My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Bad
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Giant Skeleton Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Goblin Barrel Clone Witch
Zap
Skeleton Barrel Goblin Barrel Clone Witch
Barbarian Barrel
Skeleton Barrel Goblin Barrel Clone Witch Giant Skeleton
The Log
Skeleton Barrel Goblin Barrel Clone Witch Giant Skeleton
Earthquake
Goblin Barrel Clone Witch
Arrows
Skeleton Barrel Goblin Barrel Clone Witch
Royal Delivery
Skeleton Barrel Goblin Barrel Clone Witch Giant Skeleton Mother Witch
Fireball
Skeleton Barrel Goblin Barrel Clone Witch Mother Witch
Poison
Skeleton Barrel Clone Witch Mother Witch
Lightning
Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Giant Skeleton Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Barrel Goblin Barrel Clone Mother Witch Witch Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Skeleton Barrel Goblin Barrel Clone

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Clone Mirror Witch Giant Skeleton Mega Knight
Mirror
Goblin Barrel Skeleton Barrel Giant Skeleton
Goblin Barrel
Skeleton Barrel Mirror Clone Giant Skeleton Mega Knight
Clone
Skeleton Barrel Giant Skeleton Goblin Barrel Witch
Witch
Skeleton Barrel Clone Giant Skeleton Mega Knight
Giant Skeleton
Clone Skeleton Barrel Mirror Goblin Barrel Witch Mother Witch
Mother Witch
Giant Skeleton Mega Knight
Mega Knight
Skeleton Barrel Goblin Barrel Witch Mother Witch

Defense Synergies 0 6

Skeleton Barrel
Mega Knight
Mirror
Mega Knight
Goblin Barrel
Clone
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Witch Mother Witch
Mother Witch
Giant Skeleton Mega Knight
Mega Knight
Skeleton Barrel Mirror Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Witch Mega Knight
Witch Mega Knight Giant Skeleton
Witch Mega Knight
Giant Skeleton Mega Knight
Mother Witch Mega Knight
Witch
Skeleton Barrel Giant Skeleton Mega Knight
Witch
Giant Skeleton Mega Knight
Witch Mother Witch Giant Skeleton Mega Knight
Witch
Mega Knight Witch Giant Skeleton
Mega Knight Witch
Mega Knight
Mega Knight
Mega Knight Witch
Mega Knight Witch
Witch Giant Skeleton Mother Witch Mega Knight
Mega Knight Witch Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Giant Skeleton
Skeleton Barrel Mega Knight
Giant Skeleton Mega Knight Witch
Giant Skeleton Mega Knight
Giant Skeleton Witch Mega Knight
Mother Witch Skeleton Barrel Witch
Witch Giant Skeleton
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Witch
Witch
Mega Knight Witch Giant Skeleton
Mega Knight Giant Skeleton
Giant Skeleton Mega Knight Witch
Witch Mega Knight
Witch Giant Skeleton
Mega Knight Witch Giant Skeleton Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Giant Skeleton
Skeleton Barrel
Skeleton Barrel Giant Skeleton
Skeleton Barrel Giant Skeleton
Mega Knight
Mother Witch Skeleton Barrel Witch
Witch
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Witch
Skeleton Barrel Mega Knight
Skeleton Barrel Mega Knight
Skeleton Barrel Witch Mother Witch Mega Knight
Giant Skeleton Mega Knight
Skeleton Barrel
Mother Witch Witch Mega Knight
Witch
Skeleton Barrel Witch
Skeleton Barrel Witch Mega Knight
Skeleton Barrel
Witch Mother Witch
Skeleton Barrel Witch
Mega Knight
Giant Skeleton Mega Knight
Skeleton Barrel Witch
Witch
Mega Knight
Skeleton Barrel
Giant Skeleton
Mega Knight
Witch Giant Skeleton
Witch
Skeleton Barrel Witch Giant Skeleton Mega Knight
Mega Knight

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