My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Flying Machine Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Elixir Golem Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Sparky
Giant Snowball
Skeletons Dart Goblin Flying Machine
Zap
Skeletons Dart Goblin Flying Machine Sparky
Barbarian Barrel
Skeletons Electro Spirit Dart Goblin Elixir Golem Sparky
The Log
Skeletons Electro Spirit Dart Goblin Elixir Golem Sparky
Earthquake
Skeletons Elixir Golem
Arrows
Skeletons Electro Spirit Dart Goblin Flying Machine
Royal Delivery
Skeletons Electro Spirit Dart Goblin Elixir Golem Flying Machine Mother Witch Sparky
Fireball
Dart Goblin Elixir Golem Flying Machine Mother Witch Sparky
Poison
Dart Goblin Elixir Golem Flying Machine Mother Witch Sparky
Lightning
Mother Witch Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Elixir Golem Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Arrows Dart Goblin Elixir Golem Flying Machine Mother Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Arrows Dart Goblin

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Mother Witch Sparky
Arrows
Sparky Elixir Golem Mother Witch
Dart Goblin
Elixir Golem Sparky
Elixir Golem
Arrows Dart Goblin Flying Machine Mother Witch Sparky
Flying Machine
Elixir Golem
Mother Witch
Electro Spirit Arrows Elixir Golem
Sparky
Arrows Electro Spirit Dart Goblin Elixir Golem

Defense Synergies 1 7

Skeletons
Dart Goblin Electro Spirit Flying Machine Sparky
Electro Spirit
Skeletons
Arrows
Mother Witch Sparky
Dart Goblin
Skeletons Flying Machine Mother Witch
Elixir Golem
Flying Machine
Skeletons Dart Goblin
Mother Witch
Arrows Dart Goblin
Sparky
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Sparky
Sparky Skeletons Dart Goblin Flying Machine
Sparky Skeletons Dart Goblin
Sparky Skeletons Dart Goblin
Arrows Sparky
Arrows Skeletons Electro Spirit Dart Goblin Flying Machine Mother Witch
Dart Goblin Electro Spirit Arrows Flying Machine
Electro Spirit Arrows Dart Goblin Flying Machine Sparky
Sparky Skeletons
Skeletons Dart Goblin Sparky
Dart Goblin Mother Witch Skeletons Electro Spirit Arrows Flying Machine
Arrows Dart Goblin Flying Machine
Sparky Skeletons Flying Machine
Sparky Electro Spirit Arrows Dart Goblin
Sparky
Sparky
Sparky Skeletons Arrows
Arrows Electro Spirit Dart Goblin Flying Machine
Arrows Electro Spirit Dart Goblin Flying Machine Mother Witch
Sparky Dart Goblin
Electro Spirit Arrows Dart Goblin Flying Machine Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Sparky
Arrows Flying Machine
Skeletons Sparky
Sparky
Skeletons Sparky
Arrows Mother Witch Skeletons Electro Spirit Dart Goblin Flying Machine
Sparky Skeletons Dart Goblin Flying Machine
Sparky
Skeletons Electro Spirit Flying Machine Sparky
Skeletons Dart Goblin Sparky
Dart Goblin Flying Machine Sparky
Arrows
Skeletons Sparky
Dart Goblin Flying Machine Sparky
Sparky Skeletons Electro Spirit Dart Goblin Flying Machine
Arrows Electro Spirit Dart Goblin Flying Machine Mother Witch Sparky
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Sparky
Arrows Mother Witch Electro Spirit Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine
Flying Machine Dart Goblin Sparky
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Sparky
Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine Mother Witch
Sparky
Arrows
Sparky
Arrows Flying Machine
Arrows Mother Witch Electro Spirit Sparky
Arrows Dart Goblin Flying Machine Sparky
Arrows Flying Machine Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin Flying Machine Mother Witch Sparky
Electro Spirit Dart Goblin Flying Machine
Sparky
Arrows Dart Goblin Sparky
Electro Spirit Arrows Sparky
Sparky
Arrows Sparky
Electro Spirit Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows
Dart Goblin Flying Machine Sparky
Arrows Dart Goblin Flying Machine
Arrows Sparky
Dart Goblin Flying Machine Sparky
Electro Spirit Dart Goblin Flying Machine Sparky
Dart Goblin Flying Machine
Dart Goblin Flying Machine Sparky
Sparky
Dart Goblin Sparky

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