My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Dart Goblin
Zap
Mortar Dart Goblin
Barbarian Barrel
Mortar Tesla Royal Recruits Dart Goblin
The Log
Royal Recruits Dart Goblin
Earthquake
Mortar Tesla
Arrows
Royal Recruits Dart Goblin
Royal Delivery
Royal Recruits Dart Goblin
Fireball
Mortar Tesla Dart Goblin
Poison
Mortar Royal Recruits Dart Goblin
Lightning
Mortar Tesla Goblinstein
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Mortar Tesla Fireball Goblinstein Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Mortar Tesla

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dart Goblin Fireball The Log
Tesla
Royal Recruits
Dart Goblin
Dart Goblin
Mortar Royal Recruits The Log Mega Knight
Fireball
Mortar The Log Mega Knight
The Log
Mortar Dart Goblin Fireball Mega Knight
Mega Knight
Dart Goblin Fireball The Log
Goblinstein

Defense Synergies 2 12

Mortar
Tesla Dart Goblin Fireball The Log
Tesla
The Log Mortar Dart Goblin Fireball
Royal Recruits
Dart Goblin The Log
Dart Goblin
Mortar Tesla Royal Recruits The Log Mega Knight
Fireball
The Log Mortar Tesla Mega Knight
The Log
Tesla Fireball Mortar Royal Recruits Dart Goblin Mega Knight
Mega Knight
Dart Goblin Fireball The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Royal Recruits Dart Goblin Fireball The Log
Mortar Tesla Royal Recruits Dart Goblin The Log Mega Knight
Mortar Tesla Mega Knight Royal Recruits Dart Goblin
Tesla Royal Recruits Mortar Dart Goblin Mega Knight
Royal Recruits Fireball The Log Mega Knight
Fireball The Log Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Mortar Fireball
Tesla Royal Recruits Dart Goblin Fireball The Log Mega Knight
Tesla Mortar Royal Recruits
Tesla Royal Recruits Dart Goblin Mega Knight
Dart Goblin Tesla Royal Recruits Fireball The Log Mega Knight
Tesla Dart Goblin Fireball
Mortar Tesla Royal Recruits Mega Knight Fireball The Log
Fireball Mega Knight Mortar Tesla Royal Recruits Dart Goblin The Log
Royal Recruits Mortar Tesla Mega Knight
Mortar Tesla Royal Recruits Fireball The Log Mega Knight Goblinstein
Tesla Mega Knight Mortar Royal Recruits Fireball
Mortar Tesla Fireball Mega Knight Royal Recruits Dart Goblin The Log
Mortar The Log Tesla Royal Recruits Dart Goblin Fireball Mega Knight
Mortar Tesla Royal Recruits Dart Goblin
Royal Recruits Mega Knight Tesla Dart Goblin Fireball The Log
Mortar Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Tesla Fireball
Fireball Mortar Tesla The Log Mega Knight
Royal Recruits Mega Knight The Log
Royal Recruits Mega Knight Tesla Fireball The Log
Royal Recruits Tesla Mega Knight
Fireball Goblinstein Tesla Dart Goblin
Royal Recruits Tesla Dart Goblin Fireball
Mega Knight Tesla Royal Recruits
Royal Recruits Mega Knight Goblinstein Mortar Fireball The Log
Royal Recruits Tesla Dart Goblin
Mega Knight Tesla Royal Recruits Dart Goblin
Royal Recruits Mega Knight Fireball The Log
Royal Recruits Mega Knight Tesla Fireball
Royal Recruits Tesla Dart Goblin Fireball Mega Knight
Tesla Royal Recruits Mortar Dart Goblin Fireball The Log Goblinstein
Mega Knight Tesla Royal Recruits Dart Goblin Fireball The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Royal Recruits Dart Goblin The Log
Mortar Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Royal Recruits Dart Goblin Fireball The Log
Fireball Mortar The Log Mega Knight Goblinstein
Fireball Goblinstein Dart Goblin
Mortar Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Mortar Dart Goblin
Fireball
Mortar Royal Recruits Dart Goblin Fireball The Log
Fireball Dart Goblin
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Royal Recruits Dart Goblin Fireball The Log Mega Knight
Mortar Fireball
Mortar Dart Goblin Fireball The Log Mega Knight
Mortar Dart Goblin Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Mortar Royal Recruits Fireball The Log
The Log Mortar Fireball Mega Knight Goblinstein
Mortar Fireball The Log Dart Goblin
Fireball Mortar The Log Mega Knight
Fireball Mortar Dart Goblin The Log
Dart Goblin Fireball
Dart Goblin Fireball Goblinstein
Fireball
Mortar Dart Goblin Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Royal Recruits Dart Goblin Fireball Goblinstein
Fireball Dart Goblin
The Log Fireball
Fireball Dart Goblin Mega Knight
The Log Mortar Dart Goblin Fireball
Fireball
Royal Recruits Dart Goblin Mega Knight
Royal Recruits Dart Goblin Fireball The Log
Dart Goblin Fireball
Mortar Royal Recruits Dart Goblin Fireball The Log Mega Knight
Fireball Mortar Dart Goblin Mega Knight

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