My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Fire Spirit Musketeer
Zap
Skeletons Fire Spirit
Barbarian Barrel
Skeletons Fire Spirit Ice Spirit Musketeer
The Log
Skeletons Fire Spirit Ice Spirit Mini P.E.K.K.A Musketeer
Earthquake
Skeletons
Arrows
Skeletons Fire Spirit Ice Spirit
Royal Delivery
Skeletons Fire Spirit Ice Spirit Mini P.E.K.K.A Musketeer
Fireball
Musketeer
Poison
Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Fire Spirit Ice Spirit Zap Mini P.E.K.K.A Musketeer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

3 Mirror Skeletons Fire Spirit Ice Spirit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Zap Mini P.E.K.K.A
Ice Spirit
Zap Mini P.E.K.K.A Musketeer Mega Knight
Zap
Ice Spirit Mirror Fire Spirit Mini P.E.K.K.A Musketeer Mega Knight
Mini P.E.K.K.A
Fire Spirit Ice Spirit Zap Musketeer Mirror Mega Knight
Musketeer
Ice Spirit Zap Mini P.E.K.K.A Mirror Mega Knight
Mirror
Zap Mini P.E.K.K.A Musketeer
Mega Knight
Ice Spirit Zap Mini P.E.K.K.A Musketeer

Defense Synergies 7 14

Skeletons
Musketeer Fire Spirit Ice Spirit Zap Mini P.E.K.K.A
Fire Spirit
Skeletons Ice Spirit Zap Mini P.E.K.K.A
Ice Spirit
Zap Mini P.E.K.K.A Musketeer Skeletons Fire Spirit Mega Knight
Zap
Ice Spirit Mini P.E.K.K.A Mirror Mega Knight Skeletons Fire Spirit Musketeer
Mini P.E.K.K.A
Ice Spirit Zap Skeletons Fire Spirit Musketeer Mirror
Musketeer
Skeletons Ice Spirit Zap Mini P.E.K.K.A Mirror Mega Knight
Mirror
Zap Mini P.E.K.K.A Musketeer Mega Knight
Mega Knight
Zap Ice Spirit Musketeer Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Mini P.E.K.K.A Skeletons Ice Spirit Zap Musketeer Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Fire Spirit Musketeer
Mini P.E.K.K.A Skeletons Musketeer Mega Knight
Mini P.E.K.K.A Mega Knight
Skeletons Fire Spirit Zap Musketeer Mega Knight
Musketeer Fire Spirit Ice Spirit Zap
Zap Musketeer Mega Knight
Mini P.E.K.K.A Skeletons Musketeer
Skeletons Fire Spirit Ice Spirit Mini P.E.K.K.A Musketeer Mega Knight
Skeletons Zap Musketeer Mega Knight
Musketeer Zap
Mini P.E.K.K.A Mega Knight Skeletons Fire Spirit Ice Spirit Zap Musketeer
Fire Spirit Mega Knight Ice Spirit Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Ice Spirit Zap Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Musketeer
Fire Spirit Ice Spirit Mega Knight Zap Musketeer
Zap Fire Spirit Ice Spirit Musketeer Mega Knight
Mini P.E.K.K.A Musketeer
Mega Knight Fire Spirit Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap
Zap Mini P.E.K.K.A Musketeer Mega Knight
Mega Knight Skeletons Ice Spirit Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Mega Knight Zap Musketeer
Skeletons Mini P.E.K.K.A Musketeer Mega Knight
Fire Spirit Skeletons Ice Spirit Zap Musketeer
Mini P.E.K.K.A Skeletons Musketeer
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Skeletons Ice Spirit Mini P.E.K.K.A
Skeletons Musketeer
Mega Knight Mini P.E.K.K.A Musketeer
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Skeletons
Musketeer Mega Knight
Skeletons Ice Spirit Zap Mini P.E.K.K.A Musketeer
Mega Knight Zap Mini P.E.K.K.A Musketeer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Fire Spirit Zap Mega Knight
Fire Spirit Ice Spirit Zap Musketeer
Fire Spirit Musketeer
Fire Spirit Ice Spirit Zap
Zap
Fire Spirit Mini P.E.K.K.A Musketeer
Zap Musketeer
Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Musketeer Mega Knight
Fire Spirit Zap Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Fire Spirit Ice Spirit Mega Knight
Zap Musketeer
Zap Musketeer Mega Knight
Zap Musketeer
Fire Spirit Zap Musketeer
Zap Ice Spirit Musketeer
Mini P.E.K.K.A
Zap Musketeer Mega Knight
Zap Ice Spirit
Mega Knight
Zap Fire Spirit Ice Spirit Musketeer
Fire Spirit Zap Musketeer
Mini P.E.K.K.A Musketeer Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Ice Spirit Musketeer
Zap Musketeer
Zap Musketeer Mega Knight
Mega Knight

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