My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Balloon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Electro Spirit Tesla Valkyrie Lumberjack
The Log
Skeletons Electro Spirit Lumberjack
Earthquake
Skeletons Tesla
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Valkyrie Balloon Lumberjack
Fireball
Tesla Balloon Lumberjack
Poison
Balloon
Lightning
Tesla Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Arrows Tesla Fireball Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Electro Spirit Arrows Tesla

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Fireball Balloon Lumberjack
Arrows
Fireball Balloon Lumberjack
Tesla
Fireball
Arrows Electro Spirit
Valkyrie
Balloon Lumberjack
Balloon
Arrows Valkyrie Lumberjack Electro Spirit
Lumberjack
Valkyrie Balloon Electro Spirit Arrows

Defense Synergies 1 12

Skeletons
Tesla Electro Spirit Lumberjack
Electro Spirit
Skeletons Lumberjack
Arrows
Tesla Fireball Valkyrie Lumberjack
Tesla
Skeletons Arrows Fireball Valkyrie
Fireball
Arrows Tesla Valkyrie Lumberjack
Valkyrie
Arrows Tesla Fireball Lumberjack
Balloon
Lumberjack
Skeletons Electro Spirit Arrows Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie
Lumberjack Skeletons Tesla Valkyrie
Tesla Lumberjack Skeletons Valkyrie
Tesla Lumberjack Skeletons Valkyrie
Arrows Fireball Valkyrie Lumberjack
Arrows Fireball Skeletons Electro Spirit Tesla Valkyrie Lumberjack
Tesla Electro Spirit Arrows Fireball
Electro Spirit Arrows Tesla Fireball Valkyrie
Tesla Skeletons Lumberjack
Skeletons Tesla Valkyrie Lumberjack
Valkyrie Skeletons Electro Spirit Arrows Tesla Fireball Lumberjack
Arrows Tesla Fireball
Tesla Lumberjack Skeletons Fireball Valkyrie
Fireball Valkyrie Electro Spirit Arrows Tesla Lumberjack
Tesla Lumberjack
Tesla Fireball Lumberjack
Tesla Skeletons Arrows Fireball Valkyrie Lumberjack
Arrows Tesla Fireball Electro Spirit Valkyrie Lumberjack
Arrows Valkyrie Electro Spirit Tesla Fireball Lumberjack
Tesla Lumberjack
Valkyrie Electro Spirit Arrows Tesla Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Tesla Fireball
Fireball Arrows Tesla Valkyrie Lumberjack
Lumberjack Skeletons Valkyrie
Valkyrie Lumberjack Tesla Fireball
Skeletons Tesla Valkyrie Lumberjack
Arrows Fireball Skeletons Electro Spirit Tesla
Skeletons Tesla Fireball Valkyrie Lumberjack
Tesla Valkyrie Lumberjack
Skeletons Electro Spirit Fireball Valkyrie
Skeletons Tesla
Tesla Valkyrie Lumberjack
Arrows Fireball Valkyrie
Skeletons Tesla Fireball Valkyrie Lumberjack
Tesla Fireball Valkyrie
Tesla Skeletons Electro Spirit Fireball Valkyrie Lumberjack
Arrows Valkyrie Electro Spirit Tesla Fireball
Electro Spirit Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Electro Spirit
Arrows
Arrows Fireball
Arrows Fireball
Fireball Lumberjack
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Electro Spirit Fireball Valkyrie
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Electro Spirit Fireball
Fireball
Arrows Fireball
Electro Spirit Arrows Fireball
Arrows Fireball
Electro Spirit Fireball
Fireball Arrows
Arrows Fireball
Fireball Valkyrie Lumberjack
Arrows Fireball
Arrows Fireball
Electro Spirit Fireball
Fireball
Fireball
Fireball

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