My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Elixir Golem Valkyrie Wizard Dark Prince Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Dark Prince Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Dark Prince
Giant Snowball
Skeleton Dragons Lumberjack
Zap
Dark Prince
Barbarian Barrel
Elixir Golem Valkyrie Wizard Dark Prince Magic Archer Lumberjack
The Log
Elixir Golem Dark Prince Lumberjack
Earthquake
Elixir Golem
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Elixir Golem Valkyrie Wizard Dark Prince Magic Archer Lumberjack
Fireball
Skeleton Dragons Elixir Golem Wizard Magic Archer Lumberjack
Poison
Skeleton Dragons Elixir Golem Wizard Magic Archer
Lightning
Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Lumberjack
Rocket
Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Dragons Valkyrie Dark Prince Magic Archer Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Skeleton Dragons Valkyrie Dark Prince

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Elixir Golem Valkyrie Dark Prince Lumberjack Mega Knight
Elixir Golem
Skeleton Dragons Wizard Magic Archer Lumberjack
Valkyrie
Lumberjack Skeleton Dragons Wizard Dark Prince Magic Archer
Wizard
Elixir Golem Valkyrie Dark Prince Lumberjack Mega Knight
Dark Prince
Skeleton Dragons Valkyrie Wizard Magic Archer Lumberjack
Magic Archer
Elixir Golem Valkyrie Dark Prince Lumberjack Mega Knight
Lumberjack
Valkyrie Skeleton Dragons Elixir Golem Wizard Dark Prince Magic Archer Mega Knight
Mega Knight
Skeleton Dragons Wizard Magic Archer Lumberjack

Defense Synergies 0 13

Skeleton Dragons
Valkyrie Dark Prince Lumberjack Mega Knight
Elixir Golem
Valkyrie
Skeleton Dragons Wizard Magic Archer Lumberjack
Wizard
Valkyrie Dark Prince Lumberjack Mega Knight
Dark Prince
Skeleton Dragons Wizard Magic Archer
Magic Archer
Valkyrie Dark Prince Lumberjack Mega Knight
Lumberjack
Skeleton Dragons Valkyrie Wizard Magic Archer
Mega Knight
Skeleton Dragons Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Valkyrie Wizard Magic Archer
Lumberjack Skeleton Dragons Valkyrie Dark Prince Mega Knight
Lumberjack Mega Knight Skeleton Dragons Valkyrie Dark Prince
Lumberjack Skeleton Dragons Valkyrie Dark Prince Mega Knight
Valkyrie Dark Prince Lumberjack Mega Knight
Skeleton Dragons Valkyrie Dark Prince Magic Archer Lumberjack Mega Knight
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Valkyrie Magic Archer Mega Knight
Lumberjack
Valkyrie Dark Prince Lumberjack Mega Knight
Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Lumberjack Mega Knight
Skeleton Dragons Wizard Magic Archer
Lumberjack Mega Knight Skeleton Dragons Valkyrie Wizard Dark Prince
Valkyrie Wizard Mega Knight Skeleton Dragons Dark Prince Magic Archer Lumberjack
Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard Mega Knight Skeleton Dragons Valkyrie Dark Prince Lumberjack
Mega Knight Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Lumberjack
Valkyrie Wizard Skeleton Dragons Dark Prince Magic Archer Lumberjack Mega Knight
Lumberjack
Skeleton Dragons Valkyrie Wizard Dark Prince Mega Knight Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Dark Prince
Skeleton Dragons Valkyrie Wizard Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Valkyrie Dark Prince
Valkyrie Dark Prince Lumberjack Mega Knight
Valkyrie Dark Prince Lumberjack Mega Knight
Skeleton Dragons Wizard Magic Archer
Dark Prince Valkyrie Lumberjack
Mega Knight Valkyrie Dark Prince Lumberjack
Mega Knight Skeleton Dragons Valkyrie Dark Prince Magic Archer
Skeleton Dragons
Mega Knight Valkyrie Dark Prince Lumberjack
Mega Knight Valkyrie Dark Prince
Dark Prince Mega Knight Valkyrie Wizard Lumberjack
Wizard Skeleton Dragons Valkyrie Magic Archer Mega Knight
Skeleton Dragons Valkyrie Dark Prince Magic Archer Lumberjack
Valkyrie Mega Knight Skeleton Dragons Wizard Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Skeleton Dragons Valkyrie
Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons Valkyrie Dark Prince
Wizard Skeleton Dragons Valkyrie Dark Prince Magic Archer Mega Knight
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Wizard
Lumberjack
Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons Wizard Magic Archer
Magic Archer Skeleton Dragons Wizard Mega Knight
Skeleton Dragons
Skeleton Dragons Wizard Dark Prince Magic Archer Mega Knight
Skeleton Dragons Valkyrie Wizard Magic Archer Mega Knight
Skeleton Dragons Magic Archer Mega Knight
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Mega Knight
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Wizard Magic Archer Mega Knight
Skeleton Dragons Magic Archer
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Wizard
Skeleton Dragons Wizard Magic Archer Mega Knight
Skeleton Dragons Magic Archer
Mega Knight
Wizard Magic Archer
Dark Prince Magic Archer
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Valkyrie Wizard Dark Prince Magic Archer Lumberjack Mega Knight
Skeleton Dragons Wizard Magic Archer
Skeleton Dragons Dark Prince Mega Knight
Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Dark Prince Magic Archer Mega Knight
Skeleton Dragons Wizard Mega Knight

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