My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Bad
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Valkyrie Zappies Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Hog Rider
Giant Snowball
Spear Goblins Hog Rider Zappies Baby Dragon
Zap
Spear Goblins Zappies
Barbarian Barrel
Spear Goblins Elixir Golem Valkyrie Zappies
The Log
Spear Goblins Elixir Golem Hog Rider Zappies
Earthquake
Spear Goblins Elixir Golem Hog Rider Zappies
Arrows
Spear Goblins Zappies
Royal Delivery
Spear Goblins Elixir Golem Valkyrie Hog Rider Zappies Baby Dragon
Fireball
Elixir Golem Hog Rider Zappies Baby Dragon
Poison
Spear Goblins Elixir Golem Zappies
Lightning
Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Valkyrie Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Elixir Golem Fireball Valkyrie Hog Rider Zappies Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Elixir Golem Fireball Valkyrie

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Elixir Golem Zappies Baby Dragon Mega Knight
Elixir Golem
Spear Goblins Fireball Hog Rider Zappies Baby Dragon
Fireball
Hog Rider Elixir Golem Baby Dragon Mega Knight
Valkyrie
Spear Goblins Hog Rider Zappies Baby Dragon
Hog Rider
Spear Goblins Fireball Valkyrie Elixir Golem Zappies Baby Dragon Mega Knight
Zappies
Spear Goblins Elixir Golem Valkyrie Hog Rider Baby Dragon Mega Knight
Baby Dragon
Spear Goblins Elixir Golem Fireball Valkyrie Hog Rider Zappies Mega Knight
Mega Knight
Spear Goblins Fireball Hog Rider Zappies Baby Dragon

Defense Synergies 0 11

Spear Goblins
Valkyrie Zappies Baby Dragon Mega Knight
Elixir Golem
Fireball
Valkyrie Zappies Mega Knight
Valkyrie
Spear Goblins Fireball Zappies Baby Dragon
Hog Rider
Zappies
Spear Goblins Fireball Valkyrie Mega Knight
Baby Dragon
Spear Goblins Valkyrie Mega Knight
Mega Knight
Spear Goblins Fireball Zappies Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Zappies Baby Dragon
Valkyrie Zappies Mega Knight
Mega Knight Valkyrie Zappies
Valkyrie Zappies Mega Knight
Fireball Valkyrie Mega Knight
Fireball Spear Goblins Valkyrie Zappies Baby Dragon Mega Knight
Spear Goblins Fireball Zappies Baby Dragon
Fireball Valkyrie Baby Dragon Mega Knight
Zappies
Spear Goblins Valkyrie Zappies Mega Knight
Valkyrie Spear Goblins Fireball Zappies Baby Dragon Mega Knight
Spear Goblins Fireball Zappies Baby Dragon
Mega Knight Fireball Valkyrie Zappies
Fireball Valkyrie Mega Knight Zappies Baby Dragon
Zappies Mega Knight
Fireball Zappies Mega Knight
Mega Knight Fireball Valkyrie Zappies
Fireball Valkyrie Mega Knight Spear Goblins Zappies Baby Dragon
Valkyrie Baby Dragon Spear Goblins Fireball Zappies Mega Knight
Zappies
Valkyrie Mega Knight Spear Goblins Fireball Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Fireball Zappies
Fireball Valkyrie Baby Dragon Mega Knight
Zappies Mega Knight Spear Goblins Valkyrie
Valkyrie Mega Knight Fireball Zappies
Valkyrie Zappies Mega Knight
Fireball Zappies Baby Dragon
Spear Goblins Fireball Valkyrie Zappies
Mega Knight Valkyrie Zappies
Mega Knight Spear Goblins Fireball Valkyrie Zappies Baby Dragon
Zappies
Mega Knight Valkyrie Zappies
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Zappies
Fireball Valkyrie Zappies Baby Dragon Mega Knight
Zappies Spear Goblins Fireball Valkyrie Baby Dragon
Valkyrie Mega Knight Fireball Zappies Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Spear Goblins Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Fireball
Fireball Valkyrie
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball
Fireball Baby Dragon Mega Knight
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Zappies
Fireball
Fireball Mega Knight
Fireball Zappies
Mega Knight
Fireball
Spear Goblins Fireball Zappies
Fireball Zappies Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball
Mega Knight
Fireball Zappies Baby Dragon
Fireball Zappies
Fireball Baby Dragon Mega Knight
Fireball Mega Knight

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