My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Hunter Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Elite Barbarians Hunter Executioner Electro Wizard
The Log
Firecracker Elite Barbarians Hunter
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Hunter Executioner Electro Wizard
Fireball
Firecracker Elite Barbarians Hunter Executioner Electro Wizard
Poison
Firecracker Hunter Executioner Electro Wizard
Lightning
Knight Elite Barbarians Hunter Executioner Electro Wizard
Rocket
Elite Barbarians Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Firecracker Hunter Electro Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Firecracker

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Executioner Elite Barbarians Hunter The Log Electro Wizard
Firecracker
Knight Elite Barbarians
Elite Barbarians
Rage Knight Firecracker The Log
Rage
Elite Barbarians Electro Wizard
Hunter
Knight
Executioner
Knight The Log
The Log
Knight Elite Barbarians Executioner
Electro Wizard
Knight Rage

Defense Synergies 5 9

Knight
Firecracker Hunter Executioner Electro Wizard The Log
Firecracker
Knight The Log Hunter Electro Wizard
Elite Barbarians
Hunter The Log
Rage
Hunter
Knight Firecracker Elite Barbarians The Log Electro Wizard
Executioner
Knight The Log
The Log
Firecracker Knight Elite Barbarians Hunter Executioner Electro Wizard
Electro Wizard
Knight Firecracker Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner The Log Electro Wizard
Elite Barbarians Hunter Knight Firecracker Executioner The Log Electro Wizard
Hunter Knight Elite Barbarians Executioner Electro Wizard
Elite Barbarians Hunter Knight Firecracker Electro Wizard
Firecracker Elite Barbarians The Log
The Log Firecracker Hunter Executioner Electro Wizard
Hunter Electro Wizard Firecracker Executioner
The Log Electro Wizard
Hunter Elite Barbarians
Knight Elite Barbarians Firecracker Hunter Electro Wizard
Executioner Electro Wizard Knight Firecracker Hunter The Log
Hunter Executioner Firecracker Electro Wizard
Hunter Knight Elite Barbarians The Log Electro Wizard
Executioner Firecracker Hunter The Log Electro Wizard
Elite Barbarians Knight Hunter Electro Wizard
Elite Barbarians Hunter The Log Electro Wizard
Knight Firecracker Elite Barbarians Hunter Executioner Electro Wizard
Knight Firecracker Elite Barbarians Hunter Executioner The Log Electro Wizard
Hunter Executioner The Log Knight Firecracker Electro Wizard
Elite Barbarians Hunter Electro Wizard
Knight Firecracker Elite Barbarians Hunter Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Electro Wizard
Electro Wizard Knight Firecracker Elite Barbarians Hunter Executioner The Log
Knight Elite Barbarians Hunter The Log Electro Wizard
Hunter Knight Elite Barbarians The Log Electro Wizard
Knight Elite Barbarians Hunter Executioner
Firecracker Executioner Hunter Electro Wizard
Knight Elite Barbarians Hunter Electro Wizard
Knight Elite Barbarians Hunter
Electro Wizard Knight Firecracker Elite Barbarians The Log
Knight Elite Barbarians Hunter
Elite Barbarians The Log Electro Wizard
Elite Barbarians Knight Hunter Executioner
Firecracker Executioner
Elite Barbarians Electro Wizard Knight Firecracker Hunter Executioner The Log
Executioner Firecracker Elite Barbarians Hunter The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Executioner The Log Electro Wizard
The Log
Knight Firecracker The Log
Executioner Firecracker The Log
Firecracker Executioner Hunter
Firecracker Executioner The Log
The Log Firecracker Hunter Executioner
The Log Firecracker
Elite Barbarians Electro Wizard
Firecracker Knight The Log Electro Wizard
Firecracker Executioner
Knight Firecracker Elite Barbarians Hunter Executioner The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker Hunter Executioner The Log
Firecracker Executioner The Log
Firecracker Hunter Executioner The Log Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Hunter Executioner
Firecracker The Log Hunter Executioner Electro Wizard
The Log
Firecracker The Log
Elite Barbarians Firecracker Hunter Executioner Electro Wizard
Electro Wizard Firecracker
Elite Barbarians
Hunter The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard
Firecracker Hunter Executioner Electro Wizard
The Log
Knight Firecracker Hunter Executioner Electro Wizard
The Log Firecracker Executioner
Firecracker Elite Barbarians Executioner
Firecracker Elite Barbarians The Log Electro Wizard
Firecracker Executioner Electro Wizard
Firecracker Executioner The Log Electro Wizard
Firecracker

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