My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Heal Spirit Ice Golem Dart Goblin Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers
Giant Snowball
Skeletons Bats Dart Goblin Wall Breakers
Zap
Skeletons Bats Dart Goblin Wall Breakers
Barbarian Barrel
Skeletons Ice Spirit Heal Spirit Dart Goblin Wall Breakers
The Log
Skeletons Ice Spirit Heal Spirit Dart Goblin Wall Breakers
Earthquake
Skeletons
Arrows
Skeletons Ice Spirit Bats Heal Spirit Dart Goblin Wall Breakers
Royal Delivery
Skeletons Ice Spirit Bats Heal Spirit Dart Goblin Wall Breakers
Fireball
Dart Goblin Wall Breakers
Poison
Bats Dart Goblin
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Heal Spirit Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Heal Spirit Bats Ice Golem Wall Breakers The Log Dart Goblin

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Ice Spirit Heal Spirit Bats

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Bats Dart Goblin Wall Breakers
Bats
Ice Golem Ice Spirit Wall Breakers
Heal Spirit
Ice Golem
Bats Wall Breakers Dart Goblin
Dart Goblin
Ice Spirit Ice Golem Wall Breakers The Log
Wall Breakers
Ice Golem Ice Spirit Bats Dart Goblin The Log
The Log
Dart Goblin Wall Breakers

Defense Synergies 1 14

Skeletons
Dart Goblin Ice Spirit Bats Ice Golem The Log
Ice Spirit
Skeletons Bats Ice Golem Dart Goblin The Log
Bats
Skeletons Ice Spirit Ice Golem Dart Goblin The Log
Heal Spirit
Ice Golem
Skeletons Ice Spirit Bats Dart Goblin The Log
Dart Goblin
Skeletons Ice Spirit Bats Ice Golem The Log
Wall Breakers
The Log
Skeletons Ice Spirit Bats Ice Golem Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin The Log
Skeletons Ice Spirit Bats Dart Goblin The Log
Skeletons Bats Dart Goblin
Skeletons Bats Dart Goblin
The Log
The Log Skeletons Bats Dart Goblin
Bats Dart Goblin Ice Spirit
Ice Golem Dart Goblin The Log
Skeletons
Skeletons Ice Spirit Ice Golem Dart Goblin
Bats Dart Goblin Skeletons Ice Golem The Log
Bats Dart Goblin
Skeletons Ice Spirit Bats The Log
Ice Spirit Bats Dart Goblin The Log
Ice Spirit The Log
Skeletons Bats
Ice Spirit Bats Dart Goblin The Log
The Log Ice Spirit Bats Ice Golem Dart Goblin
Dart Goblin
Bats Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem
Ice Golem The Log
Skeletons Ice Spirit Bats Ice Golem The Log
Bats Ice Golem The Log
Skeletons
Skeletons Ice Spirit Bats Ice Golem Dart Goblin
Skeletons Bats Ice Golem Dart Goblin
Skeletons Ice Spirit Bats Ice Golem The Log
Skeletons Dart Goblin
Bats Dart Goblin
The Log
Skeletons Ice Golem
Dart Goblin
Skeletons Ice Spirit Bats Ice Golem Dart Goblin The Log
Bats Ice Golem Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Ice Golem Dart Goblin The Log
The Log
Ice Spirit Bats Ice Golem Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Ice Golem Dart Goblin
The Log Dart Goblin
Bats
Dart Goblin The Log
Dart Goblin
Ice Golem Dart Goblin The Log
Dart Goblin
Ice Golem Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Bats
Dart Goblin The Log
Dart Goblin The Log
The Log
The Log
The Log
Ice Golem The Log Ice Spirit
The Log Dart Goblin
The Log
Dart Goblin The Log
Bats Ice Golem Dart Goblin
Ice Spirit Bats Dart Goblin
Dart Goblin The Log
Ice Spirit
The Log
Ice Spirit Bats Dart Goblin
Dart Goblin
The Log
Dart Goblin
The Log Ice Golem Dart Goblin
Dart Goblin
Ice Spirit Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log
Dart Goblin

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