My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards Witch
Zap
Goblin Barrel Guards Witch
Barbarian Barrel
Wizard Goblin Barrel Guards Witch
The Log
Mini P.E.K.K.A Goblin Barrel Guards Witch
Earthquake
Goblin Barrel Guards Witch
Arrows
Goblin Barrel Guards Witch
Royal Delivery
Mini P.E.K.K.A Battle Healer Wizard Goblin Barrel Guards Witch
Fireball
Battle Healer Wizard Goblin Barrel Witch
Poison
Battle Healer Wizard Guards Witch
Lightning
Mini P.E.K.K.A Battle Healer Wizard Witch Monk
Rocket
Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Healer Guards Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Guards Tornado Mini P.E.K.K.A Battle Healer Wizard Witch Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Guards Tornado Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Battle Healer Wizard Tornado
Battle Healer
Mini P.E.K.K.A Goblin Barrel Tornado Witch
Wizard
Tornado Mini P.E.K.K.A
Goblin Barrel
Battle Healer Guards
Guards
Goblin Barrel
Tornado
Wizard Mini P.E.K.K.A Battle Healer Witch
Witch
Battle Healer Tornado
Monk

Defense Synergies 1 10

Mini P.E.K.K.A
Battle Healer Wizard Guards Tornado Witch
Battle Healer
Mini P.E.K.K.A Tornado Witch
Wizard
Tornado Mini P.E.K.K.A Guards
Goblin Barrel
Guards
Mini P.E.K.K.A Wizard Witch
Tornado
Wizard Mini P.E.K.K.A Battle Healer Witch
Witch
Mini P.E.K.K.A Battle Healer Guards Tornado
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A Battle Healer Witch Monk
Mini P.E.K.K.A Tornado Witch
Mini P.E.K.K.A Witch Guards Monk
Mini P.E.K.K.A Battle Healer Tornado Monk
Tornado Guards
Tornado Wizard Witch
Battle Healer Monk
Mini P.E.K.K.A Witch Tornado
Guards Tornado Mini P.E.K.K.A Battle Healer
Guards Witch Wizard Tornado
Wizard Tornado Witch
Mini P.E.K.K.A Battle Healer Wizard Guards Witch
Wizard Mini P.E.K.K.A Guards Tornado Witch
Mini P.E.K.K.A
Tornado Monk Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Tornado Witch
Battle Healer Wizard Guards Tornado Witch
Wizard Tornado Witch Battle Healer Guards
Mini P.E.K.K.A Tornado
Wizard Mini P.E.K.K.A Battle Healer Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Battle Healer Witch
Mini P.E.K.K.A Battle Healer Wizard Monk
Guards Mini P.E.K.K.A Battle Healer Witch
Mini P.E.K.K.A Guards Battle Healer Tornado Monk
Mini P.E.K.K.A Battle Healer Guards Witch
Wizard Tornado Witch Monk
Mini P.E.K.K.A Guards Battle Healer Witch
Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Tornado Witch Monk
Witch Guards
Mini P.E.K.K.A Guards Witch
Monk Guards Tornado
Mini P.E.K.K.A Wizard Guards Witch
Wizard Witch
Guards Witch Mini P.E.K.K.A Battle Healer Tornado Monk
Mini P.E.K.K.A Battle Healer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Monk
Monk Tornado
Guards
Wizard
Wizard Tornado Witch Monk
Wizard Tornado Witch
Wizard Tornado
Monk Wizard Tornado
Mini P.E.K.K.A Guards Tornado
Monk Wizard Tornado
Monk Wizard Tornado
Monk
Wizard Witch
Wizard
Monk Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Monk
Wizard Tornado Witch Monk
Monk
Wizard Tornado
Tornado Monk
Monk
Tornado Wizard Witch
Witch
Wizard Tornado Witch Monk
Wizard Tornado Witch Monk
Tornado
Wizard Tornado Witch
Wizard Guards Witch
Mini P.E.K.K.A
Wizard
Monk
Wizard Monk
Guards Witch
Wizard Tornado Witch Monk
Mini P.E.K.K.A Wizard
Wizard
Monk Tornado
Guards Tornado Witch
Tornado Witch
Tornado Witch Monk

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