My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker P.E.K.K.A Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Ice Wizard Lumberjack
The Log
Skeletons Firecracker Lumberjack
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker P.E.K.K.A Ice Wizard Lumberjack
Fireball
Firecracker Ice Wizard Lumberjack
Poison
Firecracker Ice Wizard
Lightning
Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Firecracker Ice Wizard Fireball Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Firecracker

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
P.E.K.K.A Lumberjack
Fireball
The Log
Rage
P.E.K.K.A
Firecracker The Log Ice Wizard Lumberjack
The Log
Fireball P.E.K.K.A Lumberjack
Ice Wizard
P.E.K.K.A Lumberjack
Lumberjack
Firecracker P.E.K.K.A The Log Ice Wizard

Defense Synergies 3 14

Skeletons
Firecracker P.E.K.K.A The Log Ice Wizard Lumberjack
Firecracker
The Log Skeletons P.E.K.K.A Ice Wizard Lumberjack
Fireball
The Log Ice Wizard Lumberjack
Rage
P.E.K.K.A
The Log Skeletons Firecracker Ice Wizard
The Log
Firecracker Fireball P.E.K.K.A Skeletons Ice Wizard Lumberjack
Ice Wizard
Skeletons Firecracker Fireball P.E.K.K.A The Log Lumberjack
Lumberjack
Skeletons Firecracker Fireball The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
P.E.K.K.A Lumberjack Skeletons Firecracker The Log Ice Wizard
P.E.K.K.A Lumberjack Skeletons Ice Wizard
P.E.K.K.A Lumberjack Skeletons Firecracker Ice Wizard
Firecracker Fireball P.E.K.K.A The Log Lumberjack
Fireball The Log Skeletons Firecracker Ice Wizard Lumberjack
Firecracker Fireball Ice Wizard
Fireball P.E.K.K.A The Log
P.E.K.K.A Skeletons Ice Wizard Lumberjack
Skeletons Firecracker Ice Wizard Lumberjack
Ice Wizard Skeletons Firecracker Fireball The Log Lumberjack
Firecracker Fireball Ice Wizard
P.E.K.K.A Lumberjack Skeletons Fireball The Log Ice Wizard
Fireball Firecracker P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Skeletons Firecracker Fireball P.E.K.K.A Lumberjack
Fireball Firecracker The Log Ice Wizard Lumberjack
The Log Firecracker Fireball Ice Wizard Lumberjack
P.E.K.K.A Lumberjack
Firecracker Fireball P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Fireball P.E.K.K.A
Fireball Firecracker The Log Lumberjack
P.E.K.K.A Lumberjack Skeletons The Log
P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Skeletons Lumberjack
Firecracker Fireball Skeletons Ice Wizard
P.E.K.K.A Skeletons Fireball Ice Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Skeletons Firecracker Fireball The Log
P.E.K.K.A Skeletons
P.E.K.K.A Lumberjack
P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons Fireball Lumberjack
Firecracker Fireball
Skeletons Firecracker Fireball P.E.K.K.A The Log Lumberjack
Firecracker Fireball P.E.K.K.A The Log Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard
Firecracker The Log
Fireball The Log Firecracker Ice Wizard
Fireball The Log Firecracker
Fireball Lumberjack
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Ice Wizard
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Fireball
Fireball Firecracker Ice Wizard
The Log Fireball
Fireball Firecracker Lumberjack
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
P.E.K.K.A
Fireball Firecracker

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