My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla P.E.K.K.A Bandit Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Firecracker Bandit Inferno Dragon
Barbarian Barrel
Skeletons Firecracker Tesla Bandit
The Log
Skeletons Firecracker Bandit
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker P.E.K.K.A Bandit Inferno Dragon Mother Witch
Fireball
Firecracker Tesla Bandit Inferno Dragon Mother Witch
Poison
Firecracker Mother Witch
Lightning
Tesla Bandit Inferno Dragon Mother Witch
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Inferno Dragon Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Tornado Bandit Tesla Inferno Dragon Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Tornado Bandit

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Tornado P.E.K.K.A Bandit Inferno Dragon
Tesla
Tornado
P.E.K.K.A Firecracker
P.E.K.K.A
Tornado Firecracker Mother Witch
Bandit
Firecracker
Inferno Dragon
Firecracker
Mother Witch
P.E.K.K.A

Defense Synergies 2 14

Skeletons
Tesla Firecracker Tornado P.E.K.K.A Bandit Inferno Dragon
Firecracker
Skeletons Tesla Tornado P.E.K.K.A Bandit
Tesla
Skeletons Firecracker Tornado Inferno Dragon Mother Witch
Tornado
P.E.K.K.A Skeletons Firecracker Tesla Inferno Dragon Mother Witch
P.E.K.K.A
Tornado Skeletons Firecracker
Bandit
Skeletons Firecracker
Inferno Dragon
Skeletons Tesla Tornado
Mother Witch
Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
P.E.K.K.A Inferno Dragon Skeletons Firecracker Tesla Bandit
Tesla Tornado P.E.K.K.A Skeletons Bandit Inferno Dragon
Tesla P.E.K.K.A Inferno Dragon Skeletons Firecracker Bandit
Firecracker Tornado P.E.K.K.A
Tornado Skeletons Firecracker Tesla Bandit Mother Witch
Tesla Tornado Inferno Dragon Firecracker
Tesla P.E.K.K.A Bandit
Tesla P.E.K.K.A Inferno Dragon Skeletons Tornado
Tornado Skeletons Firecracker Tesla Bandit
Mother Witch Skeletons Firecracker Tesla Tornado Bandit
Tesla Inferno Dragon Firecracker Tornado
Tesla P.E.K.K.A Skeletons Bandit
Firecracker Tesla Tornado P.E.K.K.A
P.E.K.K.A Inferno Dragon Tesla Bandit
Tornado Tesla P.E.K.K.A Bandit Inferno Dragon
Tesla Skeletons Firecracker Tornado P.E.K.K.A
Tesla Firecracker Tornado Bandit
Tornado Firecracker Tesla Bandit Inferno Dragon Mother Witch
P.E.K.K.A Tesla Tornado Inferno Dragon
Firecracker Tesla P.E.K.K.A Bandit Mother Witch
P.E.K.K.A Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla P.E.K.K.A Bandit
Bandit Firecracker Tesla Inferno Dragon
P.E.K.K.A Bandit Skeletons
P.E.K.K.A Tesla Tornado Bandit
P.E.K.K.A Skeletons Tesla Bandit Inferno Dragon
Firecracker Mother Witch Skeletons Tesla Tornado
P.E.K.K.A Skeletons Tesla Bandit
P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Skeletons Firecracker Tornado Bandit Inferno Dragon
P.E.K.K.A Skeletons Tesla Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla
P.E.K.K.A Tornado
P.E.K.K.A Skeletons Tesla Bandit
Firecracker Tesla
Tesla Skeletons Firecracker Tornado P.E.K.K.A Inferno Dragon
Firecracker Tesla P.E.K.K.A Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Tornado Bandit
Bandit
Firecracker
Firecracker
Firecracker Mother Witch Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado Bandit
Tornado
Firecracker Tornado Bandit
Firecracker Tornado
Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Tornado
Firecracker Bandit
Firecracker Tornado Mother Witch
Tornado
Tornado
Firecracker Tornado Mother Witch
Inferno Dragon
Firecracker Tornado Bandit
Tornado Bandit
Firecracker Tornado Bandit
Firecracker Tornado Mother Witch
Firecracker
Bandit
Firecracker
P.E.K.K.A
Firecracker
Bandit
Firecracker Tornado
Firecracker
Firecracker
Tornado
Firecracker P.E.K.K.A
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado Bandit
P.E.K.K.A Inferno Dragon
Firecracker

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