My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Barbarians Dart Goblin Witch
Zap
Skeletons Dart Goblin Witch Goblin Giant
Barbarian Barrel
Skeletons Barbarians Dart Goblin Bomb Tower Witch
The Log
Skeletons Barbarians Dart Goblin Witch
Earthquake
Skeletons Barbarians Bomb Tower Witch
Arrows
Skeletons Dart Goblin Witch
Royal Delivery
Skeletons Barbarians Dart Goblin Witch
Fireball
Barbarians Dart Goblin Bomb Tower Witch
Poison
Barbarians Dart Goblin Bomb Tower Witch
Lightning
Bomb Tower Witch
Rocket
Barbarians Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Dart Goblin Bomb Tower Barbarians Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Arrows Dart Goblin

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Giant
Barbarians
Dart Goblin
Goblin Giant
Bomb Tower
Rage
Witch Goblin Giant
Witch
Rage Goblin Giant
Goblin Giant
Arrows Dart Goblin Rage Witch

Defense Synergies 1 6

Skeletons
Dart Goblin Bomb Tower Witch
Arrows
Barbarians Bomb Tower
Barbarians
Arrows
Dart Goblin
Skeletons Bomb Tower Goblin Giant
Bomb Tower
Skeletons Arrows Dart Goblin
Rage
Witch
Skeletons
Goblin Giant
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant
Barbarians Bomb Tower Skeletons Dart Goblin Witch
Barbarians Bomb Tower Witch Skeletons Dart Goblin
Barbarians Bomb Tower Witch Skeletons Dart Goblin
Arrows Barbarians Bomb Tower
Arrows Skeletons Dart Goblin Bomb Tower
Dart Goblin Arrows Bomb Tower Witch
Arrows Barbarians Dart Goblin Bomb Tower Goblin Giant
Barbarians Witch Skeletons Bomb Tower
Skeletons Barbarians Dart Goblin
Barbarians Dart Goblin Witch Skeletons Arrows Bomb Tower Goblin Giant
Arrows Dart Goblin Witch
Barbarians Bomb Tower Skeletons Witch
Bomb Tower Arrows Barbarians Dart Goblin Witch
Barbarians Bomb Tower
Barbarians Bomb Tower
Barbarians Bomb Tower Skeletons Arrows Witch
Arrows Bomb Tower Barbarians Dart Goblin Witch
Arrows Bomb Tower Witch Barbarians Dart Goblin
Barbarians Dart Goblin Bomb Tower
Arrows Barbarians Dart Goblin Bomb Tower Witch Goblin Giant
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Witch
Arrows Bomb Tower
Barbarians Skeletons Bomb Tower Witch Goblin Giant
Barbarians Goblin Giant
Barbarians Skeletons Witch Goblin Giant
Arrows Skeletons Dart Goblin Bomb Tower Witch Goblin Giant
Skeletons Barbarians Dart Goblin Bomb Tower Witch Goblin Giant
Barbarians Bomb Tower Goblin Giant
Skeletons Barbarians Bomb Tower Witch
Witch Skeletons Barbarians Dart Goblin Goblin Giant
Barbarians Dart Goblin Bomb Tower Witch
Arrows Barbarians Goblin Giant
Barbarians Skeletons Bomb Tower Witch Goblin Giant
Barbarians Dart Goblin Bomb Tower Witch
Barbarians Witch Skeletons Dart Goblin Bomb Tower Goblin Giant
Arrows Barbarians Dart Goblin Bomb Tower Witch
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Goblin Giant
Arrows Barbarians Dart Goblin
Arrows
Arrows Dart Goblin Witch Goblin Giant
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows
Arrows Barbarians
Arrows Witch
Witch
Arrows Dart Goblin Witch
Arrows Witch
Arrows Dart Goblin
Arrows Dart Goblin Witch
Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows
Barbarians Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Goblin Giant
Dart Goblin

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