My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Bandit Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Witch Inferno Dragon
Zap
Goblin Gang Goblin Barrel Skeleton Army Witch Bandit Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Valkyrie Goblin Barrel Skeleton Army Witch Bandit
The Log
Goblin Gang Goblin Barrel Skeleton Army Witch Bandit
Earthquake
Goblin Gang Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Goblin Barrel Skeleton Army Witch
Royal Delivery
Knight Goblin Gang Valkyrie Goblin Barrel Skeleton Army Witch Bandit Inferno Dragon
Fireball
Goblin Gang Goblin Barrel Skeleton Army Witch Bandit Inferno Dragon
Poison
Goblin Gang Skeleton Army Witch
Lightning
Knight Valkyrie Witch Bandit Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Goblin Barrel Skeleton Army Bandit Valkyrie Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Witch
Goblin Gang
Knight Goblin Barrel Valkyrie Bandit
Valkyrie
Goblin Barrel Goblin Gang Witch Bandit
Goblin Barrel
Knight Goblin Gang Valkyrie Skeleton Army Bandit
Skeleton Army
Goblin Barrel
Witch
Knight Valkyrie Bandit
Bandit
Goblin Gang Valkyrie Goblin Barrel Witch
Inferno Dragon

Defense Synergies 1 11

Knight
Goblin Gang Skeleton Army Witch
Goblin Gang
Knight Valkyrie Skeleton Army Bandit Inferno Dragon
Valkyrie
Goblin Gang Witch Bandit
Goblin Barrel
Skeleton Army
Knight Goblin Gang Bandit Inferno Dragon
Witch
Knight Valkyrie Bandit
Bandit
Goblin Gang Valkyrie Skeleton Army Witch
Inferno Dragon
Goblin Gang Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Skeleton Army Inferno Dragon Knight Goblin Gang Valkyrie Witch Bandit
Goblin Gang Skeleton Army Witch Knight Valkyrie Bandit Inferno Dragon
Skeleton Army Witch Inferno Dragon Knight Goblin Gang Valkyrie Bandit
Valkyrie Skeleton Army
Goblin Gang Skeleton Army Valkyrie Bandit
Inferno Dragon Goblin Gang Witch
Valkyrie Bandit
Witch Inferno Dragon Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Valkyrie Bandit
Goblin Gang Valkyrie Skeleton Army Witch Knight Bandit
Inferno Dragon Goblin Gang Witch
Skeleton Army Knight Goblin Gang Valkyrie Witch Bandit
Valkyrie Skeleton Army Goblin Gang Witch
Skeleton Army Inferno Dragon Knight Goblin Gang Bandit
Skeleton Army Goblin Gang Bandit Inferno Dragon
Knight Goblin Gang Valkyrie Skeleton Army Witch
Knight Goblin Gang Valkyrie Skeleton Army Witch Bandit
Valkyrie Witch Knight Bandit Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Skeleton Army Knight Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Skeleton Army Witch Bandit
Bandit Knight Goblin Gang Valkyrie Inferno Dragon
Goblin Gang Skeleton Army Bandit Knight Valkyrie Witch
Goblin Gang Valkyrie Skeleton Army Knight Bandit
Knight Goblin Gang Valkyrie Skeleton Army Witch Bandit Inferno Dragon
Goblin Gang Witch
Goblin Gang Skeleton Army Knight Valkyrie Witch Bandit
Knight Valkyrie Skeleton Army Inferno Dragon
Knight Valkyrie Skeleton Army Witch Bandit Inferno Dragon
Witch Goblin Gang Skeleton Army Inferno Dragon
Inferno Dragon Knight Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Knight Goblin Gang Valkyrie Witch Bandit
Valkyrie Skeleton Army Witch
Goblin Gang Skeleton Army Witch Knight Valkyrie Inferno Dragon
Valkyrie Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Bandit
Bandit
Bandit
Knight Valkyrie
Valkyrie
Witch
Witch
Bandit
Goblin Gang
Knight Valkyrie Bandit
Knight Bandit
Bandit
Witch Bandit
Bandit
Bandit
Valkyrie Witch
Valkyrie Witch
Witch Inferno Dragon
Witch Bandit
Witch Bandit
Bandit
Witch
Witch
Bandit
Goblin Gang Skeleton Army Witch Bandit
Witch
Knight Goblin Gang Valkyrie
Goblin Gang Witch
Witch
Witch Bandit
Inferno Dragon

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