My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Rune Giant P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Tesla Goblin Curse
The Log
Firecracker Goblin Curse
Earthquake
Firecracker Tesla
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker P.E.K.K.A Mother Witch
Fireball
Firecracker Tesla Mother Witch
Poison
Firecracker Goblin Curse Mother Witch
Lightning
Tesla Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Rune Giant P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Curse The Log Firecracker Tesla Rune Giant Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Berserker Goblin Curse The Log Firecracker

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
P.E.K.K.A
Tesla
Goblin Curse
The Log
Rune Giant
Berserker
P.E.K.K.A
Firecracker The Log Mother Witch
The Log
Goblin Curse P.E.K.K.A
Mother Witch
P.E.K.K.A

Defense Synergies 3 4

Berserker
Firecracker
The Log Tesla P.E.K.K.A
Tesla
The Log Firecracker Mother Witch
Goblin Curse
Rune Giant
P.E.K.K.A
The Log Firecracker
The Log
Firecracker Tesla P.E.K.K.A Mother Witch
Mother Witch
Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
P.E.K.K.A Firecracker Tesla Goblin Curse The Log
Tesla P.E.K.K.A Goblin Curse
Tesla P.E.K.K.A Firecracker Goblin Curse
Firecracker P.E.K.K.A The Log
The Log Firecracker Tesla Mother Witch
Tesla Firecracker Goblin Curse
Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A Goblin Curse
Firecracker Tesla
Berserker Goblin Curse Mother Witch Firecracker Tesla The Log
Tesla Firecracker Goblin Curse
Tesla P.E.K.K.A Goblin Curse The Log
Firecracker Tesla Goblin Curse P.E.K.K.A The Log
P.E.K.K.A Tesla Goblin Curse
Tesla Goblin Curse P.E.K.K.A The Log
Tesla Firecracker P.E.K.K.A
Tesla Firecracker The Log
The Log Firecracker Tesla Goblin Curse Mother Witch
P.E.K.K.A Tesla Goblin Curse
Firecracker Tesla Goblin Curse P.E.K.K.A The Log Mother Witch
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A
Firecracker Tesla The Log
P.E.K.K.A The Log
P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Goblin Curse
Firecracker Mother Witch Tesla Goblin Curse
P.E.K.K.A Tesla
P.E.K.K.A Tesla Goblin Curse
P.E.K.K.A Firecracker The Log
P.E.K.K.A Tesla Goblin Curse
P.E.K.K.A Tesla
P.E.K.K.A The Log
P.E.K.K.A Tesla Goblin Curse
Firecracker Tesla Goblin Curse
Tesla Firecracker P.E.K.K.A The Log
Firecracker Tesla Goblin Curse P.E.K.K.A The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Goblin Curse The Log
The Log
Firecracker The Log
Firecracker Goblin Curse The Log
Firecracker Mother Witch Goblin Curse
Firecracker The Log
The Log Firecracker Goblin Curse
The Log Firecracker
Firecracker The Log
Firecracker Goblin Curse
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Goblin Curse The Log Mother Witch
The Log
The Log
The Log
Firecracker Goblin Curse The Log Mother Witch
Firecracker The Log
The Log
Firecracker Goblin Curse The Log
Firecracker Goblin Curse Mother Witch
Firecracker
The Log
Firecracker
P.E.K.K.A
Firecracker Goblin Curse The Log
Firecracker Goblin Curse
The Log
Firecracker
The Log Firecracker
Firecracker P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
P.E.K.K.A
Firecracker

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