My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Tombstone Witch
Zap
Skeletons Tombstone Witch
Barbarian Barrel
Skeletons Tombstone Valkyrie Wizard Witch
The Log
Skeletons Tombstone Witch
Earthquake
Skeletons Tombstone Witch
Arrows
Skeletons Tombstone Witch
Royal Delivery
Skeletons Valkyrie Wizard Witch P.E.K.K.A
Fireball
Tombstone Wizard Witch
Poison
Tombstone Wizard Witch
Lightning
Tombstone Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Tombstone Fireball Valkyrie Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Tombstone Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tombstone
Fireball
The Log
Valkyrie
Wizard Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Witch The Log
The Log
Fireball P.E.K.K.A

Defense Synergies 2 15

Skeletons
Tombstone Wizard Witch P.E.K.K.A The Log
Tombstone
Skeletons Fireball Wizard
Fireball
The Log Tombstone Valkyrie
Valkyrie
Fireball Wizard Witch P.E.K.K.A The Log
Wizard
Skeletons Tombstone Valkyrie P.E.K.K.A The Log
Witch
Skeletons Valkyrie The Log
P.E.K.K.A
The Log Skeletons Valkyrie Wizard
The Log
Fireball P.E.K.K.A Skeletons Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Valkyrie Wizard The Log
P.E.K.K.A Skeletons Tombstone Valkyrie Witch The Log
Witch P.E.K.K.A Skeletons Tombstone Valkyrie
Witch P.E.K.K.A Skeletons Tombstone Valkyrie
Tombstone Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Skeletons Valkyrie
Tombstone Fireball Wizard Witch
Fireball Valkyrie P.E.K.K.A The Log
Witch P.E.K.K.A Skeletons Tombstone
Skeletons Valkyrie
Valkyrie Witch Skeletons Tombstone Fireball Wizard The Log
Fireball Wizard Witch
Tombstone P.E.K.K.A Skeletons Fireball Valkyrie Wizard Witch The Log
Fireball Valkyrie Wizard Tombstone Witch P.E.K.K.A The Log
P.E.K.K.A Tombstone
Fireball P.E.K.K.A The Log
Wizard Skeletons Tombstone Fireball Valkyrie Witch P.E.K.K.A
Tombstone Fireball Valkyrie Wizard Witch The Log
Valkyrie Wizard Witch The Log Tombstone Fireball
P.E.K.K.A
Valkyrie Wizard Fireball Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tombstone Fireball Witch P.E.K.K.A
Fireball Valkyrie Wizard The Log
Tombstone P.E.K.K.A Skeletons Valkyrie Witch The Log
Valkyrie P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons Tombstone Valkyrie Witch
Fireball Wizard Skeletons Witch
P.E.K.K.A Skeletons Tombstone Fireball Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Skeletons Tombstone Fireball Valkyrie Witch The Log
Witch P.E.K.K.A Skeletons Tombstone
P.E.K.K.A Tombstone Valkyrie Witch
P.E.K.K.A Fireball Valkyrie The Log
P.E.K.K.A Skeletons Tombstone Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch
Tombstone Witch Skeletons Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Fireball Wizard Witch P.E.K.K.A The Log
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Valkyrie Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard Witch
Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard The Log
Fireball
P.E.K.K.A
Fireball Wizard The Log
Tombstone Fireball Witch
Fireball Wizard Witch
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log
P.E.K.K.A
Fireball Wizard

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