My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Bad
F2P score
Godly!

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Giant Snowball
Skeletons Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Zap
Skeletons Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Barbarian Barrel
Skeletons Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
The Log
Skeletons Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Earthquake
Skeletons Bomber Cannon Goblin Gang Royal Hogs
Arrows
Skeletons Bomber Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Royal Delivery
Skeletons Bomber Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Fireball
Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs Wall Breakers
Poison
Bomber Cannon Goblin Gang Skeleton Barrel Royal Hogs
Lightning
Cannon
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Wall Breakers The Log Cannon Goblin Gang Skeleton Barrel Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bomber Wall Breakers The Log

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Skeleton Barrel Royal Hogs
Cannon
Goblin Gang
Skeleton Barrel Royal Hogs
Skeleton Barrel
Bomber Goblin Gang Royal Hogs Wall Breakers
Royal Hogs
Bomber Goblin Gang Skeleton Barrel The Log
Wall Breakers
Skeleton Barrel The Log
The Log
Royal Hogs Wall Breakers

Defense Synergies 2 6

Skeletons
Cannon Bomber The Log
Bomber
Skeletons Cannon The Log
Cannon
Skeletons The Log Bomber Goblin Gang
Goblin Gang
Cannon The Log
Skeleton Barrel
Royal Hogs
Wall Breakers
The Log
Cannon Skeletons Bomber Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Skeleton Barrel The Log
Skeletons Cannon Goblin Gang The Log
Cannon Goblin Gang Skeletons Bomber
Cannon Skeletons Goblin Gang
Bomber The Log
Goblin Gang The Log Skeletons Bomber Cannon
Cannon Goblin Gang
Cannon Skeleton Barrel The Log
Cannon Skeletons Goblin Gang
Goblin Gang Skeletons Bomber Cannon
Goblin Gang Skeletons Bomber Cannon The Log
Goblin Gang
Cannon Skeletons Bomber Goblin Gang The Log
Bomber Cannon Goblin Gang The Log
Cannon Goblin Gang
Cannon Goblin Gang The Log
Skeletons Bomber Cannon Goblin Gang
Cannon Bomber Goblin Gang The Log
The Log Bomber Cannon
Cannon
Bomber Goblin Gang Cannon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons
Bomber Goblin Gang Skeleton Barrel The Log
Goblin Gang Skeletons The Log
Goblin Gang The Log
Skeletons Cannon Goblin Gang
Skeletons Goblin Gang Skeleton Barrel
Goblin Gang Skeletons
Skeletons The Log
Skeletons Cannon Goblin Gang
The Log
Skeletons Cannon Goblin Gang
Bomber Cannon
Goblin Gang Skeletons Bomber The Log
Bomber Cannon The Log
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Bomber The Log
Skeleton Barrel
Bomber The Log
The Log Skeleton Barrel
The Log Skeleton Barrel
Goblin Gang
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel
Skeleton Barrel The Log
Bomber Skeleton Barrel The Log
Skeleton Barrel The Log
Bomber
Bomber Skeleton Barrel The Log
Bomber Skeleton Barrel The Log
The Log
The Log
Skeleton Barrel The Log
The Log Bomber
The Log Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel
Bomber The Log
The Log
Skeleton Barrel Goblin Gang
The Log
Goblin Gang
The Log Bomber Skeleton Barrel
Goblin Gang The Log
Skeleton Barrel The Log

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