My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Battle Healer Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Barbarians Baby Dragon
Zap
Spear Goblins Inferno Tower
Barbarian Barrel
Spear Goblins Barbarians Valkyrie Inferno Tower Wizard
The Log
Spear Goblins Barbarians
Earthquake
Spear Goblins Barbarians Inferno Tower
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Barbarians Valkyrie Battle Healer Wizard Baby Dragon P.E.K.K.A
Fireball
Barbarians Battle Healer Inferno Tower Wizard Baby Dragon
Poison
Spear Goblins Barbarians Battle Healer Inferno Tower Wizard
Lightning
Valkyrie Battle Healer Inferno Tower Wizard Baby Dragon
Rocket
Barbarians Valkyrie Battle Healer Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Healer Inferno Tower Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Valkyrie Battle Healer Baby Dragon Barbarians Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Valkyrie Battle Healer Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Battle Healer Baby Dragon
Barbarians
Battle Healer
Valkyrie
Spear Goblins Battle Healer Wizard Baby Dragon P.E.K.K.A
Battle Healer
Baby Dragon Spear Goblins Barbarians Valkyrie
Inferno Tower
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Battle Healer Spear Goblins Valkyrie P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Baby Dragon

Defense Synergies 1 15

Spear Goblins
Barbarians Valkyrie Battle Healer Inferno Tower Baby Dragon P.E.K.K.A
Barbarians
Spear Goblins
Valkyrie
Spear Goblins Battle Healer Inferno Tower Wizard Baby Dragon P.E.K.K.A
Battle Healer
Baby Dragon Spear Goblins Valkyrie Inferno Tower
Inferno Tower
Spear Goblins Valkyrie Battle Healer Baby Dragon
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Battle Healer Spear Goblins Valkyrie Inferno Tower P.E.K.K.A
P.E.K.K.A
Spear Goblins Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Inferno Tower Wizard Baby Dragon
Barbarians Inferno Tower P.E.K.K.A Valkyrie Battle Healer
Barbarians Inferno Tower P.E.K.K.A Valkyrie
Barbarians Inferno Tower P.E.K.K.A Valkyrie
Barbarians Valkyrie Battle Healer P.E.K.K.A
Spear Goblins Valkyrie Baby Dragon
Inferno Tower Spear Goblins Wizard Baby Dragon
Barbarians Valkyrie Battle Healer Inferno Tower Baby Dragon P.E.K.K.A
Barbarians Inferno Tower P.E.K.K.A
Spear Goblins Barbarians Valkyrie Battle Healer Inferno Tower
Barbarians Valkyrie Spear Goblins Wizard Baby Dragon
Inferno Tower Spear Goblins Wizard Baby Dragon
Barbarians Inferno Tower P.E.K.K.A Valkyrie Battle Healer Wizard
Valkyrie Wizard Barbarians Baby Dragon P.E.K.K.A
Barbarians Inferno Tower P.E.K.K.A
Barbarians Inferno Tower P.E.K.K.A
Barbarians Wizard Valkyrie Inferno Tower P.E.K.K.A
Spear Goblins Barbarians Valkyrie Battle Healer Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Spear Goblins Barbarians Battle Healer
Barbarians P.E.K.K.A Inferno Tower
Valkyrie Wizard Spear Goblins Barbarians Battle Healer Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Battle Healer Inferno Tower P.E.K.K.A
Valkyrie Battle Healer Wizard Baby Dragon
Barbarians P.E.K.K.A Spear Goblins Valkyrie Battle Healer Inferno Tower
Valkyrie P.E.K.K.A Barbarians Battle Healer Inferno Tower
Barbarians Inferno Tower P.E.K.K.A Valkyrie Battle Healer
Wizard Baby Dragon
P.E.K.K.A Spear Goblins Barbarians Valkyrie Battle Healer Inferno Tower
Inferno Tower P.E.K.K.A Barbarians Valkyrie Battle Healer
P.E.K.K.A Spear Goblins Barbarians Valkyrie Inferno Tower Baby Dragon
Inferno Tower P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Valkyrie Inferno Tower
P.E.K.K.A Barbarians Valkyrie
Barbarians P.E.K.K.A Valkyrie Inferno Tower Wizard
Wizard Barbarians Valkyrie Baby Dragon
Barbarians Inferno Tower Spear Goblins Valkyrie Battle Healer Baby Dragon P.E.K.K.A
Valkyrie Barbarians Battle Healer Inferno Tower Wizard Baby Dragon P.E.K.K.A
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Barbarians Valkyrie
Wizard Valkyrie Baby Dragon
Wizard Spear Goblins Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Valkyrie Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Barbarians Baby Dragon
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon
Wizard Baby Dragon
Wizard
Wizard
P.E.K.K.A
Wizard
Spear Goblins Barbarians
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
P.E.K.K.A
Baby Dragon
Baby Dragon
P.E.K.K.A
Wizard

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