My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem Electro Giant Princess Fisherman Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Electro Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Electro Giant Princess Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Graveyard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Fisherman Graveyard Mighty Miner
Giant Snowball
Skeleton Barrel Princess Fisherman Graveyard Mighty Miner
Zap
Skeleton Barrel Princess Fisherman Graveyard Mighty Miner
Barbarian Barrel
Skeleton Barrel Princess Graveyard
The Log
Skeleton Barrel Princess Fisherman Graveyard
Earthquake
Graveyard
Arrows
Skeleton Barrel Princess Graveyard
Royal Delivery
Skeleton Barrel Princess Fisherman Graveyard
Fireball
Skeleton Barrel Princess Fisherman Mighty Miner
Poison
Skeleton Barrel Princess Fisherman Graveyard
Lightning
Ice Golem Fisherman Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Rocket Electro Giant Princess Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Skeleton Barrel Princess Fisherman Mighty Miner Graveyard Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Skeleton Barrel Princess Fisherman

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Graveyard Ice Golem Princess Fisherman
Ice Golem
Graveyard Skeleton Barrel
Rocket
Electro Giant
Electro Giant
Rocket Fisherman
Princess
Skeleton Barrel
Fisherman
Skeleton Barrel Electro Giant Graveyard
Graveyard
Skeleton Barrel Ice Golem Fisherman
Mighty Miner

Defense Synergies 0 3

Skeleton Barrel
Ice Golem
Princess Fisherman
Rocket
Electro Giant
Fisherman
Princess
Ice Golem
Fisherman
Ice Golem Electro Giant
Graveyard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Ice Golem
Fisherman
Rocket Fisherman
Fisherman
Rocket Princess
Rocket Princess
Rocket Skeleton Barrel Ice Golem Electro Giant
Mighty Miner Princess Fisherman
Ice Golem Fisherman
Ice Golem Electro Giant Princess Fisherman
Princess
Rocket
Rocket Princess
Rocket Electro Giant Fisherman
Fisherman
Fisherman
Ice Golem Princess Fisherman
Fisherman
Electro Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Electro Giant Fisherman
Skeleton Barrel Ice Golem Rocket Fisherman
Ice Golem Rocket Fisherman
Rocket Ice Golem Fisherman
Fisherman Mighty Miner
Rocket Electro Giant Skeleton Barrel Ice Golem Princess
Rocket Ice Golem
Mighty Miner Fisherman
Rocket Ice Golem
Rocket Electro Giant
Rocket Ice Golem
Electro Giant Princess
Electro Giant Ice Golem Rocket Fisherman Mighty Miner
Ice Golem Electro Giant Princess Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Ice Golem Rocket
Skeleton Barrel Princess Fisherman
Rocket Skeleton Barrel
Skeleton Barrel Ice Golem Rocket
Rocket
Electro Giant Skeleton Barrel Ice Golem Rocket Princess
Princess
Skeleton Barrel Ice Golem Princess
Skeleton Barrel Fisherman
Rocket Fisherman
Rocket Skeleton Barrel Princess Fisherman
Rocket Princess
Rocket Skeleton Barrel Ice Golem Princess Fisherman
Skeleton Barrel Rocket Princess Fisherman
Princess Skeleton Barrel Ice Golem Fisherman
Rocket Skeleton Barrel Princess
Skeleton Barrel Rocket Princess
Rocket
Rocket Fisherman
Rocket Skeleton Barrel Princess Fisherman
Rocket Skeleton Barrel Electro Giant Princess
Rocket
Rocket Princess
Rocket Fisherman
Rocket Skeleton Barrel
Ice Golem Electro Giant Princess
Fisherman
Skeleton Barrel Princess Fisherman
Skeleton Barrel Princess Fisherman
Rocket Skeleton Barrel Fisherman
Ice Golem Electro Giant Princess
Rocket Skeleton Barrel Electro Giant
Rocket
Rocket Princess
Mighty Miner
Rocket Princess
Skeleton Barrel Rocket Princess
Rocket Princess
Rocket Princess
Skeleton Barrel Ice Golem Princess
Rocket Electro Giant
Electro Giant Rocket Princess
Rocket Princess
Skeleton Barrel Rocket Electro Giant Princess
Rocket

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