My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Royal Hogs Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Hog Rider Royal Hogs Electro Dragon
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Royal Hogs
The Log
Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs
Earthquake
Firecracker Hog Rider Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs Electro Dragon
Fireball
Firecracker Hog Rider Royal Hogs Electro Dragon
Poison
Firecracker Royal Hogs Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon Archer Queen
Rocket
Hog Rider Royal Hogs Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Mini P.E.K.K.A Hog Rider Poison Royal Hogs Electro Dragon Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Mini P.E.K.K.A Hog Rider

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Royal Hogs Tornado
Mini P.E.K.K.A
Firecracker Hog Rider Royal Hogs Tornado
Hog Rider
Firecracker Mini P.E.K.K.A Tornado Poison Archer Queen
Royal Hogs
Firecracker Mini P.E.K.K.A Poison Archer Queen
Tornado
Firecracker Mini P.E.K.K.A Hog Rider Poison Electro Dragon
Poison
Hog Rider Royal Hogs Tornado Electro Dragon
Electro Dragon
Tornado Poison
Archer Queen
Hog Rider Royal Hogs

Defense Synergies 0 7

Firecracker
Mini P.E.K.K.A Tornado Electro Dragon
Mini P.E.K.K.A
Firecracker Tornado Electro Dragon
Hog Rider
Royal Hogs
Tornado
Firecracker Mini P.E.K.K.A Poison Electro Dragon
Poison
Tornado
Electro Dragon
Firecracker Mini P.E.K.K.A Tornado
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Mini P.E.K.K.A Firecracker Electro Dragon
Mini P.E.K.K.A Tornado Electro Dragon
Mini P.E.K.K.A Firecracker Electro Dragon
Firecracker Mini P.E.K.K.A Tornado Poison
Tornado Firecracker Electro Dragon
Tornado Firecracker Poison Electro Dragon
Poison Electro Dragon
Mini P.E.K.K.A Tornado Archer Queen
Tornado Firecracker Mini P.E.K.K.A
Poison Firecracker Tornado Electro Dragon
Firecracker Tornado Poison Electro Dragon
Mini P.E.K.K.A Electro Dragon
Firecracker Mini P.E.K.K.A Tornado Poison Electro Dragon
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Tornado Poison Electro Dragon
Firecracker Tornado Electro Dragon
Tornado Poison Firecracker Electro Dragon
Mini P.E.K.K.A Tornado
Firecracker Mini P.E.K.K.A Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Poison Firecracker Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Firecracker Poison Tornado Electro Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Dragon Firecracker Mini P.E.K.K.A Tornado Poison
Mini P.E.K.K.A Electro Dragon
Tornado Poison Archer Queen
Mini P.E.K.K.A
Firecracker Electro Dragon
Electro Dragon Firecracker Mini P.E.K.K.A Tornado Poison Archer Queen
Poison Firecracker Mini P.E.K.K.A Electro Dragon Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon
Firecracker Poison Tornado Electro Dragon
Poison Electro Dragon
Firecracker Poison
Poison Firecracker
Firecracker Poison Tornado Electro Dragon
Firecracker Tornado Poison
Poison Firecracker Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Mini P.E.K.K.A Tornado Poison Electro Dragon
Firecracker Poison Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon Archer Queen
Poison Firecracker
Firecracker Poison Electro Dragon
Firecracker Poison
Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Poison Electro Dragon
Firecracker Tornado Poison Electro Dragon
Poison
Tornado Poison
Tornado
Poison Electro Dragon
Firecracker Tornado Poison Electro Dragon
Firecracker Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Firecracker Tornado
Poison Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Poison
Mini P.E.K.K.A
Poison Electro Dragon
Firecracker Poison Electro Dragon
Firecracker Poison
Electro Dragon
Poison Firecracker Tornado Electro Dragon Archer Queen
Poison Firecracker Mini P.E.K.K.A Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison Archer Queen
Firecracker Electro Dragon Archer Queen
Electro Dragon Firecracker Tornado Poison Archer Queen
Firecracker Tornado Poison Electro Dragon Archer Queen
Poison Electro Dragon Firecracker Tornado Archer Queen
Firecracker Electro Dragon

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