My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Cage Witch Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Skeleton King
Giant Snowball
Witch Ram Rider Skeleton King
Zap
Firecracker Witch Ram Rider Skeleton King
Barbarian Barrel
Knight Firecracker Goblin Cage Witch Skeleton King
The Log
Firecracker Goblin Cage Witch Ram Rider Skeleton King
Earthquake
Firecracker Goblin Cage Witch Skeleton King
Arrows
Firecracker Witch Skeleton King
Royal Delivery
Knight Firecracker Goblin Cage Witch Ram Rider Skeleton King
Fireball
Firecracker Goblin Cage Witch Ram Rider Skeleton King
Poison
Firecracker Goblin Cage Witch Skeleton King
Lightning
Knight Goblin Cage Witch Ram Rider Skeleton King
Rocket
Witch Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Fireball Goblin Cage Skeleton King Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Fireball Witch The Log Ram Rider
Firecracker
Knight Goblin Cage Ram Rider
Fireball
Knight The Log Ram Rider Skeleton King
Goblin Cage
Firecracker Witch The Log Ram Rider
Witch
Knight Goblin Cage Ram Rider Skeleton King
The Log
Knight Fireball Goblin Cage Ram Rider
Ram Rider
Knight Firecracker Fireball Goblin Cage Witch The Log
Skeleton King
Fireball Witch

Defense Synergies 3 11

Knight
Firecracker Fireball Goblin Cage Witch The Log
Firecracker
Knight The Log Goblin Cage
Fireball
The Log Knight Goblin Cage Ram Rider
Goblin Cage
Knight Firecracker Fireball Witch The Log
Witch
Knight Goblin Cage The Log
The Log
Firecracker Fireball Knight Goblin Cage Witch Ram Rider
Ram Rider
Fireball The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Goblin Cage The Log Ram Rider
Knight Firecracker Goblin Cage Witch The Log Ram Rider
Goblin Cage Witch Ram Rider Knight
Goblin Cage Witch Knight Firecracker Ram Rider Skeleton King
Firecracker Fireball Goblin Cage The Log
Fireball The Log Firecracker
Ram Rider Firecracker Fireball Goblin Cage Witch
Fireball Goblin Cage The Log Ram Rider
Witch Goblin Cage Skeleton King
Knight Firecracker
Witch Knight Firecracker Fireball The Log Ram Rider Skeleton King
Firecracker Fireball Witch Ram Rider
Goblin Cage Knight Fireball Witch The Log Ram Rider
Fireball Firecracker Goblin Cage Witch The Log Skeleton King
Knight Goblin Cage Ram Rider Skeleton King
Fireball Goblin Cage The Log Ram Rider
Knight Firecracker Fireball Goblin Cage Witch
Fireball Goblin Cage Knight Firecracker Witch The Log Ram Rider
Goblin Cage Witch The Log Knight Firecracker Fireball Ram Rider
Goblin Cage Ram Rider
Knight Firecracker Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Goblin Cage Witch
Fireball Knight Firecracker The Log
Knight Goblin Cage Witch The Log Ram Rider
Knight Fireball Goblin Cage The Log Ram Rider
Knight Goblin Cage Witch Ram Rider
Firecracker Fireball Witch Ram Rider
Knight Fireball Goblin Cage Witch Ram Rider
Knight Goblin Cage
Goblin Cage Knight Firecracker Fireball Witch The Log
Witch Goblin Cage
Knight Goblin Cage Witch
Fireball Goblin Cage The Log
Knight Fireball Goblin Cage Witch Ram Rider Skeleton King
Firecracker Fireball Goblin Cage Witch
Witch Knight Firecracker Fireball Goblin Cage The Log Skeleton King
Firecracker Fireball Goblin Cage Witch The Log Skeleton King
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log Ram Rider
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Witch Ram Rider
Firecracker Witch The Log
Fireball The Log Firecracker Ram Rider
Fireball The Log Firecracker Ram Rider
Fireball
Firecracker Knight Fireball The Log Ram Rider
Fireball Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Witch
Witch
Firecracker Fireball The Log Witch Ram Rider
Fireball Witch The Log Ram Rider
Fireball Firecracker The Log
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Witch
Fireball Firecracker Witch Ram Rider
The Log Fireball
Fireball Knight Firecracker
The Log Firecracker Fireball Skeleton King
Fireball
Firecracker
Firecracker Fireball Witch The Log Skeleton King
Firecracker Fireball Witch
Firecracker Fireball Witch The Log
Fireball Firecracker

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