My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers Miner
Giant Snowball
Skeletons Bats Wall Breakers Miner
Zap
Skeletons Bats Firecracker Wall Breakers
Barbarian Barrel
Skeletons Electro Spirit Firecracker Bomb Tower Wall Breakers
The Log
Skeletons Electro Spirit Firecracker Wall Breakers
Earthquake
Skeletons Firecracker Bomb Tower
Arrows
Skeletons Electro Spirit Bats Firecracker Wall Breakers
Royal Delivery
Skeletons Electro Spirit Bats Firecracker Wall Breakers Miner
Fireball
Firecracker Bomb Tower Wall Breakers
Poison
Bats Firecracker Bomb Tower
Lightning
Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Wall Breakers The Log Firecracker Miner Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bats Wall Breakers

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers Miner
Bats
Miner Firecracker Wall Breakers
Firecracker
Miner Bats Wall Breakers
Bomb Tower
Wall Breakers
Miner Electro Spirit Bats Firecracker The Log
The Log
Wall Breakers Miner
Miner
Bats Firecracker Wall Breakers Electro Spirit The Log

Defense Synergies 2 11

Skeletons
Electro Spirit Bats Firecracker Bomb Tower The Log
Electro Spirit
Skeletons The Log
Bats
Skeletons Firecracker Bomb Tower The Log
Firecracker
The Log Skeletons Bats Bomb Tower
Bomb Tower
The Log Skeletons Bats Firecracker
Wall Breakers
The Log
Firecracker Bomb Tower Skeletons Electro Spirit Bats Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Bomb Tower Skeletons Bats Firecracker The Log
Bomb Tower Skeletons Bats
Bomb Tower Skeletons Bats Firecracker
Firecracker Bomb Tower The Log
The Log Skeletons Electro Spirit Bats Firecracker Bomb Tower
Bats Electro Spirit Firecracker Bomb Tower
Electro Spirit Bomb Tower The Log
Skeletons Bomb Tower
Skeletons Firecracker Miner
Bats Skeletons Electro Spirit Firecracker Bomb Tower The Log
Bats Firecracker
Bomb Tower Skeletons Bats The Log
Bomb Tower Electro Spirit Bats Firecracker The Log
Bomb Tower
Bomb Tower The Log
Bomb Tower Skeletons Bats Firecracker
Bomb Tower Electro Spirit Bats Firecracker The Log
Bomb Tower The Log Electro Spirit Bats Firecracker
Bomb Tower
Electro Spirit Bats Firecracker Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Firecracker Bomb Tower The Log Miner
Skeletons Bats Bomb Tower The Log
Bats The Log
Skeletons
Firecracker Skeletons Electro Spirit Bats Bomb Tower
Skeletons Bats Bomb Tower
Bomb Tower
Skeletons Electro Spirit Bats Firecracker Bomb Tower The Log
Skeletons
Bats Bomb Tower
The Log
Skeletons Bomb Tower
Firecracker Bomb Tower
Skeletons Electro Spirit Bats Firecracker Bomb Tower The Log
Bats Electro Spirit Firecracker Bomb Tower The Log
Electro Spirit Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner
The Log Miner
Firecracker The Log
Firecracker The Log
Firecracker Electro Spirit Bats
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Bats
Firecracker Miner The Log
Firecracker
Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker The Log Miner
The Log
The Log
The Log
Firecracker The Log Electro Spirit
Firecracker The Log Miner
The Log Miner
Miner Firecracker The Log
Bats Firecracker
Electro Spirit Bats Firecracker
The Log Miner
Electro Spirit Firecracker
Firecracker The Log
Electro Spirit Bats
Firecracker
The Log
Miner Firecracker
The Log Firecracker
Firecracker
Electro Spirit Bats Firecracker The Log
Firecracker Bats
Firecracker The Log Miner
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: