My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Goblin Hut Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut Executioner Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut
Zap
Skeleton Barrel Tombstone Flying Machine Goblin Hut
Barbarian Barrel
Knight Skeleton Barrel Tombstone Musketeer Goblin Hut Executioner
The Log
Skeleton Barrel Tombstone Musketeer Goblin Hut
Earthquake
Tombstone Goblin Hut
Arrows
Skeleton Barrel Tombstone Flying Machine Goblin Hut
Royal Delivery
Knight Skeleton Barrel Musketeer Flying Machine Goblin Hut Executioner Mother Witch
Fireball
Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut Executioner Mother Witch
Poison
Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut Executioner Mother Witch
Lightning
Knight Tombstone Musketeer Goblin Hut Executioner Mother Witch
Rocket
Musketeer Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Tombstone Executioner Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Tombstone Musketeer Flying Machine Mother Witch Goblin Hut Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Barrel Tombstone Musketeer

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Musketeer Executioner Flying Machine Goblin Hut Mother Witch
Skeleton Barrel
Knight Goblin Hut Musketeer Flying Machine
Tombstone
Musketeer
Knight Skeleton Barrel Goblin Hut
Flying Machine
Knight Skeleton Barrel Goblin Hut
Goblin Hut
Skeleton Barrel Knight Musketeer Flying Machine
Executioner
Knight
Mother Witch
Knight

Defense Synergies 3 10

Knight
Musketeer Executioner Flying Machine Goblin Hut Mother Witch
Skeleton Barrel
Musketeer
Tombstone
Musketeer Flying Machine Mother Witch
Musketeer
Knight Tombstone Skeleton Barrel Flying Machine Goblin Hut
Flying Machine
Knight Tombstone Musketeer Goblin Hut
Goblin Hut
Knight Musketeer Flying Machine Mother Witch
Executioner
Knight
Mother Witch
Knight Tombstone Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut Executioner
Knight Tombstone Musketeer Flying Machine Goblin Hut Executioner
Goblin Hut Knight Tombstone Musketeer Executioner
Goblin Hut Knight Tombstone Musketeer
Tombstone
Musketeer Flying Machine Executioner Mother Witch
Musketeer Tombstone Flying Machine Goblin Hut Executioner
Skeleton Barrel Musketeer Flying Machine
Tombstone Musketeer Goblin Hut
Knight Musketeer
Executioner Mother Witch Knight Tombstone Musketeer Flying Machine Goblin Hut
Musketeer Executioner Flying Machine Goblin Hut
Tombstone Goblin Hut Knight Musketeer Flying Machine
Executioner Tombstone Goblin Hut
Knight Tombstone Goblin Hut
Goblin Hut
Knight Tombstone Musketeer Goblin Hut Executioner
Tombstone Knight Musketeer Flying Machine Goblin Hut Executioner
Executioner Knight Tombstone Musketeer Flying Machine Goblin Hut Mother Witch
Musketeer Goblin Hut
Knight Musketeer Flying Machine Executioner Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Goblin Hut
Knight Skeleton Barrel Musketeer Flying Machine Executioner
Tombstone Knight Musketeer Goblin Hut
Knight Musketeer
Knight Tombstone Musketeer Goblin Hut Executioner
Executioner Mother Witch Skeleton Barrel Musketeer Flying Machine Goblin Hut
Knight Tombstone Musketeer Flying Machine Goblin Hut
Knight
Knight Tombstone Flying Machine Goblin Hut
Tombstone Musketeer Goblin Hut
Knight Tombstone Musketeer Flying Machine Goblin Hut
Knight Tombstone Executioner
Musketeer Flying Machine Executioner
Tombstone Goblin Hut Knight Musketeer Flying Machine Executioner
Executioner Musketeer Flying Machine Goblin Hut Mother Witch
Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Musketeer Flying Machine
Skeleton Barrel Musketeer Flying Machine Executioner
Skeleton Barrel Flying Machine Goblin Hut
Knight Skeleton Barrel Musketeer Flying Machine
Executioner
Executioner Mother Witch Skeleton Barrel Musketeer Flying Machine
Musketeer Flying Machine Executioner
Skeleton Barrel Flying Machine Executioner
Skeleton Barrel Flying Machine
Musketeer
Knight Skeleton Barrel Musketeer Flying Machine
Musketeer Flying Machine Executioner
Flying Machine Knight Skeleton Barrel Musketeer Goblin Hut Executioner
Skeleton Barrel Musketeer Flying Machine
Skeleton Barrel Musketeer Flying Machine Goblin Hut
Skeleton Barrel Musketeer Flying Machine Goblin Hut Executioner
Skeleton Barrel Musketeer Flying Machine Goblin Hut Executioner
Skeleton Barrel Musketeer Flying Machine Executioner
Skeleton Barrel Flying Machine Mother Witch
Musketeer
Musketeer
Skeleton Barrel Musketeer Flying Machine
Mother Witch Executioner
Skeleton Barrel Musketeer Flying Machine Executioner
Skeleton Barrel Musketeer Flying Machine
Skeleton Barrel Musketeer
Musketeer Flying Machine Executioner Mother Witch
Skeleton Barrel Musketeer Flying Machine Goblin Hut
Musketeer
Skeleton Barrel Tombstone Musketeer Flying Machine Goblin Hut
Musketeer Flying Machine Executioner
Knight Musketeer Flying Machine Executioner
Skeleton Barrel Musketeer Flying Machine Executioner
Musketeer Flying Machine Executioner
Musketeer Flying Machine
Musketeer Flying Machine Executioner
Skeleton Barrel Musketeer Flying Machine Executioner

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