My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Cannon Cart Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Curse Guards Cannon Cart
Giant Snowball
Minions Goblin Curse Guards
Zap
Minions Goblin Curse Guards Cannon Cart
Barbarian Barrel
Goblin Curse Guards Cannon Cart Magic Archer
The Log
Goblin Curse Guards Cannon Cart
Earthquake
Elixir Collector Guards
Arrows
Minions Goblin Curse Guards
Royal Delivery
Minions Guards Cannon Cart Magic Archer
Fireball
Minions Elixir Collector Cannon Cart Magic Archer
Poison
Minions Elixir Collector Goblin Curse Guards Magic Archer
Lightning
Elixir Collector Cannon Cart Magic Archer Goblinstein
Rocket
Elixir Collector Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Collector Goblin Curse Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Minions Royal Delivery Guards Magic Archer Cannon Cart Goblinstein Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Minions Royal Delivery Guards

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Cannon Cart
Royal Delivery
Elixir Collector
Goblin Curse
Magic Archer
Guards
Cannon Cart
Minions Magic Archer
Magic Archer
Goblin Curse Cannon Cart
Goblinstein

Defense Synergies 0 8

Minions
Royal Delivery Cannon Cart
Royal Delivery
Minions Guards Cannon Cart Magic Archer
Elixir Collector
Goblin Curse
Guards
Royal Delivery Cannon Cart Magic Archer
Cannon Cart
Minions Royal Delivery Guards Magic Archer
Magic Archer
Royal Delivery Guards Cannon Cart
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Magic Archer
Minions Royal Delivery Goblin Curse Cannon Cart
Minions Royal Delivery Goblin Curse Cannon Cart
Minions Goblin Curse Guards Cannon Cart
Royal Delivery
Royal Delivery Minions Guards Cannon Cart Magic Archer
Minions Royal Delivery Goblin Curse Magic Archer
Cannon Cart Magic Archer
Minions Goblin Curse
Guards Royal Delivery Cannon Cart
Minions Goblin Curse Guards Royal Delivery Cannon Cart Magic Archer
Minions Royal Delivery Goblin Curse Magic Archer
Minions Royal Delivery Goblin Curse Guards Cannon Cart
Minions Royal Delivery Goblin Curse Guards Cannon Cart Magic Archer
Goblin Curse Cannon Cart
Royal Delivery Goblin Curse
Minions Royal Delivery Cannon Cart
Royal Delivery Minions Guards Cannon Cart Magic Archer
Royal Delivery Minions Goblin Curse Guards Cannon Cart Magic Archer
Goblin Curse Cannon Cart
Minions Royal Delivery Goblin Curse Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Cannon Cart
Royal Delivery Cannon Cart Magic Archer
Royal Delivery Guards Minions Cannon Cart
Guards Royal Delivery Cannon Cart
Royal Delivery Goblin Curse Guards Cannon Cart
Royal Delivery Minions Goblin Curse Magic Archer
Royal Delivery Guards Minions Cannon Cart
Royal Delivery Goblin Curse Cannon Cart
Royal Delivery Minions Cannon Cart Magic Archer
Royal Delivery Goblin Curse Guards
Minions Guards Cannon Cart
Royal Delivery Guards
Royal Delivery Cannon Cart Goblin Curse Guards
Goblin Curse Cannon Cart Magic Archer
Guards Minions Royal Delivery Cannon Cart Magic Archer
Minions Royal Delivery Goblin Curse Cannon Cart Magic Archer
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Guards
Goblin Curse Magic Archer
Cannon Cart Magic Archer
Cannon Cart Guards
Goblin Curse Magic Archer
Minions Goblin Curse Magic Archer
Magic Archer
Goblin Curse Magic Archer
Minions Guards
Cannon Cart Magic Archer
Goblin Curse Magic Archer
Cannon Cart Magic Archer
Minions Cannon Cart Magic Archer
Cannon Cart Magic Archer
Cannon Cart Magic Archer
Magic Archer Cannon Cart
Minions
Magic Archer
Goblin Curse Magic Archer
Minions Magic Archer
Cannon Cart
Goblin Curse Magic Archer
Magic Archer
Magic Archer
Goblin Curse Magic Archer
Goblin Curse Magic Archer
Minions Guards
Magic Archer
Magic Archer
Goblin Curse Magic Archer
Minions Guards Cannon Cart Magic Archer
Goblin Curse Magic Archer
Cannon Cart Magic Archer
Magic Archer
Cannon Cart
Minions Guards Magic Archer
Magic Archer
Cannon Cart Magic Archer
Cannon Cart

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