My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Spear Goblins Bats Cannon
Zap
Spear Goblins Bats Cannon Firecracker
Barbarian Barrel
Spear Goblins Cannon Firecracker
The Log
Spear Goblins Cannon Firecracker
Earthquake
Spear Goblins Cannon Firecracker
Arrows
Spear Goblins Bats Firecracker
Royal Delivery
Spear Goblins Bats Firecracker P.E.K.K.A
Fireball
Cannon Firecracker
Poison
Spear Goblins Bats Cannon Firecracker
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Arrows Cannon Firecracker P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Arrows

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Mega Knight
Bats
Mega Knight Firecracker P.E.K.K.A
Arrows
P.E.K.K.A Mega Knight
Cannon
Firecracker
Spear Goblins Bats P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Bats Firecracker The Log
The Log
P.E.K.K.A Mega Knight
Mega Knight
Bats Spear Goblins Arrows Firecracker The Log

Defense Synergies 4 18

Spear Goblins
Bats Arrows Cannon Firecracker P.E.K.K.A The Log Mega Knight
Bats
Spear Goblins Cannon Firecracker P.E.K.K.A The Log Mega Knight
Arrows
Mega Knight Spear Goblins Cannon P.E.K.K.A
Cannon
The Log Spear Goblins Bats Arrows Firecracker
Firecracker
The Log Spear Goblins Bats Cannon P.E.K.K.A Mega Knight
P.E.K.K.A
The Log Spear Goblins Bats Arrows Firecracker
The Log
Cannon Firecracker P.E.K.K.A Spear Goblins Bats Mega Knight
Mega Knight
Arrows Spear Goblins Bats Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Firecracker The Log
P.E.K.K.A Bats Cannon Firecracker The Log Mega Knight
Cannon P.E.K.K.A Mega Knight Bats
Cannon P.E.K.K.A Bats Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A The Log Mega Knight
Arrows The Log Spear Goblins Bats Cannon Firecracker Mega Knight
Bats Spear Goblins Arrows Cannon Firecracker
Arrows Cannon P.E.K.K.A The Log Mega Knight
Cannon P.E.K.K.A
Spear Goblins Cannon Firecracker Mega Knight
Bats Spear Goblins Arrows Cannon Firecracker The Log Mega Knight
Arrows Spear Goblins Bats Firecracker
Cannon P.E.K.K.A Mega Knight Bats The Log
Mega Knight Bats Arrows Cannon Firecracker P.E.K.K.A The Log
P.E.K.K.A Cannon Mega Knight
Cannon P.E.K.K.A The Log Mega Knight
Mega Knight Bats Arrows Cannon Firecracker P.E.K.K.A
Arrows Cannon Mega Knight Spear Goblins Bats Firecracker The Log
Arrows The Log Spear Goblins Bats Cannon Firecracker Mega Knight
P.E.K.K.A Cannon
Mega Knight Spear Goblins Bats Arrows Cannon Firecracker P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins P.E.K.K.A
Arrows Firecracker The Log Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Bats The Log
P.E.K.K.A Mega Knight Bats The Log
P.E.K.K.A Cannon Mega Knight
Arrows Firecracker Bats
P.E.K.K.A Spear Goblins Bats
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Bats Firecracker The Log
P.E.K.K.A Cannon
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight Arrows The Log
P.E.K.K.A Mega Knight Cannon
Cannon Firecracker Mega Knight
Spear Goblins Bats Firecracker P.E.K.K.A The Log
Bats Arrows Mega Knight Cannon Firecracker P.E.K.K.A The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Spear Goblins Bats
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Bats
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Spear Goblins Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Bats
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Bats Arrows Firecracker
Bats Firecracker
Arrows The Log Mega Knight
Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker The Log
Spear Goblins Bats
Arrows Firecracker
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A Mega Knight
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log Mega Knight
P.E.K.K.A
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: