My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Princess
Zap
Skeleton Army Princess
Barbarian Barrel
Tesla Elixir Golem Wizard Skeleton Army Princess
The Log
Elixir Golem Mini P.E.K.K.A Hog Rider Skeleton Army Princess
Earthquake
Tesla Elixir Golem Hog Rider Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elixir Golem Mini P.E.K.K.A Hog Rider Wizard Skeleton Army Princess
Fireball
Tesla Elixir Golem Hog Rider Wizard Skeleton Army Princess
Poison
Elixir Golem Wizard Skeleton Army Princess
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Princess Tesla Mini P.E.K.K.A Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Skeleton Army Princess Tesla

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elixir Golem
Mini P.E.K.K.A Hog Rider Wizard
Mini P.E.K.K.A
Elixir Golem Hog Rider Wizard Princess
Hog Rider
Freeze Elixir Golem Mini P.E.K.K.A Wizard Princess
Wizard
Elixir Golem Mini P.E.K.K.A Hog Rider
Skeleton Army
Freeze
Hog Rider
Princess
Mini P.E.K.K.A Hog Rider

Defense Synergies 0 12

Tesla
Mini P.E.K.K.A Wizard Skeleton Army Princess
Elixir Golem
Mini P.E.K.K.A
Tesla Wizard Skeleton Army Freeze Princess
Hog Rider
Wizard
Tesla Mini P.E.K.K.A Skeleton Army Freeze
Skeleton Army
Tesla Mini P.E.K.K.A Wizard Freeze Princess
Freeze
Mini P.E.K.K.A Wizard Skeleton Army
Princess
Tesla Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard
Mini P.E.K.K.A Skeleton Army Tesla
Tesla Mini P.E.K.K.A Skeleton Army Freeze
Tesla Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Freeze Tesla
Tesla Wizard Freeze Princess
Tesla
Tesla Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Tesla Mini P.E.K.K.A
Skeleton Army Tesla Wizard Freeze Princess
Tesla Wizard Princess
Tesla Mini P.E.K.K.A Skeleton Army Wizard Freeze
Wizard Skeleton Army Tesla Mini P.E.K.K.A Freeze Princess
Mini P.E.K.K.A Skeleton Army Tesla
Skeleton Army Tesla Mini P.E.K.K.A Freeze
Tesla Wizard Mini P.E.K.K.A Skeleton Army
Tesla Wizard Skeleton Army
Wizard Freeze Tesla Princess
Mini P.E.K.K.A Tesla
Wizard Skeleton Army Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Tesla
Tesla Mini P.E.K.K.A Wizard
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Tesla
Tesla Mini P.E.K.K.A Skeleton Army
Wizard Tesla Freeze Princess
Mini P.E.K.K.A Skeleton Army Tesla
Mini P.E.K.K.A Tesla Skeleton Army
Freeze Mini P.E.K.K.A Skeleton Army
Tesla Skeleton Army
Tesla Mini P.E.K.K.A
Skeleton Army
Mini P.E.K.K.A Skeleton Army Tesla Wizard
Wizard Tesla Skeleton Army Princess
Tesla Skeleton Army Mini P.E.K.K.A Freeze
Tesla Mini P.E.K.K.A Wizard Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Princess
Freeze
Wizard
Wizard Freeze Princess
Wizard Princess
Wizard Freeze Princess
Wizard
Mini P.E.K.K.A
Wizard Princess
Wizard Princess
Princess
Freeze Princess
Princess
Wizard Princess
Wizard Princess
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess
Wizard Princess
Wizard Princess
Freeze Wizard Princess
Wizard Princess
Wizard Princess
Wizard Princess
Wizard Freeze
Mini P.E.K.K.A
Wizard
Freeze Princess
Wizard Princess
Skeleton Army Freeze Princess
Wizard Princess
Freeze
Mini P.E.K.K.A Wizard Princess
Wizard Princess
Freeze Princess
Princess
Freeze Princess
Wizard

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