My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Goblin Cage Valkyrie Witch Balloon Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Balloon Prince Inferno Dragon
Giant Snowball
Skeletons Spear Goblins Witch Balloon Inferno Dragon
Zap
Skeletons Spear Goblins Witch Balloon Prince Inferno Dragon
Barbarian Barrel
Skeletons Spear Goblins Goblin Cage Valkyrie Witch
The Log
Skeletons Spear Goblins Goblin Cage Witch Prince
Earthquake
Skeletons Spear Goblins Goblin Cage Witch
Arrows
Skeletons Spear Goblins Witch
Royal Delivery
Skeletons Spear Goblins Goblin Cage Valkyrie Witch Balloon Prince Inferno Dragon
Fireball
Goblin Cage Witch Balloon Inferno Dragon
Poison
Spear Goblins Goblin Cage Witch Balloon
Lightning
Goblin Cage Valkyrie Witch Balloon Prince Inferno Dragon
Rocket
Valkyrie Witch Balloon Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Goblin Cage Valkyrie Inferno Dragon Witch Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Spear Goblins Goblin Cage Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Goblin Cage Balloon Prince Inferno Dragon
Goblin Cage
Spear Goblins Witch Balloon
Valkyrie
Spear Goblins Balloon Prince Witch
Witch
Goblin Cage Valkyrie Prince
Balloon
Valkyrie Spear Goblins Goblin Cage
Prince
Valkyrie Spear Goblins Witch
Inferno Dragon
Spear Goblins

Defense Synergies 1 14

Skeletons
Goblin Cage Spear Goblins Witch Prince Inferno Dragon
Spear Goblins
Skeletons Goblin Cage Valkyrie Prince Inferno Dragon
Goblin Cage
Skeletons Spear Goblins Witch Prince Inferno Dragon
Valkyrie
Spear Goblins Witch Prince
Witch
Skeletons Goblin Cage Valkyrie Prince
Balloon
Prince
Skeletons Spear Goblins Goblin Cage Valkyrie Witch
Inferno Dragon
Skeletons Spear Goblins Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Cage Valkyrie
Inferno Dragon Skeletons Goblin Cage Valkyrie Witch Prince
Goblin Cage Witch Prince Skeletons Valkyrie Inferno Dragon
Goblin Cage Witch Prince Inferno Dragon Skeletons Valkyrie
Goblin Cage Valkyrie Prince
Skeletons Spear Goblins Valkyrie
Inferno Dragon Spear Goblins Goblin Cage Witch
Goblin Cage Valkyrie
Witch Inferno Dragon Skeletons Goblin Cage Prince
Skeletons Spear Goblins Valkyrie Prince
Valkyrie Witch Skeletons Spear Goblins
Inferno Dragon Spear Goblins Witch
Goblin Cage Prince Skeletons Valkyrie Witch
Valkyrie Goblin Cage Witch Prince
Inferno Dragon Goblin Cage Prince
Goblin Cage Prince Inferno Dragon
Skeletons Goblin Cage Valkyrie Witch Prince
Goblin Cage Valkyrie Spear Goblins Witch Prince
Goblin Cage Valkyrie Witch Spear Goblins Inferno Dragon
Goblin Cage Prince Inferno Dragon
Valkyrie Spear Goblins Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins Goblin Cage Witch Prince
Valkyrie Prince Inferno Dragon
Skeletons Spear Goblins Goblin Cage Valkyrie Witch Prince
Valkyrie Prince Goblin Cage
Skeletons Goblin Cage Valkyrie Witch Prince Inferno Dragon
Skeletons Witch
Prince Skeletons Spear Goblins Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie Prince Inferno Dragon
Goblin Cage Skeletons Spear Goblins Valkyrie Witch Prince Inferno Dragon
Witch Skeletons Goblin Cage Inferno Dragon
Inferno Dragon Goblin Cage Valkyrie Witch Prince
Goblin Cage Valkyrie Prince
Prince Skeletons Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie Witch
Witch Skeletons Spear Goblins Goblin Cage Valkyrie Prince Inferno Dragon
Valkyrie Goblin Cage Witch Inferno Dragon
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie Prince
Valkyrie
Spear Goblins Witch
Witch
Prince
Valkyrie Prince
Prince
Spear Goblins Witch
Prince
Valkyrie Witch
Prince
Prince
Valkyrie Witch
Witch Inferno Dragon
Witch
Witch Prince
Witch
Witch
Prince
Spear Goblins Witch Prince
Witch
Valkyrie Prince
Prince
Witch
Witch
Witch Prince
Prince Inferno Dragon

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