My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Skeleton Barrel Firecracker Tesla Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Barrel Prince
Giant Snowball
Skeletons Bats Skeleton Barrel
Zap
Skeletons Bats Skeleton Barrel Firecracker Prince
Barbarian Barrel
Skeletons Skeleton Barrel Firecracker Tesla
The Log
Skeletons Skeleton Barrel Firecracker Prince
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Bats Skeleton Barrel Firecracker
Royal Delivery
Skeletons Bats Skeleton Barrel Firecracker Prince
Fireball
Skeleton Barrel Firecracker Tesla
Poison
Bats Skeleton Barrel Firecracker
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Rage Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Rage Skeleton Barrel Firecracker Tesla Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Rage Skeleton Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Skeleton Barrel Mega Knight Firecracker Rage Prince
Skeleton Barrel
Bats Firecracker Prince Mega Knight
Firecracker
Skeleton Barrel Bats Prince Mega Knight
Tesla
Rage
Bats Prince
Prince
Mega Knight Bats Skeleton Barrel Firecracker Rage
Mega Knight
Bats Prince Skeleton Barrel Firecracker

Defense Synergies 1 12

Skeletons
Tesla Bats Firecracker Prince
Bats
Skeletons Firecracker Tesla Prince Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
Skeletons Bats Tesla Prince Mega Knight
Tesla
Skeletons Bats Firecracker Prince
Rage
Prince
Skeletons Bats Firecracker Tesla
Mega Knight
Bats Skeleton Barrel Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Tesla
Skeletons Bats Firecracker Tesla Prince Mega Knight
Tesla Prince Mega Knight Skeletons Bats
Tesla Prince Skeletons Bats Firecracker Mega Knight
Firecracker Prince Mega Knight
Skeletons Bats Firecracker Tesla Mega Knight
Bats Tesla Firecracker
Skeleton Barrel Tesla Mega Knight
Tesla Skeletons Prince
Skeletons Firecracker Tesla Prince Mega Knight
Bats Skeletons Firecracker Tesla Mega Knight
Tesla Bats Firecracker
Tesla Prince Mega Knight Skeletons Bats
Mega Knight Bats Firecracker Tesla Prince
Tesla Prince Mega Knight
Tesla Prince Mega Knight
Tesla Mega Knight Skeletons Bats Firecracker Prince
Tesla Mega Knight Bats Firecracker Prince
Bats Firecracker Tesla Mega Knight
Tesla Prince
Mega Knight Bats Firecracker Tesla Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Prince
Skeleton Barrel Firecracker Tesla Prince Mega Knight
Mega Knight Skeletons Bats Prince
Prince Mega Knight Bats Tesla
Skeletons Tesla Prince Mega Knight
Firecracker Skeletons Bats Skeleton Barrel Tesla
Prince Skeletons Bats Tesla
Mega Knight Tesla Prince
Mega Knight Skeletons Bats Firecracker Prince
Skeletons Tesla
Mega Knight Bats Tesla Prince
Mega Knight Prince
Prince Mega Knight Skeletons Tesla
Firecracker Tesla Mega Knight
Tesla Skeletons Bats Firecracker Prince
Bats Mega Knight Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Firecracker Prince
Firecracker Mega Knight
Firecracker Bats Skeleton Barrel
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Bats Prince
Firecracker Skeleton Barrel Prince
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Prince
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Bats
Skeleton Barrel Firecracker Prince Mega Knight
Skeleton Barrel Firecracker Mega Knight
Prince Mega Knight
Prince
Skeleton Barrel
Firecracker Mega Knight
Firecracker Skeleton Barrel
Skeleton Barrel Prince Mega Knight
Skeleton Barrel Firecracker
Bats Firecracker
Bats Skeleton Barrel Firecracker
Mega Knight
Firecracker
Prince Mega Knight
Firecracker
Skeleton Barrel Bats Prince
Firecracker
Firecracker Prince Mega Knight
Skeleton Barrel Firecracker
Firecracker Prince Mega Knight
Bats Firecracker
Firecracker Bats
Skeleton Barrel Firecracker Prince Mega Knight
Prince
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: