My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army
Giant Snowball
Minions Goblin Barrel Skeleton Army
Zap
Minions Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
The Log
Goblin Barrel Skeleton Army
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Minions Goblin Barrel Skeleton Army
Royal Delivery
Minions Goblin Barrel Skeleton Army Electro Wizard
Fireball
Minions Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
Poison
Minions Inferno Tower Skeleton Army Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Barrel Skeleton Army Electro Wizard Inferno Tower Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Barrel Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Lightning Mega Knight
Minions
Mega Knight
Inferno Tower
Goblin Barrel
Arrows Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Lightning
Arrows
Electro Wizard
Mega Knight
Mega Knight
Minions Arrows Goblin Barrel Electro Wizard

Defense Synergies 3 8

Arrows
Mega Knight Inferno Tower Lightning
Minions
Inferno Tower Electro Wizard Mega Knight
Inferno Tower
Skeleton Army Electro Wizard Arrows Minions Mega Knight
Goblin Barrel
Skeleton Army
Inferno Tower Electro Wizard
Lightning
Arrows
Electro Wizard
Inferno Tower Minions Skeleton Army Mega Knight
Mega Knight
Arrows Minions Inferno Tower Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Minions Electro Wizard Mega Knight
Inferno Tower Skeleton Army Mega Knight Minions Lightning Electro Wizard
Inferno Tower Skeleton Army Minions Electro Wizard Mega Knight
Lightning Arrows Skeleton Army Mega Knight
Arrows Skeleton Army Minions Electro Wizard Mega Knight
Minions Inferno Tower Lightning Electro Wizard Arrows
Lightning Arrows Inferno Tower Electro Wizard Mega Knight
Inferno Tower Minions Skeleton Army
Skeleton Army Inferno Tower Electro Wizard Mega Knight
Minions Skeleton Army Electro Wizard Arrows Mega Knight
Arrows Minions Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Mega Knight Minions Lightning Electro Wizard
Skeleton Army Mega Knight Arrows Minions Electro Wizard
Inferno Tower Skeleton Army Electro Wizard Mega Knight
Inferno Tower Skeleton Army Lightning Electro Wizard Mega Knight
Mega Knight Arrows Minions Inferno Tower Skeleton Army Electro Wizard
Arrows Mega Knight Minions Skeleton Army Electro Wizard
Arrows Minions Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Skeleton Army Mega Knight Arrows Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Inferno Tower Electro Wizard
Electro Wizard Arrows Lightning Mega Knight
Skeleton Army Mega Knight Minions Inferno Tower Lightning Electro Wizard
Skeleton Army Lightning Mega Knight Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Mega Knight
Arrows Minions Electro Wizard
Skeleton Army Minions Inferno Tower Lightning Electro Wizard
Inferno Tower Mega Knight Skeleton Army
Lightning Electro Wizard Mega Knight Minions Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mega Knight Minions Inferno Tower
Skeleton Army Lightning Mega Knight Arrows Electro Wizard
Skeleton Army Lightning Mega Knight Inferno Tower
Skeleton Army Mega Knight
Inferno Tower Skeleton Army Electro Wizard Minions Lightning
Arrows Minions Mega Knight Inferno Tower Electro Wizard
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Electro Wizard
Lightning Arrows
Lightning Arrows
Arrows Mega Knight
Arrows Minions
Arrows
Arrows Lightning
Arrows Lightning
Lightning Minions Electro Wizard
Lightning Arrows Electro Wizard
Lightning Arrows
Lightning
Lightning Arrows Minions
Lightning Arrows
Lightning Arrows
Lightning Arrows Mega Knight
Lightning Arrows
Minions Lightning
Lightning Arrows Electro Wizard Mega Knight
Lightning Arrows Mega Knight
Lightning Minions Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Mega Knight
Arrows Lightning Electro Wizard
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Arrows Electro Wizard
Lightning Electro Wizard Minions
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Electro Wizard
Mega Knight
Arrows Lightning
Lightning Electro Wizard Minions Skeleton Army
Lightning Arrows Electro Wizard
Arrows
Lightning Electro Wizard Mega Knight
Arrows Lightning
Lightning Arrows
Mega Knight
Minions Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard Mega Knight
Lightning Mega Knight

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