My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Royal Ghost Phoenix Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Curse Guards Phoenix
Giant Snowball
Goblin Curse Guards
Zap
Royal Giant Goblin Curse Guards
Barbarian Barrel
Wizard Goblin Curse Guards Royal Ghost
The Log
Royal Giant Goblin Curse Guards
Earthquake
Guards
Arrows
Goblin Curse Guards
Royal Delivery
Wizard Guards Royal Ghost
Fireball
Wizard
Poison
Wizard Goblin Curse Guards Phoenix
Lightning
Wizard Phoenix Monk
Rocket
Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Guards Royal Ghost Poison Phoenix Wizard Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Guards Royal Ghost Poison

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Wizard Guards Royal Ghost Monk
Wizard
Royal Giant Royal Ghost
Goblin Curse
Poison
Guards
Royal Giant
Poison
Royal Giant Goblin Curse Royal Ghost
Royal Ghost
Royal Giant Wizard Poison Monk
Phoenix
Monk
Monk
Phoenix Royal Giant Royal Ghost

Defense Synergies 0 4

Royal Giant
Wizard
Guards Royal Ghost
Goblin Curse
Guards
Wizard Poison
Poison
Guards
Royal Ghost
Wizard
Phoenix
Monk
Monk
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Goblin Curse Phoenix Monk
Goblin Curse
Goblin Curse Guards Phoenix Monk
Poison Monk
Guards Royal Ghost
Wizard Goblin Curse Poison Phoenix
Poison Phoenix Monk
Goblin Curse Phoenix
Guards Royal Ghost Phoenix
Goblin Curse Guards Poison Wizard Royal Ghost
Wizard Goblin Curse Poison Phoenix
Wizard Goblin Curse Guards
Wizard Goblin Curse Guards Poison Royal Ghost
Goblin Curse Phoenix
Monk Goblin Curse
Wizard Poison
Wizard Guards Royal Ghost
Wizard Poison Goblin Curse Guards Royal Ghost
Goblin Curse Phoenix
Wizard Royal Ghost Goblin Curse Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Ghost
Poison Wizard Royal Ghost Phoenix Monk
Guards
Guards Phoenix Monk
Goblin Curse Guards Phoenix
Wizard Poison Goblin Curse Monk
Guards Phoenix
Goblin Curse Phoenix
Poison Phoenix Monk
Goblin Curse Guards Phoenix
Guards Phoenix
Monk Guards Poison Phoenix
Wizard Goblin Curse Guards
Wizard Goblin Curse
Guards Phoenix Poison Monk
Poison Wizard Goblin Curse Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Royal Ghost Monk
Poison Monk Goblin Curse Royal Ghost
Poison
Guards Poison
Wizard Poison Goblin Curse
Wizard Poison Goblin Curse Monk
Wizard Poison
Poison Wizard Goblin Curse
Poison Monk Wizard
Guards Poison
Poison Monk Wizard
Poison Monk Wizard Goblin Curse
Poison
Poison Monk
Poison
Wizard Poison
Wizard Poison
Monk Poison
Wizard Poison Monk
Wizard Goblin Curse Poison Monk
Poison Monk
Wizard Poison
Monk
Poison Monk
Goblin Curse Poison Wizard
Poison Wizard Royal Ghost Monk
Wizard Poison Monk
Poison Goblin Curse
Poison Wizard Goblin Curse
Wizard Guards Poison
Poison Wizard
Poison Monk
Wizard Goblin Curse Poison Monk
Guards
Poison Wizard Goblin Curse Monk
Poison Wizard
Wizard Poison
Monk Poison
Guards Poison
Poison
Poison Royal Ghost Monk
Wizard Monk

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