Bowler
Tesla Musketeer Zappies Baby Dragon Bowler
Tesla Musketeer Zappies Baby Dragon
Tesla Bowler Ice Spirit Musketeer Zappies Lightning
Bowler Ice Spirit Tesla Zappies Baby Dragon
Tesla Zappies
Ice Spirit Tesla Zappies Bowler Lightning
Tesla Musketeer Zappies Bowler
Ice Spirit Tesla Musketeer Zappies Baby Dragon Bowler
Baby Dragon Ice Spirit Tesla Musketeer Zappies Bowler
Tesla Musketeer Zappies
Bowler Tesla Musketeer Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Zappies Bowler
Tesla Musketeer Baby Dragon Bowler Lightning
Zappies Ice Spirit Musketeer Bowler Lightning
Bowler Lightning Tesla Musketeer Zappies
Tesla Musketeer Zappies Bowler
Ice Spirit Tesla Musketeer Zappies Baby Dragon
Tesla Musketeer Zappies Bowler Lightning
Tesla Zappies
Lightning Ice Spirit Zappies Baby Dragon
Tesla Musketeer Zappies
Tesla Musketeer Zappies Bowler
Lightning Bowler
Bowler Lightning Tesla Zappies
Tesla Musketeer Zappies Baby Dragon Bowler
Tesla Zappies Ice Spirit Musketeer Baby Dragon Bowler Lightning
Bowler Tesla Musketeer Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Baby Dragon
Musketeer Baby Dragon Bowler
Lightning Baby Dragon
Lightning Musketeer
Baby Dragon Bowler
Ice Spirit Musketeer Baby Dragon
Musketeer Baby Dragon Bowler
Ice Spirit Baby Dragon Bowler Lightning
Lightning
Lightning Musketeer Bowler
Lightning Musketeer Bowler
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon Bowler
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon Bowler
Lightning Musketeer Baby Dragon Bowler
Lightning
Lightning
Lightning Musketeer Baby Dragon Bowler
Lightning Baby Dragon Bowler
Lightning Musketeer Baby Dragon Bowler
Lightning
Musketeer Bowler Lightning
Lightning Musketeer Baby Dragon
Ice Spirit Baby Dragon Bowler
Musketeer Baby Dragon Bowler Lightning
Lightning Musketeer Baby Dragon Bowler
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Ice Spirit Musketeer Zappies
Lightning Bowler
Lightning Musketeer
Lightning Ice Spirit Zappies
Bowler Lightning
Lightning Ice Spirit Musketeer Zappies
Lightning Musketeer Zappies Baby Dragon
Lightning Musketeer Baby Dragon Bowler
Musketeer Baby Dragon Bowler Lightning
Lightning
Musketeer
Ice Spirit Musketeer Zappies Baby Dragon Bowler Lightning
Musketeer Zappies Lightning
Lightning Musketeer Baby Dragon Bowler
Lightning Bowler

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