My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Archers Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Archers Hog Rider
Giant Snowball
Skeletons Spear Goblins Archers Cannon Musketeer Hog Rider
Zap
Skeletons Spear Goblins Archers Cannon
Barbarian Barrel
Skeletons Spear Goblins Archers Cannon Musketeer Valkyrie
The Log
Skeletons Spear Goblins Archers Cannon Musketeer Hog Rider
Earthquake
Skeletons Spear Goblins Archers Cannon Hog Rider
Arrows
Skeletons Spear Goblins Archers
Royal Delivery
Skeletons Spear Goblins Archers Musketeer Valkyrie Hog Rider
Fireball
Archers Cannon Musketeer Hog Rider
Poison
Spear Goblins Archers Cannon Musketeer
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Archers Cannon Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Archers Cannon

Attack Synergies 7 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Hog Rider
Archers
Valkyrie Hog Rider
Cannon
Fireball
Hog Rider
Musketeer
Valkyrie Hog Rider
Valkyrie
Spear Goblins Archers Musketeer Hog Rider
Hog Rider
Spear Goblins Fireball Musketeer Valkyrie Archers

Defense Synergies 5 11

Skeletons
Cannon Musketeer Spear Goblins Archers
Spear Goblins
Skeletons Archers Cannon Musketeer Valkyrie
Archers
Valkyrie Skeletons Spear Goblins Cannon
Cannon
Skeletons Musketeer Spear Goblins Archers Fireball Valkyrie
Fireball
Cannon Musketeer Valkyrie
Musketeer
Skeletons Cannon Valkyrie Spear Goblins Fireball
Valkyrie
Archers Musketeer Spear Goblins Cannon Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Fireball Musketeer Valkyrie
Skeletons Cannon Musketeer Valkyrie
Cannon Skeletons Archers Musketeer Valkyrie
Cannon Skeletons Musketeer Valkyrie
Fireball Valkyrie
Fireball Skeletons Spear Goblins Archers Cannon Musketeer Valkyrie
Musketeer Spear Goblins Archers Cannon Fireball
Cannon Fireball Musketeer Valkyrie
Cannon Skeletons Musketeer
Skeletons Spear Goblins Archers Cannon Musketeer Valkyrie
Archers Valkyrie Skeletons Spear Goblins Cannon Fireball Musketeer
Musketeer Spear Goblins Archers Fireball
Cannon Skeletons Fireball Musketeer Valkyrie
Fireball Valkyrie Cannon
Cannon
Cannon Fireball
Skeletons Cannon Fireball Musketeer Valkyrie
Cannon Fireball Spear Goblins Archers Musketeer Valkyrie
Valkyrie Spear Goblins Archers Cannon Fireball Musketeer
Cannon Musketeer
Valkyrie Spear Goblins Archers Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins Archers Fireball
Fireball Archers Musketeer Valkyrie
Skeletons Spear Goblins Musketeer Valkyrie
Valkyrie Fireball Musketeer
Skeletons Cannon Musketeer Valkyrie
Fireball Skeletons Archers Musketeer
Skeletons Spear Goblins Archers Fireball Musketeer Valkyrie
Valkyrie
Skeletons Spear Goblins Fireball Valkyrie
Skeletons Cannon Musketeer
Musketeer Valkyrie
Fireball Valkyrie
Skeletons Cannon Fireball Valkyrie
Archers Cannon Fireball Musketeer Valkyrie
Skeletons Spear Goblins Archers Fireball Musketeer Valkyrie
Valkyrie Archers Cannon Fireball Musketeer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Musketeer
Archers Musketeer
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Archers Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Archers Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Archers Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Spear Goblins Archers Fireball Musketeer
Fireball Archers Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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