My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider
Giant Snowball
Skeletons Goblin Gang Hog Rider
Zap
Skeletons Goblin Gang Firecracker Inferno Tower
Barbarian Barrel
Skeletons Goblin Gang Firecracker Valkyrie Inferno Tower
The Log
Skeletons Goblin Gang Firecracker Hog Rider
Earthquake
Skeletons Goblin Gang Firecracker Hog Rider Inferno Tower
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Goblin Gang Firecracker Hog Rider Inferno Tower
Poison
Goblin Gang Firecracker Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Gang Firecracker Earthquake Valkyrie Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Gang Firecracker

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Hog Rider Firecracker Valkyrie
Firecracker
Hog Rider Goblin Gang Earthquake Valkyrie
Earthquake
Hog Rider Firecracker The Log
Valkyrie
Hog Rider Goblin Gang Firecracker
Hog Rider
Goblin Gang Firecracker Earthquake Valkyrie The Log
Inferno Tower
The Log
Hog Rider Earthquake

Defense Synergies 4 13

Skeletons
Firecracker Earthquake Inferno Tower The Log
Goblin Gang
Inferno Tower Firecracker Valkyrie The Log
Firecracker
Valkyrie The Log Skeletons Goblin Gang Earthquake Inferno Tower
Earthquake
Skeletons Firecracker Inferno Tower The Log
Valkyrie
Firecracker Goblin Gang Inferno Tower The Log
Hog Rider
Inferno Tower
Goblin Gang The Log Skeletons Firecracker Earthquake Valkyrie
The Log
Firecracker Inferno Tower Skeletons Goblin Gang Earthquake Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Inferno Tower Skeletons Valkyrie
Inferno Tower Skeletons Goblin Gang Firecracker Valkyrie
Firecracker Earthquake Valkyrie The Log
Goblin Gang The Log Skeletons Firecracker Earthquake Valkyrie
Inferno Tower Goblin Gang Firecracker
Earthquake Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang
Goblin Gang Skeletons Firecracker Valkyrie Inferno Tower
Goblin Gang Valkyrie Skeletons Firecracker Earthquake The Log
Inferno Tower Goblin Gang Firecracker
Inferno Tower Skeletons Goblin Gang Earthquake Valkyrie The Log
Valkyrie Goblin Gang Firecracker Earthquake The Log
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang The Log
Skeletons Goblin Gang Firecracker Valkyrie Inferno Tower
Goblin Gang Firecracker Valkyrie The Log
Earthquake Valkyrie The Log Firecracker
Inferno Tower
Goblin Gang Valkyrie Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Inferno Tower
Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Skeletons Valkyrie Inferno Tower The Log
Goblin Gang Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang Valkyrie
Firecracker Skeletons Goblin Gang
Goblin Gang Skeletons Valkyrie Inferno Tower
Inferno Tower Valkyrie
Skeletons Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Goblin Gang
Valkyrie Inferno Tower
Valkyrie The Log
Skeletons Goblin Gang Valkyrie Inferno Tower
Firecracker Valkyrie
Goblin Gang Inferno Tower Skeletons Firecracker Valkyrie The Log
Valkyrie Firecracker Earthquake Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie The Log
Firecracker The Log
Earthquake The Log
Earthquake Firecracker Valkyrie The Log
Firecracker Earthquake Valkyrie The Log
Firecracker
Firecracker Earthquake The Log
Earthquake The Log Firecracker
The Log Firecracker
Goblin Gang
Firecracker Earthquake Valkyrie The Log
Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake Valkyrie The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Valkyrie
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker
Firecracker
Earthquake The Log
Firecracker
Firecracker Earthquake The Log
Earthquake Goblin Gang
Firecracker
The Log
Goblin Gang Firecracker Valkyrie
The Log Firecracker Earthquake
Firecracker
Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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