My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Bad
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Baby Dragon Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Flying Machine Baby Dragon Ice Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Flying Machine Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Goblin Barrel
Giant Snowball
Spear Goblins Flying Machine Royal Hogs Goblin Barrel Baby Dragon
Zap
Spear Goblins Flying Machine Royal Hogs Goblin Barrel
Barbarian Barrel
Spear Goblins Valkyrie Royal Hogs Goblin Barrel Ice Wizard
The Log
Spear Goblins Royal Hogs Goblin Barrel
Earthquake
Spear Goblins Royal Hogs Goblin Barrel
Arrows
Spear Goblins Flying Machine Royal Hogs Goblin Barrel
Royal Delivery
Spear Goblins Valkyrie Flying Machine Royal Hogs Goblin Barrel Baby Dragon Ice Wizard Mother Witch
Fireball
Flying Machine Royal Hogs Goblin Barrel Baby Dragon Ice Wizard Mother Witch
Poison
Spear Goblins Flying Machine Royal Hogs Ice Wizard Mother Witch
Lightning
Valkyrie Baby Dragon Ice Wizard Mother Witch
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Ice Wizard Valkyrie Flying Machine Baby Dragon Mother Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Barrel Ice Wizard Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Flying Machine Royal Hogs Baby Dragon
Valkyrie
Spear Goblins Goblin Barrel Flying Machine Royal Hogs Baby Dragon Mother Witch
Flying Machine
Spear Goblins Valkyrie Royal Hogs Baby Dragon
Royal Hogs
Mother Witch Spear Goblins Valkyrie Flying Machine Goblin Barrel
Goblin Barrel
Spear Goblins Valkyrie Royal Hogs Baby Dragon Ice Wizard
Baby Dragon
Spear Goblins Valkyrie Flying Machine Goblin Barrel Ice Wizard
Ice Wizard
Goblin Barrel Baby Dragon
Mother Witch
Royal Hogs Valkyrie

Defense Synergies 1 12

Spear Goblins
Valkyrie Flying Machine Baby Dragon Ice Wizard
Valkyrie
Spear Goblins Flying Machine Baby Dragon Ice Wizard Mother Witch
Flying Machine
Spear Goblins Valkyrie Baby Dragon Ice Wizard
Royal Hogs
Goblin Barrel
Baby Dragon
Ice Wizard Spear Goblins Valkyrie Flying Machine Mother Witch
Ice Wizard
Baby Dragon Spear Goblins Valkyrie Flying Machine Mother Witch
Mother Witch
Valkyrie Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Flying Machine Baby Dragon
Valkyrie Flying Machine Ice Wizard
Valkyrie Ice Wizard
Valkyrie Ice Wizard
Valkyrie
Spear Goblins Valkyrie Flying Machine Baby Dragon Ice Wizard Mother Witch
Spear Goblins Flying Machine Baby Dragon Ice Wizard
Valkyrie Flying Machine Baby Dragon
Ice Wizard
Spear Goblins Valkyrie Ice Wizard
Valkyrie Ice Wizard Mother Witch Spear Goblins Flying Machine Baby Dragon
Spear Goblins Flying Machine Baby Dragon Ice Wizard
Valkyrie Flying Machine Ice Wizard
Valkyrie Baby Dragon
Valkyrie
Valkyrie Spear Goblins Flying Machine Baby Dragon Ice Wizard
Valkyrie Baby Dragon Spear Goblins Flying Machine Ice Wizard Mother Witch
Valkyrie Spear Goblins Flying Machine Baby Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins
Valkyrie Flying Machine Baby Dragon
Spear Goblins Valkyrie
Valkyrie
Valkyrie
Mother Witch Flying Machine Baby Dragon Ice Wizard
Spear Goblins Valkyrie Flying Machine Ice Wizard
Valkyrie
Spear Goblins Valkyrie Flying Machine Baby Dragon
Valkyrie Flying Machine
Valkyrie
Valkyrie
Valkyrie Flying Machine Baby Dragon
Spear Goblins Valkyrie Flying Machine Baby Dragon
Valkyrie Flying Machine Baby Dragon Ice Wizard Mother Witch
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine Baby Dragon
Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Valkyrie Flying Machine
Valkyrie Baby Dragon
Mother Witch Spear Goblins Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Flying Machine Baby Dragon Ice Wizard
Flying Machine
Valkyrie Flying Machine
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Spear Goblins Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Valkyrie Flying Machine Baby Dragon Mother Witch
Baby Dragon
Flying Machine Baby Dragon
Mother Witch Valkyrie Baby Dragon Ice Wizard
Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Baby Dragon
Flying Machine Baby Dragon Ice Wizard Mother Witch
Flying Machine
Spear Goblins Flying Machine
Flying Machine Baby Dragon Ice Wizard
Valkyrie Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon

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