My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Healer Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Mega Minion Royal Hogs Witch
Zap
Inferno Tower Royal Hogs Witch
Barbarian Barrel
Knight Inferno Tower Royal Hogs Witch
The Log
Royal Hogs Witch
Earthquake
Inferno Tower Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Knight Mega Minion Battle Healer Royal Hogs Witch
Fireball
Mega Minion Battle Healer Inferno Tower Royal Hogs Witch
Poison
Mega Minion Battle Healer Inferno Tower Royal Hogs Witch
Lightning
Knight Mega Minion Battle Healer Inferno Tower Witch
Rocket
Battle Healer Inferno Tower Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Battle Healer Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Battle Healer Inferno Tower Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Mega Minion Battle Healer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Royal Hogs Witch The Log
Mega Minion
Knight Battle Healer Mega Knight
Battle Healer
Mega Minion Royal Hogs Witch
Inferno Tower
Royal Hogs
Knight Battle Healer The Log Mega Knight
Witch
Knight Battle Healer Mega Knight
The Log
Knight Royal Hogs Mega Knight
Mega Knight
Mega Minion Royal Hogs Witch The Log

Defense Synergies 3 13

Knight
Mega Minion Inferno Tower Witch The Log
Mega Minion
Knight Inferno Tower Witch The Log Mega Knight
Battle Healer
Inferno Tower Witch The Log
Inferno Tower
Knight The Log Mega Minion Battle Healer Mega Knight
Royal Hogs
Witch
Knight Mega Minion Battle Healer The Log Mega Knight
The Log
Inferno Tower Knight Mega Minion Battle Healer Witch Mega Knight
Mega Knight
Mega Minion Inferno Tower Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Inferno Tower The Log
Inferno Tower Knight Mega Minion Battle Healer Witch The Log Mega Knight
Inferno Tower Witch Mega Knight Knight Mega Minion
Inferno Tower Witch Knight Mega Minion Mega Knight
Battle Healer The Log Mega Knight
The Log Mega Minion Mega Knight
Mega Minion Inferno Tower Witch
Battle Healer Inferno Tower The Log Mega Knight
Inferno Tower Witch
Knight Battle Healer Inferno Tower Mega Knight
Witch Knight Mega Minion The Log Mega Knight
Mega Minion Inferno Tower Witch
Inferno Tower Mega Knight Knight Battle Healer Witch The Log
Mega Knight Mega Minion Witch The Log
Inferno Tower Knight Mega Knight
Inferno Tower The Log Mega Knight
Mega Knight Knight Inferno Tower Witch
Mega Knight Knight Mega Minion Battle Healer Witch The Log
Witch The Log Knight Mega Minion Battle Healer Mega Knight
Inferno Tower
Mega Knight Knight Battle Healer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Battle Healer Inferno Tower Witch
Knight Mega Minion Battle Healer The Log Mega Knight
Mega Knight Knight Battle Healer Inferno Tower Witch The Log
Mega Knight Knight Battle Healer Inferno Tower The Log
Inferno Tower Knight Battle Healer Witch Mega Knight
Witch
Knight Mega Minion Battle Healer Inferno Tower Witch
Inferno Tower Mega Knight Knight Battle Healer
Mega Knight Knight Mega Minion Inferno Tower Witch The Log
Inferno Tower Witch Mega Minion
Mega Knight Knight Mega Minion Inferno Tower Witch
Mega Knight The Log
Mega Knight Knight Inferno Tower Witch
Witch Mega Knight
Inferno Tower Witch Knight Mega Minion Battle Healer The Log
Mega Knight Mega Minion Battle Healer Inferno Tower Witch The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight The Log
The Log Mega Knight
Mega Minion Witch
Witch The Log
The Log
The Log
Knight The Log
Knight The Log
The Log
Witch The Log
The Log Mega Knight
Mega Minion The Log Mega Knight
Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Witch Mega Knight
Mega Minion Witch
The Log Witch
Witch The Log Mega Knight
The Log
Witch
Mega Minion Witch
Mega Minion
The Log Mega Knight
Mega Knight
The Log
Witch
Mega Minion Witch
The Log
Knight Mega Minion Mega Knight
The Log
Mega Minion Mega Knight
Witch The Log
Witch
Witch The Log Mega Knight
Mega Knight

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