My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Archers Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Archers Wall Breakers Goblin Drill
Giant Snowball
Skeletons Bomber Bats Archers Wall Breakers Goblin Drill
Zap
Skeletons Bomber Bats Archers Wall Breakers Goblin Drill
Barbarian Barrel
Skeletons Bomber Archers Tesla Valkyrie Wall Breakers Goblin Drill
The Log
Skeletons Bomber Archers Wall Breakers Goblin Drill
Earthquake
Skeletons Bomber Archers Tesla Goblin Drill
Arrows
Skeletons Bomber Bats Archers Wall Breakers Goblin Drill
Royal Delivery
Skeletons Bomber Bats Archers Valkyrie Wall Breakers Goblin Drill
Fireball
Bomber Archers Tesla Wall Breakers Goblin Drill
Poison
Bomber Bats Archers Goblin Drill
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Wall Breakers Archers Tesla Valkyrie Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bomber Bats Wall Breakers

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Valkyrie Goblin Drill
Bats
Valkyrie Bomber Wall Breakers Goblin Drill
Archers
Valkyrie Wall Breakers
Tesla
Valkyrie
Bats Archers Bomber Wall Breakers
Wall Breakers
Goblin Drill Bats Archers Valkyrie
Goblin Drill
Wall Breakers Bomber Bats

Defense Synergies 2 15

Skeletons
Tesla Bomber Bats Archers
Bomber
Skeletons Bats Tesla Valkyrie Goblin Drill
Bats
Skeletons Bomber Tesla Valkyrie Goblin Drill
Archers
Valkyrie Skeletons Tesla Goblin Drill
Tesla
Skeletons Bomber Bats Archers Valkyrie Goblin Drill
Valkyrie
Archers Bomber Bats Tesla Goblin Drill
Wall Breakers
Goblin Drill
Bomber Bats Archers Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Valkyrie
Skeletons Bomber Bats Tesla Valkyrie Goblin Drill
Tesla Skeletons Bomber Bats Archers Valkyrie Goblin Drill
Tesla Skeletons Bomber Bats Valkyrie Goblin Drill
Bomber Valkyrie
Skeletons Bomber Bats Archers Tesla Valkyrie
Bats Tesla Archers
Tesla Valkyrie
Tesla Skeletons Goblin Drill
Skeletons Bomber Archers Tesla Valkyrie
Bats Archers Valkyrie Skeletons Bomber Tesla Goblin Drill
Tesla Bats Archers
Tesla Goblin Drill Skeletons Bomber Bats Valkyrie
Bomber Valkyrie Bats Tesla Goblin Drill
Tesla Goblin Drill
Tesla Goblin Drill
Tesla Skeletons Bomber Bats Valkyrie Goblin Drill
Tesla Bomber Bats Archers Valkyrie Goblin Drill
Valkyrie Goblin Drill Bomber Bats Archers Tesla
Tesla Goblin Drill
Bomber Valkyrie Bats Archers Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Archers Tesla
Bomber Archers Tesla Valkyrie
Skeletons Bats Valkyrie
Valkyrie Bats Tesla
Skeletons Tesla Valkyrie Goblin Drill
Skeletons Bats Archers Tesla
Skeletons Bats Archers Tesla Valkyrie
Tesla Valkyrie
Skeletons Bats Valkyrie
Skeletons Tesla Goblin Drill
Bats Tesla Valkyrie
Valkyrie
Skeletons Tesla Valkyrie
Bomber Archers Tesla Valkyrie
Tesla Skeletons Bomber Bats Archers Valkyrie Goblin Drill
Bats Valkyrie Bomber Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Goblin Drill
Goblin Drill
Valkyrie
Bomber Valkyrie
Bats
Bomber Archers
Bats
Valkyrie
Archers
Bomber Goblin Drill
Bomber Bats
Bomber Archers
Bomber Valkyrie
Goblin Drill
Bomber Valkyrie
Bats Archers
Bats
Bomber
Bats Archers
Archers
Valkyrie
Bomber
Bats
Bats

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